Player Matchup

King Arthur
King Arthur
QuickOptimus97
King Arthur
Level 28
God Stats
5W - 6L
1,475 SR
Queue Stats
173W - 174L
1,474 Elo+
Solo
Medusa
Medusa
Ronalldhy
Medusa
Level 21
God Stats
1W - 0L
1,267 SR
Queue Stats
20W - 22L
1,204 Elo+
Party 2
Mercury
Mercury
marpanki
Mercury
Level 8
God Stats
2W - 2L
1,441 SR
Queue Stats
11W - 12L
1,403 Elo+
Solo
Yemoja
Yemoja
rafaelhando
Yemoja
Level 7
God Stats
4W - 8L
1,177 SR
Queue Stats
25W - 27L
1,138 Elo+
Party 2
Thanatos
Thanatos
semihammer
Thanatos
Level 16
God Stats
1W - 1L
1,287 SR
Queue Stats
11W - 12L
1,471 Elo+
Solo
Team Averages
Level 16
1,329 SR
1,338 Elo+

VS

Team Averages
Level 14
1,497 SR
1,368 Elo+
Zeus
Zeus
Chaca1221
Zeus
Level 13
God Stats
1W - 1L
1,485 SR
Queue Stats
3W - 9L
1,259 Elo+
Party 1
Neith
Neith
DKtado_BKS
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,181 Elo+
Party 1
Poseidon
Poseidon
EdwardTeachh
Poseidon
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 96L
1,528 Elo+
Solo
Ra
Ra
Gabriel-Paiva07
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 82L
1,504 Elo+
Solo
Fenrir
Fenrir
Rs general3194
Fenrir
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
138W - 143L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
QuickOptimus97
King Arthur
14
6 / 1 / 4
8,677
542
7,449
11,979
8,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Ronalldhy
Medusa
14
7 / 2 / 4
8,949
559
7,883
7,389
2,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
marpanki
Mercury
14
3 / 4 / 4
8,494
531
3,809
13,204
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
12
4 / 4 / 6
8,256
516
2,877
10,907
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
semihammer
Thanatos
14
8 / 6 / 6
8,896
556
8,947
10,275
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 7 / 4
6,463
404
6,997
10,013
2,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
9
1 / 6 / 0
6,292
393
2,249
7,643
2,045
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
EdwardTeachh
Poseidon
14
5 / 4 / 4
8,954
560
10,149
7,801
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 9 / 4
6,683
418
4,237
10,046
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 2 / 3
9,706
607
8,686
9,498
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
28
Kills
16
17
Deaths
28
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
7
4
0.29
L
Neith
1
6
0
0.17
L
Poseidon
EdwardTeachh
Poseidon
5
4
4
1.75
L
0
9
4
0.22
W
King Arthur
QuickOptimus97
King Arthur
6
1
4
8
W
Medusa
Ronalldhy
Medusa
7
2
4
4.5
L
10
2
3
5.75
W
Mercury
marpanki
Mercury
3
4
4
1.25
W
Yemoja
4
4
6
1.75
W
Thanatos
semihammer
Thanatos
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,965
Damage
32,318
53,754
Taken
45,001
27,275
Mitigated
12,977
17,397
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,997
2,350
0
711
10,013
2,241
0
709
9,304
33,670
0
L
Neith
2,249
1,083
0
168
7,643
2,045
600
706
6,937
0
17,046
L
Poseidon
EdwardTeachh
Poseidon
10,149
1,984
0
496
7,801
2,174
1,018
492
7,309
41,669
0
L
4,237
1,102
91
2,016
10,046
2,896
0
466
9,485
25,518
0
W
King Arthur
QuickOptimus97
King Arthur
7,449
1,130
0
3,272
11,979
8,565
656
5,894
6,085
0
37,486
W
Medusa
Ronalldhy
Medusa
7,883
2,655
0
1,180
7,389
2,523
3,345
3,046
4,343
0
48,711
L
8,686
1,943
0
2,600
9,498
3,621
0
504
8,994
0
47,912
W
Mercury
marpanki
Mercury
3,809
1,926
0
4,935
13,204
4,171
194
3,504
9,700
0
54,873
W
Yemoja
2,877
568
917
755
10,907
7,880
564
4,554
6,353
18,799
0
W
Thanatos
semihammer
Thanatos
8,947
2,317
0
6,338
10,275
4,136
1,476
4,385
5,890
0
32,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,272
Gold Earned
38,098
340
Minions Killed
285
0
Camps Cleared
0
1,461,059
Distance Traveled
1,257,138
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,463
404
41
3
0
235,882
0
L
Neith
6,292
393
31
2
0
224,393
0
L
Poseidon
8,954
560
76
5
0
261,786
0
L
Ra
6,683
418
47
3
0
215,956
1
W
King Arthur
8,677
542
73
5
0
293,570
3
W
Medusa
8,949
559
67
4
0
275,116
0
L
Fenrir
9,706
607
90
6
0
319,121
1
W
Mercury
8,494
531
99
6
0
324,684
2
W
Yemoja
8,256
516
39
2
0
271,375
1
W
Thanatos
8,896
556
62
4
0
296,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role