Player Matchup

Rama
Rama
Addeem
Rama
Level 91
God Stats
1W - 1L
1,753 SR
Queue Stats
50W - 34L
1,568 Elo+
Solo
Ymir
Ymir
deckfrt
Ymir
Level 41
God Stats
2W - 1L
1,750 SR
Queue Stats
42W - 34L
1,504 Elo+
Party 1
Thoth
Thoth
xCarmony
Thoth
Level 39
God Stats
3W - 2L
1,499 SR
Queue Stats
58W - 51L
1,506 Elo+
Party 1
Team Averages
Level 57
1,667 SR
1,526 Elo+

VS

Team Averages
Level 62
1,568 SR
1,586 Elo+
Sol
Sol
Athaldus
Sol
Level 57
God Stats
2W - 0L
1,778 SR
Queue Stats
129W - 88L
1,663 Elo+
Solo
Achilles
Achilles
Necrinox
Achilles
Level 124
God Stats
1W - 0L
1,426 SR
Queue Stats
43W - 57L
1,827 Elo+
Solo
Ymir
Ymir
WatrBowsr
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Addeem
Rama
12
4 / 2 / 2
8,782
676
6,849
10,277
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
deckfrt
Ymir
11
0 / 4 / 3
8,374
644
2,357
12,042
10,655
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
xCarmony
Thoth
9
2 / 5 / 0
7,829
602
3,283
6,249
1,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
9,516
732
11,787
2,515
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Necrinox
Achilles
13
6 / 3 / 5
9,394
723
10,034
10,254
7,871
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
11
0 / 3 / 8
7,944
611
2,193
5,937
3,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
11
11
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
Addeem
Rama
4
2
2
2.5
W
5
0
6
8
W
Achilles
Necrinox
Achilles
6
3
5
2.83
W
Ymir
0
3
8
1.33
L
Ymir
deckfrt
Ymir
0
4
3
0.38
L
Thoth
xCarmony
Thoth
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,489
Damage
24,014
28,568
Taken
18,706
16,526
Mitigated
11,854
6,111
Healing
2,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Addeem
Rama
6,849
5,474
0
3,988
10,277
3,892
510
3,445
6,602
0
39,870
W
11,787
3,092
0
1,724
2,515
748
1,807
317
2,198
53,752
0
W
Achilles
Necrinox
Achilles
10,034
2,303
0
732
10,254
7,871
635
2,251
8,003
0
29,103
W
Ymir
2,193
665
0
0
5,937
3,235
335
3,133
2,804
15,235
0
L
Ymir
deckfrt
Ymir
2,357
273
0
1,305
12,042
10,655
0
6,065
5,697
15,277
0
L
Thoth
xCarmony
Thoth
3,283
226
0
818
6,249
1,979
0
3,727
2,218
28,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
26,854
144
Minions Killed
144
0
Camps Cleared
0
605,768
Distance Traveled
667,093
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,782
676
71
5
0
219,142
5
W
Sol
9,516
732
87
7
0
223,327
1
W
Achilles
9,394
723
29
2
0
232,315
2
W
Ymir
7,944
611
28
2
0
211,451
0
L
Ymir
8,374
644
28
2
0
205,409
4
L
Thoth
7,829
602
45
3
0
181,217
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role