Player Matchup

Sobek
Sobek
Harith_suleiman
Sobek
Level 104
God Stats
0W - 3L
1,313 SR
Queue Stats
111W - 108L
1,616 Elo+
Party 1
Tiamat
Tiamat
JustAnonymus
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 102L
1,666 Elo+
Solo
Horus
Horus
NovaUltima
Horus
Level 160
God Stats
11W - 9L
1,500 SR
Queue Stats
131W - 135L
1,582 Elo+
Solo
Izanami
Izanami
RobbieSilk
Izanami
Level 68
God Stats
3W - 1L
1,745 SR
Queue Stats
96W - 95L
1,642 Elo+
Party 1
Pele
Pele
larruceajon
Pele
Level 156
God Stats
3W - 8L
1,500 SR
Queue Stats
381W - 384L
1,593 Elo+
Solo
Team Averages
Level 129
1,512 SR
1,620 Elo+

VS

Team Averages
Level 138
1,595 SR
1,571 Elo+
Izanami
Izanami
DarthEzh
Izanami
Level 160
God Stats
15W - 14L
1,609 SR
Queue Stats
927W - 885L
1,602 Elo+
Solo
Chang'e
Chang'e
Nariozha
Chang'e
Level 55
God Stats
2W - 0L
1,733 SR
Queue Stats
21W - 16L
1,637 Elo+
Solo
Horus
Horus
WreckMinisteren
Horus
Level 159
God Stats
7W - 5L
1,616 SR
Queue Stats
159W - 174L
1,515 Elo+
Solo
Tiamat
Tiamat
Xanziz
Tiamat
Level 158
God Stats
48W - 27L
1,518 SR
Queue Stats
309W - 266L
1,601 Elo+
Solo
Achilles
Achilles
donHaize
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,511
451
2,868
6,303
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
8
1 / 3 / 0
4,837
484
1,976
4,350
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
10
0 / 1 / 1
5,250
525
1,639
8,153
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
RobbieSilk
Izanami
9
0 / 2 / 0
5,274
527
4,064
5,551
1,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 1
5,792
579
3,086
6,688
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarthEzh
Izanami
11
1 / 0 / 3
6,201
620
3,303
6,170
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Nariozha
Chang'e
10
2 / 1 / 3
5,609
561
5,145
5,906
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 7
4,973
497
2,406
5,566
1,678
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Xanziz
Tiamat
10
0 / 1 / 0
5,608
561
4,703
4,114
2,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Achilles
donHaize
Achilles
11
7 / 1 / 3
6,614
661
5,604
6,185
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
11
11
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarthEzh
Izanami
1
0
3
2.5
L
0
3
0
0
L
Tiamat
1
3
0
0.33
W
Chang'e
Nariozha
Chang'e
2
1
3
3.5
L
Horus
0
1
1
0.5
L
Izanami
RobbieSilk
Izanami
0
2
0
0
W
1
0
7
4.5
W
Tiamat
Xanziz
Tiamat
0
1
0
0
W
Achilles
donHaize
Achilles
7
1
3
8.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,633
Damage
21,161
31,045
Taken
27,941
10,935
Mitigated
9,986
12,063
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarthEzh
Izanami
3,303
1,952
0
3,332
6,170
1,669
0
787
5,357
0
48,334
L
2,868
144
0
1,897
6,303
2,406
0
1,460
4,725
7,181
0
L
Tiamat
1,976
82
0
1,014
4,350
1,528
0
1,505
2,679
21,834
0
W
Chang'e
Nariozha
Chang'e
5,145
608
370
2,377
5,906
1,680
0
1,419
4,387
37,357
0
L
Horus
1,639
800
54
4,152
8,153
3,851
0
3,964
3,714
0
23,905
L
Izanami
RobbieSilk
Izanami
4,064
2,493
0
2,266
5,551
1,299
0
748
4,765
0
39,196
W
2,406
829
1,510
3,157
5,566
1,678
0
1,144
4,382
0
12,124
W
Tiamat
Xanziz
Tiamat
4,703
1,010
0
1,822
4,114
2,812
149
0
3,901
32,461
0
W
Achilles
donHaize
Achilles
5,604
1,739
0
1,466
6,185
2,147
0
1,244
4,857
0
27,397
L
3,086
636
0
2,680
6,688
1,851
0
1,261
5,314
0
33,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
29,005
292
Minions Killed
325
0
Camps Cleared
0
904,966
Distance Traveled
948,966
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,201
620
110
11
0
178,542
2
L
Sobek
4,511
451
14
1
0
196,218
1
L
Tiamat
4,837
484
51
5
0
157,144
2
W
Chang'e
5,609
561
81
8
0
188,058
3
L
Horus
5,250
525
65
7
0
173,039
1
L
Izanami
5,274
527
84
8
0
159,241
3
W
Horus
4,973
497
18
2
0
209,668
4
W
Tiamat
5,608
561
60
6
0
155,586
1
W
Achilles
6,614
661
56
6
0
217,112
0
L
Pele
5,792
579
78
8
0
219,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role