Player Matchup

Thor
Thor
Drezel1037
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,652 Elo+
Solo
Bellona
Bellona
Not-False-Ads
Bellona
Level 5
God Stats
0W - 2L
1,306 SR
Queue Stats
4W - 3L
1,772 Elo+
Solo
Skadi
Skadi
ljdrrrvs904
Skadi
Level 20
God Stats
68W - 54L
1,586 SR
Queue Stats
74W - 64L
1,603 Elo+
Solo
Yemoja
Yemoja
ptv4eva
Yemoja
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 95L
1,385 Elo+
Solo
Olorun
Olorun
skatekid114
Olorun
Level 7
God Stats
5W - 3L
1,572 SR
Queue Stats
21W - 39L
1,429 Elo+
Solo
Team Averages
Level 10
1,493 SR
1,568 Elo+

VS

Team Averages
Level 26
1,605 SR
1,561 Elo+
Set
Set
BIoodfalIen
Set
Level 18
God Stats
4W - 5L
1,672 SR
Queue Stats
92W - 89L
1,573 Elo+
Solo
King Arthur
King Arthur
Boing de uva560
King Arthur
Level 27
God Stats
9W - 7L
1,699 SR
Queue Stats
52W - 43L
1,677 Elo+
Party 1
Nu Wa
Nu Wa
Deonzameira
Nu Wa
Level 27
God Stats
12W - 14L
1,468 SR
Queue Stats
94W - 112L
1,424 Elo+
Solo
Skadi
Skadi
ShamanChemistry
Skadi
Level 29
God Stats
11W - 6L
1,685 SR
Queue Stats
186W - 224L
1,451 Elo+
Solo
Freya
Freya
ZoeGeminis
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 54L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,517
376
2,045
7,450
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
9
1 / 5 / 1
5,178
432
3,331
8,507
4,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 3 / 0
6,194
516
3,368
8,943
2,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ptv4eva
Yemoja
9
0 / 4 / 1
5,559
463
1,268
7,486
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
8
1 / 6 / 0
5,297
441
2,601
6,597
1,958
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,445
537
2,781
6,701
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Boing de uva560
King Arthur
12
6 / 0 / 2
6,933
578
6,440
8,527
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 0 / 6
6,614
551
5,541
2,584
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 1 / 2
7,055
588
8,706
4,846
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
13
4 / 0 / 2
7,256
605
4,330
6,473
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
23
24
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
King Arthur
Boing de uva560
King Arthur
6
0
2
7
W
4
0
6
7
L
0
6
0
0
L
Bellona
1
5
1
0.3
W
6
1
2
7
W
Freya
4
0
2
5
L
2
3
0
0.67
L
Yemoja
ptv4eva
Yemoja
0
4
1
0.13
L
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,613
Damage
27,798
38,983
Taken
29,131
14,615
Mitigated
14,168
7,067
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,781
902
0
281
6,701
4,532
590
334
6,367
0
30,607
W
King Arthur
Boing de uva560
King Arthur
6,440
799
0
4,206
8,527
5,151
0
1,172
7,355
0
32,559
W
5,541
1,523
321
958
2,584
662
1,612
433
2,151
26,951
0
L
2,045
291
0
105
7,450
2,391
0
4,285
3,095
0
8,991
L
Bellona
3,331
1,031
0
2,496
8,507
4,471
0
1,418
6,684
0
16,830
W
8,706
4,320
0
1,479
4,846
1,426
616
1,753
3,093
0
31,975
W
Freya
4,330
1,731
0
4,569
6,473
2,397
306
177
6,296
37,464
0
L
3,368
1,651
234
2,874
8,943
2,714
556
1,358
7,486
0
40,979
L
Yemoja
ptv4eva
Yemoja
1,268
477
237
384
7,486
3,081
0
1,659
5,615
19,242
0
L
Olorun
2,601
1,394
90
647
6,597
1,958
0
521
5,832
24,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,745
Gold Earned
34,303
197
Minions Killed
321
0
Camps Cleared
0
1,024,004
Distance Traveled
1,126,553
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,445
537
60
5
0
247,969
0
W
King Arthur
6,933
578
77
6
0
244,550
0
W
Nu Wa
6,614
551
52
4
0
184,787
0
L
Thor
4,517
376
16
1
0
205,229
0
L
Bellona
5,178
432
33
3
0
219,306
0
W
Skadi
7,055
588
64
5
0
220,342
3
W
Freya
7,256
605
68
6
0
228,905
3
L
Skadi
6,194
516
77
6
0
216,476
0
L
Yemoja
5,559
463
27
2
0
207,170
0
L
Olorun
5,297
441
44
4
0
175,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role