Player Matchup

Fenrir
Fenrir
Cyberwulver
Fenrir
Level 135
God Stats
1W - 1L
1,668 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Terra
Terra
Skelebrotato
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
hai5ghost
Tiamat
Level 64
God Stats
2W - 2L
1,750 SR
Queue Stats
95W - 56L
1,575 Elo+
Party 1
Team Averages
Level 114
1,639 SR
1,525 Elo+

VS

Team Averages
Level 88
1,493 SR
1,419 Elo+
Fenrir
Fenrir
KRYSIZ17
Fenrir
Level 93
God Stats
56W - 59L
1,538 SR
Queue Stats
99W - 120L
1,497 Elo+
Solo
Nike
Nike
SirOcdGamers
Nike
Level 96
God Stats
1W - 6L
1,547 SR
Queue Stats
133W - 216L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
ireilae
Zhong Kui
Level 74
God Stats
1W - 5L
1,394 SR
Queue Stats
24W - 33L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
7 / 1 / 4
7,950
795
4,280
7,420
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 10
7,251
725
5,154
7,507
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
hai5ghost
Tiamat
11
4 / 0 / 7
7,665
767
5,508
2,790
3,713
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KRYSIZ17
Fenrir
8
0 / 4 / 1
6,016
602
2,324
5,722
2,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 4 / 1
5,939
594
3,026
6,172
1,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
ireilae
Zhong Kui
8
1 / 3 / 0
6,158
616
3,684
5,917
4,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
4
9
L
Fenrir
KRYSIZ17
Fenrir
0
4
1
0.13
L
0
4
1
0.13
W
0
0
10
5
W
Tiamat
hai5ghost
Tiamat
4
0
7
7.5
L
Zhong Kui
ireilae
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,942
Damage
9,034
17,717
Taken
17,811
13,905
Mitigated
9,083
9,315
Healing
1,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,280
1,219
0
2,717
7,420
4,746
0
1,865
5,555
0
19,581
L
Fenrir
KRYSIZ17
Fenrir
2,324
365
0
1,026
5,722
2,672
360
3,579
2,143
0
7,463
L
3,026
185
0
610
6,172
1,720
394
3,996
2,176
0
19,142
W
5,154
410
1,621
4,275
7,507
5,446
0
1,578
5,929
20,419
0
W
Tiamat
hai5ghost
Tiamat
5,508
739
0
702
2,790
3,713
0
423
2,367
21,452
0
L
Zhong Kui
ireilae
Zhong Kui
3,684
178
0
0
5,917
4,691
188
3,090
2,827
14,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,866
Gold Earned
18,113
79
Minions Killed
72
0
Camps Cleared
0
552,482
Distance Traveled
536,475
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,950
795
24
2
0
161,355
2
L
Fenrir
6,016
602
14
1
0
191,883
3
L
Nike
5,939
594
37
4
0
175,644
4
W
Terra
7,251
725
19
2
0
204,051
4
W
Tiamat
7,665
767
36
4
0
187,076
4
L
Zhong Kui
6,158
616
21
2
0
168,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role