Player Matchup

Heimdallr
Heimdallr
GreatJoey412559
Heimdallr
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Thoth
Thoth
Nicoperezv004
Thoth
Level 28
God Stats
1W - 3L
1,486 SR
Queue Stats
32W - 22L
1,641 Elo+
Solo
Ares
Ares
UrbanAndroid959
Ares
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 34L
1,698 Elo+
Solo
Fenrir
Fenrir
beastboyy29
Fenrir
Level 26
God Stats
0W - 2L
1,149 SR
Queue Stats
1W - 3L
1,254 Elo+
Solo
Jing Wei
Jing Wei
zeshanthedon
Jing Wei
Level 13
God Stats
12W - 14L
1,518 SR
Queue Stats
55W - 51L
1,467 Elo+
Solo
Team Averages
Level 21
1,431 SR
1,512 Elo+

VS

Team Averages
Level 32
1,531 SR
1,434 Elo+
Tiamat
Tiamat
Dekusdad
Tiamat
Level 8
God Stats
2W - 4L
1,325 SR
Queue Stats
4W - 7L
1,372 Elo+
Solo
Merlin
Merlin
Gratedballs
Merlin
Level 109
God Stats
5W - 3L
1,766 SR
Queue Stats
179W - 164L
1,528 Elo+
Party 1
Arachne
Arachne
SteezyRS
Arachne
Level 25
God Stats
14W - 8L
1,525 SR
Queue Stats
58W - 61L
1,371 Elo+
Party 1
Ymir
Ymir
TotallyTerry
Ymir
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
115W - 140L
1,512 Elo+
Party 1
Apollo
Apollo
lordlucifer420
Apollo
Level 9
God Stats
9W - 7L
1,541 SR
Queue Stats
70W - 91L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GreatJoey412559
Heimdallr
11
2 / 5 / 1
6,635
474
5,250
10,107
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 3 / 1
8,385
599
11,209
6,428
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 3
4,900
350
299
2,630
1,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
9
4 / 7 / 1
6,684
477
2,005
8,400
2,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
zeshanthedon
Jing Wei
9
3 / 7 / 2
6,246
446
5,993
9,190
3,114
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dekusdad
Tiamat
8
0 / 6 / 2
5,551
397
2,352
7,340
4,162
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
15
10 / 2 / 4
8,812
629
9,162
7,160
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
SteezyRS
Arachne
13
7 / 4 / 2
7,847
561
5,925
10,843
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 3
6,791
485
2,064
10,753
5,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 3
7,205
515
5,965
8,276
2,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
14
Kills
24
24
Deaths
15
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dekusdad
Tiamat
0
6
2
0.17
W
Merlin
10
2
4
6
L
Heimdallr
GreatJoey412559
Heimdallr
2
5
1
0.5
L
5
3
1
1.83
W
Arachne
SteezyRS
Arachne
7
4
2
2
W
3
1
3
4.5
L
0
2
3
0.75
L
Fenrir
4
7
1
0.64
W
4
2
3
2.75
L
Jing Wei
zeshanthedon
Jing Wei
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
25,468
36,755
Taken
44,372
12,819
Mitigated
17,968
5,595
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dekusdad
Tiamat
2,352
231
0
452
7,340
4,162
0
3,487
3,525
20,619
0
W
Merlin
9,162
1,292
0
2,056
7,160
2,126
669
1,782
5,263
45,632
0
L
Heimdallr
GreatJoey412559
Heimdallr
5,250
2,467
0
3,692
10,107
3,494
806
2,796
7,311
0
34,173
L
11,209
654
0
1,270
6,428
2,286
0
2,703
3,725
57,292
0
W
Arachne
SteezyRS
Arachne
5,925
4,553
0
2,619
10,843
3,401
143
1,976
8,741
0
38,590
W
2,064
324
0
334
10,753
5,770
317
2,570
8,011
17,480
0
L
299
63
0
0
2,630
1,165
49
902
1,728
2,641
0
L
Fenrir
2,005
583
0
183
8,400
2,760
30
2,778
5,622
0
9,942
W
5,965
4,310
0
2,098
8,276
2,509
531
926
7,324
0
36,128
L
Jing Wei
zeshanthedon
Jing Wei
5,993
4,651
0
450
9,190
3,114
1,000
4,399
4,791
0
19,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
36,206
225
Minions Killed
278
0
Camps Cleared
0
1,045,568
Distance Traveled
1,319,053
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,551
397
23
2
0
242,042
0
W
Merlin
8,812
629
88
6
0
238,316
1
L
Heimdallr
6,635
474
60
4
0
200,390
2
L
Thoth
8,385
599
113
8
0
256,858
2
W
Arachne
7,847
561
69
5
0
286,806
2
W
Ymir
6,791
485
32
2
0
274,288
0
L
Ares
4,900
350
4
0
0
109,433
0
L
Fenrir
6,684
477
10
1
0
266,401
2
W
Apollo
7,205
515
66
5
0
277,601
1
L
Jing Wei
6,246
446
38
3
0
212,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role