Player Matchup

Medusa
Medusa
Guru231993
Medusa
Level 28
God Stats
1W - 1L
1,826 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 1
Amaterasu
Amaterasu
LorDIzoR
Amaterasu
Level 25
God Stats
1W - 2L
1,567 SR
Queue Stats
5W - 9L
1,352 Elo+
Party 1
Cabrakan
Cabrakan
Stronz93
Cabrakan
Level 26
God Stats
1W - 1L
1,670 SR
Queue Stats
3W - 8L
1,305 Elo+
Party 1
Thor
Thor
Tubit1
Thor
Level 34
God Stats
1W - 3L
1,210 SR
Queue Stats
4W - 8L
1,352 Elo+
Party 1
Rama
Rama
Vladosikkeks
Rama
Level 26
God Stats
1W - 3L
1,438 SR
Queue Stats
4W - 8L
1,352 Elo+
Party 1
Team Averages
Level 28
1,542 SR
1,340 Elo+

VS

Team Averages
Level 18
1,477 SR
1,430 Elo+
Ares
Ares
Chaacals
Ares
Level 23
God Stats
6W - 7L
1,500 SR
Queue Stats
269W - 274L
1,504 Elo+
Party 2
Set
Set
Nasti123
Set
Level 27
God Stats
4W - 5L
1,436 SR
Queue Stats
17W - 19L
1,433 Elo+
Solo
Olorun
Olorun
WarriorMadnez
Olorun
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,336 Elo+
Party 2
Bellona
Bellona
daloga09
Bellona
Level 28
God Stats
15W - 17L
1,570 SR
Queue Stats
275W - 324L
1,430 Elo+
Solo
Neith
Neith
jjyjjo
Neith
Level 5
God Stats
6W - 8L
1,377 SR
Queue Stats
118W - 111L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Guru231993
Medusa
15
4 / 11 / 0
9,484
452
15,186
19,447
7,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
LorDIzoR
Amaterasu
15
2 / 7 / 1
8,508
405
4,882
18,880
14,583
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Stronz93
Cabrakan
13
2 / 8 / 2
8,415
401
8,196
22,157
26,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
Tubit1
Thor
12
0 / 15 / 4
8,169
389
8,966
23,965
7,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 10 / 3
9,276
442
8,679
21,238
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
7 / 1 / 18
12,116
577
12,298
18,675
21,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 2 / 7
14,420
687
17,621
15,063
12,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 3 / 16
13,073
623
23,349
16,796
11,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
daloga09
Bellona
18
4 / 2 / 3
12,064
574
6,266
10,799
11,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
jjyjjo
Neith
19
14 / 3 / 7
13,153
626
23,274
14,122
5,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
10
Kills
51
51
Deaths
11
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ares
7
1
18
16
L
Medusa
Guru231993
Medusa
4
11
0
0.36
L
Amaterasu
LorDIzoR
Amaterasu
2
7
1
0.36
W
15
2
7
9.25
L
Cabrakan
Stronz93
Cabrakan
2
8
2
0.38
L
Thor
Tubit1
Thor
0
15
4
0.13
L
2
10
3
0.35
W
11
3
16
6.33
W
Bellona
daloga09
Bellona
4
2
3
2.75
W
Neith
jjyjjo
Neith
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,909
Damage
82,808
105,687
Taken
75,455
63,020
Mitigated
62,690
22,464
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,298
2,039
0
2,274
18,675
21,801
82
889
17,786
34,568
0
L
Medusa
Guru231993
Medusa
15,186
8,465
0
3,595
19,447
7,331
59
9,906
9,541
0
59,753
L
Amaterasu
LorDIzoR
Amaterasu
4,882
730
292
3,626
18,880
14,583
0
6,754
12,126
0
25,657
W
17,621
8,692
0
1,594
15,063
12,337
3,028
1,377
13,686
0
120,652
L
Cabrakan
Stronz93
Cabrakan
8,196
847
646
1,950
22,157
26,262
467
5,086
17,071
34,547
0
L
Thor
Tubit1
Thor
8,966
2,685
410
3,776
23,965
7,583
0
7,763
16,202
0
42,599
L
8,679
6,799
366
7,803
21,238
7,261
693
5,451
15,787
0
48,586
W
23,349
12,107
814
6,953
16,796
11,000
2,268
927
15,869
80,638
3,274
W
Bellona
daloga09
Bellona
6,266
2,029
0
2,554
10,799
11,643
2,366
676
10,123
0
73,736
W
Neith
jjyjjo
Neith
23,274
14,634
392
3,920
14,122
5,909
7,130
4,327
9,795
0
87,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
64,826
308
Minions Killed
644
0
Camps Cleared
0
1,674,295
Distance Traveled
1,914,879
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,116
577
39
2
0
407,888
1
L
Medusa
9,484
452
85
4
0
320,850
2
L
Amaterasu
8,508
405
31
1
0
393,618
6
W
Set
14,420
687
175
8
0
428,766
2
L
Cabrakan
8,415
401
47
2
0
333,809
1
L
Thor
8,169
389
65
3
0
323,411
2
L
Rama
9,276
442
80
4
0
302,607
0
W
Olorun
13,073
623
136
6
0
346,738
0
W
Bellona
12,064
574
146
7
0
379,859
2
W
Neith
13,153
626
148
7
0
351,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role