Player Matchup

Erlang Shen
Erlang Shen
Ferygerax100
Erlang Shen
Level 27
God Stats
5W - 7L
1,166 SR
Queue Stats
75W - 72L
1,493 Elo+
Solo
Discordia
Discordia
Natertot69
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,278 Elo+
Party 1
Arachne
Arachne
bobosss190
Arachne
Level 88
God Stats
1W - 1L
1,302 SR
Queue Stats
5W - 9L
1,329 Elo+
Party 1
Team Averages
Level 40
1,323 SR
1,367 Elo+

VS

Team Averages
Level 17
1,423 SR
1,502 Elo+
Fenrir
Fenrir
CaptainShadow-YT
Fenrir
Level 8
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
KerizAmaru
Tiamat
Level 13
God Stats
23W - 36L
1,450 SR
Queue Stats
40W - 70L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
XaberStar
Erlang Shen
Level 29
God Stats
40W - 36L
1,557 SR
Queue Stats
201W - 239L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ferygerax100
Erlang Shen
15
11 / 3 / 8
11,766
840
14,547
13,934
12,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Natertot69
Discordia
13
3 / 5 / 13
10,051
718
8,544
8,966
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
bobosss190
Arachne
14
9 / 4 / 6
11,225
802
11,282
12,632
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 13 / 7
9,566
683
4,969
17,071
6,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
KerizAmaru
Tiamat
12
5 / 7 / 3
10,042
717
7,857
10,926
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
XaberStar
Erlang Shen
13
2 / 3 / 8
9,550
682
5,702
15,279
13,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
23
Kills
10
12
Deaths
23
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
13
7
0.5
W
Erlang Shen
Ferygerax100
Erlang Shen
11
3
8
5
L
Tiamat
KerizAmaru
Tiamat
5
7
3
0.93
W
Discordia
Natertot69
Discordia
3
5
13
1.9
L
Erlang Shen
XaberStar
Erlang Shen
2
3
8
2
W
Arachne
bobosss190
Arachne
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,373
Damage
18,528
35,532
Taken
43,276
19,660
Mitigated
25,780
8,255
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,969
1,907
0
957
17,071
6,279
0
2,802
13,799
0
16,919
W
Erlang Shen
Ferygerax100
Erlang Shen
14,547
8,062
0
4,189
13,934
12,328
1,363
3,166
10,411
0
46,201
L
Tiamat
KerizAmaru
Tiamat
7,857
834
0
1,324
10,926
6,192
0
2,485
8,134
23,545
0
W
Discordia
Natertot69
Discordia
8,544
1,068
0
1,954
8,966
2,739
593
1,645
7,140
32,851
0
L
Erlang Shen
XaberStar
Erlang Shen
5,702
1,655
0
2,259
15,279
13,309
0
2,633
12,239
0
29,009
W
Arachne
bobosss190
Arachne
11,282
9,200
0
2,112
12,632
4,593
554
2,462
9,950
0
59,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
29,158
181
Minions Killed
96
0
Camps Cleared
0
791,006
Distance Traveled
593,252
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,566
683
19
1
0
195,245
0
W
Erlang Shen
11,766
840
56
4
0
265,027
0
L
Tiamat
10,042
717
29
2
0
166,935
0
W
Discordia
10,051
718
53
4
0
224,937
1
L
Erlang Shen
9,550
682
48
3
0
231,072
0
W
Arachne
11,225
802
72
5
0
301,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role