Player Matchup

Hachiman
Hachiman
DiegoHasashi
Hachiman
Level 13
God Stats
27W - 29L
1,420 SR
Queue Stats
188W - 195L
1,367 Elo+
Solo
Janus
Janus
Spicy_Jay2
Janus
Level 28
God Stats
13W - 26L
1,338 SR
Queue Stats
72W - 89L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Wav03
Cthulhu
Level 5
God Stats
3W - 1L
1,796 SR
Queue Stats
3W - 4L
1,330 Elo+
Solo
Kali
Kali
ltdepieri
Kali
Level 28
God Stats
21W - 22L
1,491 SR
Queue Stats
52W - 62L
1,409 Elo+
Solo
Tiamat
Tiamat
spk5707
Tiamat
Level 13
God Stats
0W - 5L
1,079 SR
Queue Stats
2W - 9L
1,327 Elo+
Solo
Team Averages
Level 17
1,425 SR
1,364 Elo+

VS

Team Averages
Level 18
1,483 SR
1,291 Elo+
Thanatos
Thanatos
Alpheex
Thanatos
Level 8
God Stats
13W - 11L
1,303 SR
Queue Stats
26W - 26L
1,107 Elo+
Solo
Cupid
Cupid
GamesterJamesFC
Cupid
Level 29
God Stats
17W - 11L
1,730 SR
Queue Stats
365W - 465L
1,479 Elo+
Party 1
Bellona
Bellona
LilSadBoi_420
Bellona
Level 8
God Stats
1W - 0L
1,524 SR
Queue Stats
4W - 3L
1,080 Elo+
Solo
Ratatoskr
Ratatoskr
SoulDude24
Ratatoskr
Level 27
God Stats
18W - 24L
1,458 SR
Queue Stats
89W - 136L
1,401 Elo+
Party 1
Tiamat
Tiamat
Yidok
Tiamat
Level 16
God Stats
28W - 37L
1,398 SR
Queue Stats
510W - 537L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DiegoHasashi
Hachiman
17
4 / 7 / 3
10,841
452
7,776
20,152
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
16
2 / 4 / 0
10,452
436
5,244
11,677
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Wav03
Cthulhu
12
0 / 16 / 1
8,230
343
8,156
22,984
12,193
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
18
5 / 9 / 1
12,018
501
13,840
25,653
11,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
spk5707
Tiamat
12
0 / 14 / 0
8,180
341
6,779
15,853
8,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alpheex
Thanatos
19
16 / 0 / 5
13,613
567
13,005
14,045
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 9
13,456
561
17,421
12,681
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
19
7 / 7 / 3
12,735
531
10,805
22,827
16,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
SoulDude24
Ratatoskr
16
2 / 2 / 10
11,222
468
5,975
13,380
4,930
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Yidok
Tiamat
19
14 / 1 / 12
13,379
557
19,601
13,589
10,047
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
88
11
Kills
49
50
Deaths
11
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alpheex
Thanatos
16
0
5
18.5
L
Hachiman
DiegoHasashi
Hachiman
4
7
3
0.79
W
10
1
9
14.5
W
Bellona
7
7
3
1.21
W
Ratatoskr
SoulDude24
Ratatoskr
2
2
10
3.5
L
Janus
2
4
0
0.5
L
Cthulhu
Wav03
Cthulhu
0
16
1
0.03
W
Tiamat
Yidok
Tiamat
14
1
12
20
L
Kali
5
9
1
0.61
L
Tiamat
spk5707
Tiamat
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,795
Damage
66,807
96,319
Taken
76,522
44,881
Mitigated
46,938
20,440
Healing
38,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alpheex
Thanatos
13,005
3,977
0
16,707
14,045
9,180
1,267
2,814
11,093
0
75,711
L
Hachiman
DiegoHasashi
Hachiman
7,776
4,065
0
7,726
20,152
8,458
2,998
973
19,179
0
57,133
W
17,421
11,286
570
5,795
12,681
5,839
9,152
4,979
7,580
0
76,755
W
Bellona
10,805
4,984
0
8,252
22,827
16,942
1,122
2,540
20,184
0
71,136
W
Ratatoskr
SoulDude24
Ratatoskr
5,975
2,775
0
4,633
13,380
4,930
1,339
3,192
10,096
0
50,282
L
Janus
5,244
82
0
2,417
11,677
3,540
625
4,171
7,506
58,614
0
L
Cthulhu
Wav03
Cthulhu
8,156
866
0
300
22,984
12,193
112
6,502
16,482
36,702
0
W
Tiamat
Yidok
Tiamat
19,601
1,514
0
3,023
13,589
10,047
777
5,939
7,390
77,345
0
L
Kali
13,840
9,266
0
8,884
25,653
11,788
1,976
836
24,817
0
85,802
L
Tiamat
spk5707
Tiamat
6,779
1,340
0
1,113
15,853
8,902
140
7,119
8,734
37,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,721
Gold Earned
64,405
458
Minions Killed
590
0
Camps Cleared
0
1,793,939
Distance Traveled
2,218,428
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,613
567
119
5
0
495,762
4
L
Hachiman
10,841
452
90
4
0
307,098
10
W
Cupid
13,456
561
137
6
0
400,998
1
W
Bellona
12,735
531
111
5
0
432,983
0
W
Ratatoskr
11,222
468
80
3
0
479,264
0
L
Janus
10,452
436
119
5
0
383,307
0
L
Cthulhu
8,230
343
47
2
0
371,301
0
W
Tiamat
13,379
557
143
6
0
409,421
3
L
Kali
12,018
501
135
6
0
372,617
0
L
Tiamat
8,180
341
67
3
0
359,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role