Player Matchup

Ymir
Ymir
AMZOVERPOWERED
Ymir
Level 6
God Stats
7W - 2L
1,961 SR
Queue Stats
9W - 2L
1,849 Elo+
Party 1
Danzaburou
Danzaburou
Eci_61
Danzaburou
Level 86
God Stats
41W - 18L
1,689 SR
Queue Stats
197W - 126L
1,602 Elo+
Party 2
Janus
Janus
ShunAkiyama
Janus
Level 28
God Stats
22W - 3L
1,923 SR
Queue Stats
195W - 109L
1,753 Elo+
Party 1
Odin
Odin
Simiiiiitttci
Odin
Level 6
God Stats
10W - 0L
1,803 SR
Queue Stats
39W - 10L
1,775 Elo+
Party 2
Nemesis
Nemesis
porfekathena
Nemesis
Level 6
God Stats
10W - 4L
1,863 SR
Queue Stats
37W - 9L
1,775 Elo+
Party 2
Team Averages
Level 26
1,848 SR
1,751 Elo+

VS

Team Averages
Level 20
1,543 SR
1,600 Elo+
Agni
Agni
B4n4n4dud352
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 65L
1,586 Elo+
Solo
Danzaburou
Danzaburou
BoBundCO
Danzaburou
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
454W - 440L
1,497 Elo+
Solo
Ullr
Ullr
Cafetera_Cosmika
Ullr
Level 29
God Stats
9W - 13L
1,697 SR
Queue Stats
66W - 57L
1,685 Elo+
Solo
King Arthur
King Arthur
CrashBenedikt
King Arthur
Level 15
God Stats
80W - 74L
1,482 SR
Queue Stats
126W - 117L
1,501 Elo+
Solo
Ares
Ares
radical_wolf_23
Ares
Level 11
God Stats
2W - 3L
1,538 SR
Queue Stats
8W - 10L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
7,486
535
2,897
9,770
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Eci_61
Danzaburou
14
4 / 2 / 11
9,114
651
9,885
9,979
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 6
8,856
633
8,557
8,125
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 0 / 3
9,323
666
9,633
7,258
5,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
porfekathena
Nemesis
13
5 / 0 / 5
8,122
580
3,330
8,144
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,312
451
3,472
6,719
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BoBundCO
Danzaburou
10
2 / 6 / 1
6,794
485
5,693
9,219
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 5 / 2
7,193
514
8,411
10,236
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CrashBenedikt
King Arthur
9
0 / 6 / 0
5,727
409
1,628
9,609
4,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 6 / 4
5,401
386
2,679
11,042
6,583
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
27
Kills
6
6
Deaths
27
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
0
4
2
0.25
L
Danzaburou
BoBundCO
Danzaburou
2
6
1
0.42
L
4
5
2
1
L
King Arthur
CrashBenedikt
King Arthur
0
6
0
0
W
Danzaburou
Eci_61
Danzaburou
4
2
11
4.75
W
7
2
6
5
W
8
0
3
9.5
W
Nemesis
porfekathena
Nemesis
5
0
5
7.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,302
Damage
21,883
43,276
Taken
46,825
21,326
Mitigated
19,236
13,248
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,897
440
0
553
9,770
6,921
560
1,590
8,134
15,674
0
L
3,472
323
0
1,099
6,719
1,852
0
2,678
3,826
32,880
0
L
Danzaburou
BoBundCO
Danzaburou
5,693
2,333
0
1,145
9,219
2,785
0
2,708
6,435
0
34,366
L
8,411
3,228
0
2,082
10,236
3,798
0
3,197
6,869
0
43,893
L
King Arthur
CrashBenedikt
King Arthur
1,628
473
0
1,298
9,609
4,218
0
0
9,609
0
25,651
W
Danzaburou
Eci_61
Danzaburou
9,885
4,180
0
4,365
9,979
3,437
3,224
1,871
8,074
0
54,955
W
8,557
542
0
2,065
8,125
2,490
0
914
7,037
57,921
0
W
9,633
2,234
0
3,313
7,258
5,500
0
168
7,028
0
55,483
W
Nemesis
porfekathena
Nemesis
3,330
1,437
0
2,952
8,144
2,978
0
1,258
6,852
0
35,157
L
2,679
155
580
2,598
11,042
6,583
26
2,368
8,632
12,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
31,427
425
Minions Killed
277
0
Camps Cleared
0
1,406,001
Distance Traveled
1,218,642
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,486
535
29
2
0
295,551
0
L
Agni
6,312
451
80
6
0
233,073
3
L
Danzaburou
6,794
485
55
4
0
224,907
0
L
Ullr
7,193
514
78
6
0
250,100
1
L
King Arthur
5,727
409
47
3
0
270,294
2
W
Danzaburou
9,114
651
94
7
0
241,392
5
W
Janus
8,856
633
108
8
0
290,387
10
W
Odin
9,323
666
114
8
0
269,267
2
W
Nemesis
8,122
580
80
6
0
309,404
0
L
Ares
5,401
386
17
1
0
240,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role