Player Matchup

Hades
Hades
BigSoulEater
Hades
Level 19
God Stats
7W - 6L
1,211 SR
Queue Stats
20W - 40L
1,325 Elo+
Party 3
Arachne
Arachne
Magnum4824
Arachne
Level 13
God Stats
4W - 6L
1,349 SR
Queue Stats
9W - 12L
1,386 Elo+
Solo
He Bo
He Bo
Nomah
He Bo
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 34L
1,496 Elo+
Party 3
Hun Batz
Hun Batz
Polop
Hun Batz
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 45L
1,496 Elo+
Party 3
Danzaburou
Danzaburou
charpentier
Danzaburou
Level 27
God Stats
1W - 0L
1,301 SR
Queue Stats
19W - 36L
1,496 Elo+
Party 3
Team Averages
Level 26
1,372 SR
1,440 Elo+

VS

Team Averages
Level 12
1,496 SR
1,430 Elo+
Loki
Loki
FrancoMcLovin
Loki
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,505 Elo+
Party 2
Achilles
Achilles
LeafnBeef
Achilles
Level 28
God Stats
16W - 22L
1,478 SR
Queue Stats
278W - 321L
1,416 Elo+
Party 1
Ra
Ra
Tiuz86
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
crusher300
Danzaburou
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
136W - 162L
1,305 Elo+
Party 1
Tyr
Tyr
drunkendenny
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 13
11,630
582
13,193
8,690
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Magnum4824
Arachne
16
5 / 4 / 14
10,502
525
6,959
15,711
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Nomah
He Bo
16
11 / 2 / 16
11,227
561
17,400
7,429
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Polop
Hun Batz
16
2 / 2 / 11
9,901
495
10,551
10,329
4,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
charpentier
Danzaburou
15
12 / 2 / 13
10,823
541
20,997
16,461
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 0
10,596
530
7,113
17,085
7,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
LeafnBeef
Achilles
11
2 / 10 / 3
7,710
386
8,530
22,412
19,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
9
0 / 13 / 1
6,503
325
3,561
12,411
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
crusher300
Danzaburou
11
1 / 11 / 4
7,803
390
7,260
18,865
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 5
8,680
434
10,346
18,052
20,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
23
43
Kills
10
12
Deaths
45
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
13
2
13
9.75
L
6
7
0
0.86
L
Achilles
LeafnBeef
Achilles
2
10
3
0.35
W
Arachne
Magnum4824
Arachne
5
4
14
3
W
He Bo
Nomah
He Bo
11
2
16
9.5
W
Hun Batz
Polop
Hun Batz
2
2
11
3.75
L
Ra
0
13
1
0.04
W
Danzaburou
charpentier
Danzaburou
12
2
13
9.25
L
Danzaburou
crusher300
Danzaburou
1
11
4
0.27
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,100
Damage
36,810
58,620
Taken
88,825
25,887
Mitigated
57,717
21,436
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,193
2,369
1,232
3,756
8,690
5,636
2,709
845
7,720
39,010
0
L
7,113
1,494
0
3,221
17,085
7,192
0
3,826
13,259
0
47,934
L
Achilles
LeafnBeef
Achilles
8,530
2,585
0
4,806
22,412
19,681
294
8,353
14,059
0
24,717
W
Arachne
Magnum4824
Arachne
6,959
4,589
0
5,660
15,711
6,607
2,493
226
15,360
0
62,747
W
He Bo
Nomah
He Bo
17,400
782
0
974
7,429
2,635
905
769
6,560
42,565
0
W
Hun Batz
Polop
Hun Batz
10,551
3,374
0
0
10,329
4,390
4,719
279
9,725
0
44,031
L
Ra
3,561
1,418
543
290
12,411
3,789
120
5,834
6,577
20,211
0
W
Danzaburou
charpentier
Danzaburou
20,997
9,334
0
9,814
16,461
6,619
4,532
1,766
14,195
0
60,335
L
Danzaburou
crusher300
Danzaburou
7,260
3,559
0
4,117
18,865
6,615
486
7,648
11,217
0
41,790
L
10,346
2,474
0
3,330
18,052
20,440
447
4,932
13,120
324
35,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,083
Gold Earned
41,292
374
Minions Killed
269
0
Camps Cleared
0
1,845,275
Distance Traveled
1,668,390
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,630
582
71
4
0
380,457
0
L
Loki
10,596
530
79
4
0
370,826
0
L
Achilles
7,710
386
31
2
0
370,228
5
W
Arachne
10,502
525
94
5
0
345,084
4
W
He Bo
11,227
561
72
4
0
393,767
0
W
Hun Batz
9,901
495
69
3
0
406,619
1
L
Ra
6,503
325
30
2
0
282,753
1
W
Danzaburou
10,823
541
68
3
0
319,348
0
L
Danzaburou
7,803
390
63
3
0
274,053
1
L
Tyr
8,680
434
66
3
0
370,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role