Player Matchup

Zeus
Zeus
EA CLUB
Zeus
Level 11
God Stats
0W - 1L
1,909 SR
Queue Stats
0W - 3L
1,049 Elo+
Party 2
Merlin
Merlin
GectorPrime
Merlin
Level 29
God Stats
7W - 7L
1,510 SR
Queue Stats
65W - 53L
1,495 Elo+
Solo
Amaterasu
Amaterasu
GrandDizerMixer
Amaterasu
Level 21
God Stats
3W - 4L
1,613 SR
Queue Stats
37W - 44L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
Kapitalertrag
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Qaddafi
Anhur
Level 28
God Stats
11W - 11L
1,362 SR
Queue Stats
113W - 121L
1,415 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,383 Elo+

VS

Team Averages
Level 40
1,533 SR
1,419 Elo+
King Arthur
King Arthur
Afigy
King Arthur
Level 7
God Stats
1W - 1L
1,497 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ikarus102
Fenrir
Level 28
God Stats
16W - 10L
1,740 SR
Queue Stats
316W - 343L
1,398 Elo+
Solo
Artemis
Artemis
KaPa314TeK
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,363 Elo+
Party 1
Janus
Janus
TiesSstoO
Janus
Level 99
God Stats
3W - 2L
1,441 SR
Queue Stats
57W - 66L
1,429 Elo+
Party 1
Cerberus
Cerberus
northSpace
Cerberus
Level 49
God Stats
20W - 25L
1,485 SR
Queue Stats
53W - 65L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EA CLUB
Zeus
10
0 / 10 / 1
6,829
359
3,337
10,041
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
17
2 / 0 / 1
9,544
502
9,564
6,734
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
GrandDizerMixer
Amaterasu
12
0 / 6 / 0
7,401
390
3,016
16,343
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
12
5 / 2 / 3
8,561
451
6,287
16,221
10,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Qaddafi
Anhur
12
3 / 7 / 5
8,271
435
11,106
13,426
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Afigy
King Arthur
14
6 / 1 / 6
9,131
481
10,038
13,917
8,376
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Ikarus102
Fenrir
17
7 / 1 / 5
11,039
581
7,039
12,440
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
KaPa314TeK
Artemis
13
0 / 7 / 7
8,200
432
5,839
11,821
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
TiesSstoO
Janus
18
6 / 0 / 6
10,852
571
16,865
8,410
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
northSpace
Cerberus
14
6 / 1 / 5
8,894
468
8,159
12,330
6,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
25
25
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Afigy
King Arthur
6
1
6
9
L
Zeus
EA CLUB
Zeus
0
10
1
0.05
L
Merlin
2
0
1
2.5
L
Amaterasu
GrandDizerMixer
Amaterasu
0
6
0
0
W
Fenrir
Ikarus102
Fenrir
7
1
5
9.5
W
Artemis
KaPa314TeK
Artemis
0
7
7
0.5
L
Cthulhu
5
2
3
3.25
L
Anhur
Qaddafi
Anhur
3
7
5
0.79
W
Janus
TiesSstoO
Janus
6
0
6
9
W
Cerberus
northSpace
Cerberus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,310
Damage
47,940
62,765
Taken
58,918
26,913
Mitigated
25,623
14,140
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Afigy
King Arthur
10,038
2,677
0
5,081
13,917
8,376
0
4,341
9,325
0
35,651
L
Zeus
EA CLUB
Zeus
3,337
1,562
0
746
10,041
2,547
104
2,817
7,098
24,041
0
L
Merlin
9,564
0
0
1,228
6,734
2,455
0
2,429
4,183
65,581
0
L
Amaterasu
GrandDizerMixer
Amaterasu
3,016
1,623
0
4,888
16,343
7,037
2,844
4,021
12,202
0
36,161
W
Fenrir
Ikarus102
Fenrir
7,039
2,144
0
5,624
12,440
5,083
1,995
2,335
10,035
0
67,520
W
Artemis
KaPa314TeK
Artemis
5,839
2,816
0
1,492
11,821
3,153
1,326
4,458
7,053
0
31,065
L
Cthulhu
6,287
503
242
4,598
16,221
10,903
0
9,231
6,733
22,997
0
L
Anhur
Qaddafi
Anhur
11,106
3,642
0
2,438
13,426
3,971
286
5,689
7,525
0
44,985
W
Janus
TiesSstoO
Janus
16,865
1,725
0
1,971
8,410
2,946
1,062
2,522
5,666
90,169
0
W
Cerberus
northSpace
Cerberus
8,159
430
537
3,600
12,330
6,065
282
4,393
7,651
32,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
48,116
360
Minions Killed
456
0
Camps Cleared
0
1,645,893
Distance Traveled
1,821,540
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,131
481
48
3
0
355,076
0
L
Zeus
6,829
359
56
3
0
262,216
0
L
Merlin
9,544
502
143
8
0
369,226
1
L
Amaterasu
7,401
390
65
3
0
336,260
0
W
Fenrir
11,039
581
141
7
0
376,716
4
W
Artemis
8,200
432
60
3
0
281,608
3
L
Cthulhu
8,561
451
31
2
0
366,991
4
L
Anhur
8,271
435
65
3
0
311,200
2
W
Janus
10,852
571
154
8
0
409,303
7
W
Cerberus
8,894
468
53
3
0
398,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role