Player Matchup

Ullr
Ullr
Basilisco2000
Ullr
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 48L
1,414 Elo+
Party 1
Loki
Loki
KogoIIo
Loki
Level 8
God Stats
7W - 5L
1,383 SR
Queue Stats
27W - 18L
1,429 Elo+
Party 1
King Arthur
King Arthur
MONPIRRI10
King Arthur
Level 25
God Stats
7W - 5L
1,329 SR
Queue Stats
59W - 63L
1,299 Elo+
Solo
Ymir
Ymir
NatSK
Ymir
Level 7
God Stats
11W - 5L
1,283 SR
Queue Stats
36W - 31L
1,222 Elo+
Party 1
Agni
Agni
cunabooo
Agni
Level 14
God Stats
21W - 16L
1,465 SR
Queue Stats
44W - 39L
1,338 Elo+
Party 1
Team Averages
Level 35
1,392 SR
1,341 Elo+

VS

Team Averages
Level 33
1,446 SR
1,354 Elo+
Cthulhu
Cthulhu
JungleBoyz420
Cthulhu
Level 12
God Stats
5W - 7L
1,634 SR
Queue Stats
24W - 33L
1,371 Elo+
Party 2
Merlin
Merlin
Keltar111
Merlin
Level 29
God Stats
61W - 77L
1,487 SR
Queue Stats
61W - 80L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Szakalakel
Danzaburou
Level 87
God Stats
3W - 6L
1,348 SR
Queue Stats
45W - 54L
1,386 Elo+
Party 2
Yemoja
Yemoja
XenoDado
Yemoja
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
385W - 361L
1,395 Elo+
Solo
Hades
Hades
chujson
Hades
Level 11
God Stats
0W - 3L
1,262 SR
Queue Stats
8W - 4L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
8 / 0 / 2
6,377
580
8,375
5,640
1,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
KogoIIo
Loki
11
8 / 2 / 7
7,241
658
7,028
5,965
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MONPIRRI10
King Arthur
11
0 / 0 / 0
6,210
565
3,121
4,682
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
NatSK
Ymir
8
1 / 0 / 8
5,335
485
866
6,202
3,329
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
11
6 / 1 / 4
6,961
633
4,876
4,561
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 2 / 1
5,064
460
2,417
6,558
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
Keltar111
Merlin
9
0 / 9 / 3
5,673
516
3,442
7,327
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Szakalakel
Danzaburou
8
3 / 4 / 0
6,548
595
2,638
5,782
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
XenoDado
Yemoja
6
0 / 4 / 0
4,709
428
3,495
5,393
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
chujson
Hades
6
0 / 4 / 0
4,314
392
2,946
5,661
1,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
23
Kills
3
3
Deaths
23
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Cthulhu
0
2
1
0.25
L
Merlin
Keltar111
Merlin
0
9
3
0.17
W
Loki
KogoIIo
Loki
8
2
7
5.75
W
King Arthur
MONPIRRI10
King Arthur
0
0
0
0
W
Ymir
NatSK
Ymir
1
0
8
5
L
Danzaburou
Szakalakel
Danzaburou
3
4
0
0.75
L
Yemoja
XenoDado
Yemoja
0
4
0
0
L
Hades
chujson
Hades
0
4
0
0
W
Agni
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,266
Damage
14,938
27,050
Taken
30,721
11,365
Mitigated
12,165
9,302
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,375
4,095
0
2,857
5,640
1,750
1,116
2,479
3,161
0
33,262
L
Cthulhu
2,417
459
0
2,553
6,558
4,894
0
1,330
4,706
18,651
0
L
Merlin
Keltar111
Merlin
3,442
121
0
164
7,327
2,127
0
3,010
4,061
23,936
0
W
Loki
KogoIIo
Loki
7,028
2,395
0
1,845
5,965
1,903
143
1,204
4,761
0
33,321
W
King Arthur
MONPIRRI10
King Arthur
3,121
310
0
1,585
4,682
2,962
0
1,791
2,494
0
23,399
W
Ymir
NatSK
Ymir
866
130
0
1,825
6,202
3,329
228
3,925
2,277
5,795
0
L
Danzaburou
Szakalakel
Danzaburou
2,638
1,146
0
1,992
5,782
1,307
0
206
5,558
0
11,906
L
Yemoja
XenoDado
Yemoja
3,495
1,390
597
269
5,393
1,934
182
285
5,108
15,040
0
L
Hades
chujson
Hades
2,946
765
0
759
5,661
1,903
189
525
5,136
11,405
0
W
Agni
4,876
705
0
1,190
4,561
1,421
731
2,454
2,057
30,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
26,308
244
Minions Killed
134
0
Camps Cleared
0
1,011,952
Distance Traveled
982,912
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,377
580
52
5
0
194,566
0
L
Cthulhu
5,064
460
33
3
0
192,437
3
L
Merlin
5,673
516
37
3
0
178,260
0
W
Loki
7,241
658
61
6
0
226,622
0
W
King Arthur
6,210
565
58
5
0
208,294
0
W
Ymir
5,335
485
11
1
0
175,871
3
L
Danzaburou
6,548
595
22
2
0
209,300
1
L
Yemoja
4,709
428
26
2
0
194,662
0
L
Hades
4,314
392
16
1
0
208,253
0
W
Agni
6,961
633
62
6
0
206,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role