Player Matchup

Jing Wei
Jing Wei
Lichtkriege
Jing Wei
Level 6
God Stats
3W - 0L
1,880 SR
Queue Stats
5W - 5L
1,792 Elo+
Party 1
Ra
Ra
Moukusie
Ra
Level 43
God Stats
6W - 1L
1,500 SR
Queue Stats
89W - 109L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rockspecht
Cu Chulainn
Level 79
God Stats
2W - 2L
1,486 SR
Queue Stats
151W - 155L
1,474 Elo+
Party 1
Athena
Athena
Sador666
Athena
Level 110
God Stats
9W - 3L
1,500 SR
Queue Stats
43W - 25L
1,556 Elo+
Party 1
Camazotz
Camazotz
WildlichtWingly
Camazotz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 71L
1,464 Elo+
Party 1
Team Averages
Level 65
1,573 SR
1,541 Elo+

VS

Team Averages
Level 81
1,507 SR
1,611 Elo+
Geb
Geb
FettbergTV
Geb
Level 29
God Stats
3W - 2L
1,579 SR
Queue Stats
780W - 583L
1,743 Elo+
Party 2
Tiamat
Tiamat
Isfetkobra
Tiamat
Level 158
God Stats
7W - 10L
1,237 SR
Queue Stats
74W - 69L
1,622 Elo+
Party 2
Neith
Neith
KadajKato
Neith
Level 92
God Stats
6W - 12L
1,511 SR
Queue Stats
136W - 147L
1,514 Elo+
Party 2
Horus
Horus
tovkir
Horus
Level 40
God Stats
1W - 4L
1,491 SR
Queue Stats
38W - 31L
1,532 Elo+
Solo
Achilles
Achilles
xLavish
Achilles
Level 84
God Stats
10W - 7L
1,719 SR
Queue Stats
383W - 296L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lichtkriege
Jing Wei
17
2 / 3 / 4
10,405
548
5,414
10,041
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 7
11,130
586
16,578
17,491
10,267
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Rockspecht
Cu Chulainn
18
5 / 0 / 3
11,170
588
11,076
12,853
10,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
Sador666
Athena
14
2 / 3 / 8
9,189
484
4,871
17,976
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
18
7 / 3 / 6
11,417
601
11,000
15,583
8,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
8,648
455
2,806
13,063
11,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Isfetkobra
Tiamat
12
2 / 8 / 3
8,053
424
6,486
14,106
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KadajKato
Neith
17
10 / 5 / 2
10,674
562
19,145
12,426
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
tovkir
Horus
13
0 / 6 / 8
8,090
426
7,009
13,658
7,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
xLavish
Achilles
14
1 / 0 / 3
8,949
471
6,118
12,983
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
22
Kills
13
13
Deaths
22
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Tiamat
Isfetkobra
Tiamat
2
8
3
0.44
L
Neith
KadajKato
Neith
10
5
2
2.2
W
Jing Wei
Lichtkriege
Jing Wei
2
3
4
1.33
W
6
4
7
2.38
W
Cu Chulainn
Rockspecht
Cu Chulainn
5
0
3
6.5
W
Athena
Sador666
Athena
2
3
8
2
W
Camazotz
7
3
6
3.33
L
Horus
tovkir
Horus
0
6
8
0.67
L
Achilles
xLavish
Achilles
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
41,564
73,944
Taken
66,236
46,721
Mitigated
44,775
26,963
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,806
189
0
4,351
13,063
11,109
0
855
12,208
51,360
0
L
Tiamat
Isfetkobra
Tiamat
6,486
565
0
3,070
14,106
6,568
0
6,459
7,647
31,984
0
L
Neith
KadajKato
Neith
19,145
8,416
0
4,564
12,426
4,759
616
5,473
6,953
0
72,816
W
Jing Wei
Lichtkriege
Jing Wei
5,414
4,247
0
5,835
10,041
3,235
1,923
336
9,705
0
63,737
W
16,578
2,021
1,438
7,640
17,491
10,267
740
4,248
13,243
81,316
0
W
Cu Chulainn
Rockspecht
Cu Chulainn
11,076
1,943
0
3,068
12,853
10,192
0
1,955
10,898
212
89,305
W
Athena
Sador666
Athena
4,871
1,091
0
1,914
17,976
14,488
0
1,724
16,252
38,995
0
W
Camazotz
11,000
2,907
0
7,068
15,583
8,539
0
2,454
13,129
0
82,628
L
Horus
tovkir
Horus
7,009
3,617
321
1,563
13,658
7,751
0
5,182
8,476
0
44,560
L
Achilles
xLavish
Achilles
6,118
715
0
4,355
12,983
14,588
0
4,036
8,947
8,767
25,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,311
Gold Earned
44,414
592
Minions Killed
409
0
Camps Cleared
0
1,852,039
Distance Traveled
1,705,718
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,648
455
96
5
0
353,726
0
L
Tiamat
8,053
424
55
3
0
312,517
9
L
Neith
10,674
562
132
7
0
315,390
2
W
Jing Wei
10,405
548
116
6
0
347,274
0
W
Ra
11,130
586
141
7
0
336,086
2
W
Cu Chulainn
11,170
588
165
9
0
363,520
5
W
Athena
9,189
484
47
2
0
403,873
4
W
Camazotz
11,417
601
123
6
0
401,286
3
L
Horus
8,090
426
69
4
0
340,458
1
L
Achilles
8,949
471
57
3
0
383,627
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role