Player Matchup

Achilles
Achilles
Cesar16agus
Achilles
Level 155
God Stats
9W - 10L
1,199 SR
Queue Stats
634W - 633L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
Fleybertt
Ao Kuang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,405 Elo+
Solo
Olorun
Olorun
ShakiriaGaga
Olorun
Level 81
God Stats
4W - 6L
1,285 SR
Queue Stats
343W - 383L
1,559 Elo+
Solo
Medusa
Medusa
SoldadoHibrido
Medusa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
solidforce27
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 130
1,397 SR
1,478 Elo+

VS

Team Averages
Level 156
1,461 SR
1,520 Elo+
Cabrakan
Cabrakan
Braianfe
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Diamati
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Egernox
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Elektritha
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Lusiky
Hercules
Level 159
God Stats
5W - 9L
1,306 SR
Queue Stats
771W - 681L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cesar16agus
Achilles
11
1 / 1 / 1
6,547
655
6,062
10,917
8,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ao Kuang
Fleybertt
Ao Kuang
12
0 / 6 / 3
6,926
693
4,521
11,295
3,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Olorun
12
0 / 2 / 2
6,605
661
5,206
7,120
2,410
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 1
8,149
815
10,384
9,215
2,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
solidforce27
Kuzenbo
11
0 / 5 / 0
7,083
708
5,711
14,753
15,168
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Braianfe
Cabrakan
14
1 / 1 / 12
8,892
889
3,817
10,016
10,655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Diamati
Nu Wa
15
2 / 0 / 14
9,012
901
10,695
5,221
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Egernox
Bakasura
15
4 / 1 / 10
8,682
868
7,425
9,096
5,198
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Elektritha
Artemis
14
6 / 2 / 5
8,984
898
18,271
8,281
3,402
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Lusiky
Hercules
15
4 / 0 / 11
8,870
887
9,118
10,191
8,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
4
Kills
17
17
Deaths
4
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Braianfe
Cabrakan
1
1
12
7
L
Achilles
Cesar16agus
Achilles
1
1
1
1.5
W
Nu Wa
Diamati
Nu Wa
2
0
14
9
W
Bakasura
Egernox
Bakasura
4
1
10
9
W
Artemis
Elektritha
Artemis
6
2
5
4.25
L
Ao Kuang
Fleybertt
Ao Kuang
0
6
3
0.25
W
Hercules
Lusiky
Hercules
4
0
11
9.5
L
Olorun
0
2
2
0.5
L
3
3
1
1.17
L
Kuzenbo
solidforce27
Kuzenbo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,884
Damage
49,326
53,300
Taken
42,805
32,765
Mitigated
29,479
21,364
Healing
25,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Braianfe
Cabrakan
3,817
356
2,370
2,458
10,016
10,655
670
3,325
6,458
6,591
0
L
Achilles
Cesar16agus
Achilles
6,062
804
318
5,151
10,917
8,521
0
2,444
7,530
0
9,213
W
Nu Wa
Diamati
Nu Wa
10,695
3,087
2,566
649
5,221
2,130
1,096
1,753
3,374
37,004
0
W
Bakasura
Egernox
Bakasura
7,425
5,002
1,727
2,573
9,096
5,198
1,702
3,509
5,502
0
12,141
W
Artemis
Elektritha
Artemis
18,271
5,758
2,586
2,585
8,281
3,402
1,653
3,077
5,078
0
31,873
L
Ao Kuang
Fleybertt
Ao Kuang
4,521
118
1,943
1,427
11,295
3,713
0
1,877
9,063
10,871
0
W
Hercules
Lusiky
Hercules
9,118
883
2,748
5,725
10,191
8,094
564
3,108
6,955
0
16,364
L
Olorun
5,206
1,017
3,243
2,563
7,120
2,410
0
1,689
5,145
17,697
0
L
10,384
2,934
1,392
1,506
9,215
2,953
0
2,599
6,316
0
36,663
L
Kuzenbo
solidforce27
Kuzenbo
5,711
963
788
3,033
14,753
15,168
0
4,939
8,867
14,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
44,440
100
Minions Killed
123
0
Camps Cleared
0
812,206
Distance Traveled
987,871
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,892
889
7
1
0
196,596
0
L
Achilles
6,547
655
6
1
0
127,225
4
W
Nu Wa
9,012
901
41
4
0
230,647
1
W
Bakasura
8,682
868
30
3
0
193,125
2
W
Artemis
8,984
898
28
3
0
164,206
1
L
Ao Kuang
6,926
693
11
1
0
168,061
1
W
Hercules
8,870
887
17
2
0
203,297
1
L
Olorun
6,605
661
20
2
0
158,239
1
L
Medusa
8,149
815
52
5
0
180,080
3
L
Kuzenbo
7,083
708
11
1
0
178,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role