Player Matchup

Terra
Terra
 
Terra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Natreina
Izanami
Level 123
God Stats
6W - 5L
1,715 SR
Queue Stats
375W - 406L
1,461 Elo+
Party 1
Janus
Janus
PH0130S
Janus
Level 122
God Stats
10W - 15L
1,336 SR
Queue Stats
434W - 470L
1,419 Elo+
Party 1
Vulcan
Vulcan
eezahkk
Vulcan
Level 80
God Stats
7W - 9L
1,496 SR
Queue Stats
428W - 412L
1,351 Elo+
Solo
Hun Batz
Hun Batz
xLORD MCNUGGETx
Hun Batz
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
488W - 502L
1,429 Elo+
Party 1
Team Averages
Level 109
1,509 SR
1,432 Elo+

VS

Team Averages
Level 106
1,550 SR
1,458 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Erxza8479
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 105L
1,464 Elo+
Solo
Chiron
Chiron
Kinnetication6
Chiron
Level 114
God Stats
8W - 4L
1,750 SR
Queue Stats
181W - 208L
1,482 Elo+
Solo
Serqet
Serqet
xVeNiMuS
Serqet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 203L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
4 / 2 / 13
13,866
730
16,449
24,787
33,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Natreina
Izanami
19
2 / 5 / 10
12,346
650
12,415
21,582
10,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
PH0130S
Janus
20
8 / 3 / 7
12,756
671
27,646
12,991
5,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
eezahkk
Vulcan
20
3 / 4 / 10
12,441
655
33,668
12,112
5,883
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
19
4 / 7 / 9
12,489
657
14,559
31,027
14,300
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
1 / 5 / 14
11,301
595
21,743
25,557
13,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
 
Tiamat
16
2 / 6 / 10
10,610
558
23,628
17,908
17,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Erxza8479
Sylvanus
20
2 / 3 / 14
11,195
589
14,522
29,382
25,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 2 / 7
13,619
717
19,266
22,164
12,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
xVeNiMuS
Serqet
19
6 / 5 / 11
12,016
632
10,407
20,027
11,419
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
77
21
Kills
21
21
Deaths
21
49
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
2
13
5.25
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
14
1.6
L
Tiamat
 
Tiamat
2
6
10
1.17
L
Sylvanus
Erxza8479
Sylvanus
2
3
14
3
L
10
2
7
6.75
W
Izanami
Natreina
Izanami
2
5
10
1.4
W
Janus
PH0130S
Janus
8
3
7
3.83
W
Vulcan
eezahkk
Vulcan
3
4
10
2
W
Hun Batz
4
7
9
1.21
L
Serqet
xVeNiMuS
Serqet
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,737
Damage
89,566
102,499
Taken
115,038
69,750
Mitigated
79,417
47,480
Healing
66,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
16,449
515
10,307
8,496
24,787
33,252
389
9,258
14,586
24,777
0
L
Ah Muzen Cab
 
Ah Muzen Cab
21,743
7,878
3,154
7,252
25,557
13,316
1,347
15,939
9,618
0
51,055
L
Tiamat
 
Tiamat
23,628
446
3,253
2,563
17,908
17,122
0
12,176
5,732
36,077
0
L
Sylvanus
Erxza8479
Sylvanus
14,522
2,630
15,127
12,792
29,382
25,298
228
21,945
7,437
26,950
0
L
19,266
6,477
6,586
8,249
22,164
12,262
1,215
13,724
8,417
0
57,119
W
Izanami
Natreina
Izanami
12,415
7,012
2,139
5,326
21,582
10,424
2,501
8,316
13,008
0
32,649
W
Janus
PH0130S
Janus
27,646
749
3,493
1,763
12,991
5,891
1,452
4,724
8,008
47,848
0
W
Vulcan
eezahkk
Vulcan
33,668
11,595
3,608
2,267
12,112
5,883
857
5,124
6,988
70,332
0
W
Hun Batz
14,559
2,050
1,070
9,011
31,027
14,300
419
10,728
20,299
0
24,197
L
Serqet
xVeNiMuS
Serqet
10,407
1,218
5,893
2,062
20,027
11,419
95
13,979
6,048
0
13,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,898
Gold Earned
58,741
266
Minions Killed
202
0
Camps Cleared
0
1,797,299
Distance Traveled
1,595,919
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,866
730
18
1
0
369,777
0
L
Ah Muzen Cab
11,301
595
52
3
0
318,790
5
L
Tiamat
10,610
558
22
1
0
307,266
0
L
Sylvanus
11,195
589
31
2
0
303,333
5
L
Chiron
13,619
717
86
5
0
345,756
0
W
Izanami
12,346
650
67
4
0
338,774
0
W
Janus
12,756
671
84
4
0
354,851
0
W
Vulcan
12,441
655
83
4
0
382,939
0
W
Hun Batz
12,489
657
14
1
0
350,958
0
L
Serqet
12,016
632
11
1
0
320,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role