Player Matchup

Cthulhu
Cthulhu
DookieFloss
Cthulhu
Level 7
God Stats
0W - 1L
1,436 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Eset
Eset
MissGorl
Eset
Level 15
God Stats
17W - 15L
1,290 SR
Queue Stats
128W - 159L
1,456 Elo+
Solo
Neith
Neith
OmahaBuckShank
Neith
Level 84
God Stats
2W - 4L
1,660 SR
Queue Stats
53W - 64L
1,524 Elo+
Party 2
Nemesis
Nemesis
Zro2Hero
Nemesis
Level 26
God Stats
0W - 7L
1,487 SR
Queue Stats
88W - 100L
1,400 Elo+
Solo
Loki
Loki
lilpatata
Loki
Level 29
God Stats
30W - 47L
1,518 SR
Queue Stats
389W - 432L
1,437 Elo+
Solo
Team Averages
Level 32
1,478 SR
1,464 Elo+

VS

Team Averages
Level 21
1,536 SR
1,577 Elo+
Ah Puch
Ah Puch
BigManHarry
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 58L
1,643 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DangImSalty
Tsukuyomi
Level 18
God Stats
16W - 12L
1,506 SR
Queue Stats
43W - 52L
1,407 Elo+
Solo
Chaac
Chaac
JoeyPhD
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
SalomeGames
Jing Wei
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ThiccVicc
Ymir
Level 29
God Stats
30W - 19L
1,672 SR
Queue Stats
548W - 524L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DookieFloss
Cthulhu
11
1 / 2 / 1
7,585
399
3,524
8,462
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
13
1 / 12 / 1
7,904
416
7,778
17,552
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 2
7,874
414
4,606
9,076
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Zro2Hero
Nemesis
13
2 / 9 / 3
8,708
458
6,086
13,922
4,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
14
3 / 2 / 2
9,039
476
6,252
11,018
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigManHarry
Ah Puch
17
13 / 3 / 4
11,891
626
16,150
12,009
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
DangImSalty
Tsukuyomi
17
11 / 2 / 4
11,432
602
11,628
13,574
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
JoeyPhD
Chaac
16
1 / 1 / 3
10,253
540
5,083
10,574
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
SalomeGames
Jing Wei
16
2 / 0 / 1
10,400
547
3,619
7,386
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
1 / 2 / 12
9,775
514
6,724
15,717
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
28
28
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigManHarry
Ah Puch
13
3
4
5
W
Tsukuyomi
DangImSalty
Tsukuyomi
11
2
4
6.5
L
Cthulhu
DookieFloss
Cthulhu
1
2
1
0.75
W
Chaac
JoeyPhD
Chaac
1
1
3
2.5
L
Eset
1
12
1
0.13
L
1
3
2
0.67
W
Jing Wei
SalomeGames
Jing Wei
2
0
1
2.5
W
Ymir
1
2
12
3.5
L
Nemesis
Zro2Hero
Nemesis
2
9
3
0.39
L
Loki
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
43,204
60,030
Taken
59,260
22,240
Mitigated
29,500
13,781
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigManHarry
Ah Puch
16,150
2,170
0
3,116
12,009
4,357
960
5,033
6,951
81,915
0
W
Tsukuyomi
DangImSalty
Tsukuyomi
11,628
3,794
0
5,354
13,574
4,876
2,513
1,328
12,096
0
71,447
L
Cthulhu
DookieFloss
Cthulhu
3,524
167
252
1,432
8,462
3,954
0
3,861
4,493
13,636
0
W
Chaac
JoeyPhD
Chaac
5,083
751
0
4,530
10,574
6,563
1,174
1,821
8,153
0
46,298
L
Eset
7,778
1,048
223
3,021
17,552
5,760
815
9,420
7,659
37,032
0
L
4,606
1,014
0
3,209
9,076
2,684
455
3,338
5,666
0
48,747
W
Jing Wei
SalomeGames
Jing Wei
3,619
2,268
0
5,999
7,386
2,437
3,330
1,738
5,598
0
51,911
W
Ymir
6,724
1,155
0
4,728
15,717
11,267
80
5,770
9,922
37,387
0
L
Nemesis
Zro2Hero
Nemesis
6,086
2,296
0
2,086
13,922
4,539
423
5,434
8,295
0
44,076
L
Loki
6,252
1,326
0
3,558
11,018
5,303
0
0
10,606
0
33,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
53,751
302
Minions Killed
461
0
Camps Cleared
0
1,787,039
Distance Traveled
1,732,433
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,891
626
127
7
0
344,906
0
W
Tsukuyomi
11,432
602
99
5
0
390,425
0
L
Cthulhu
7,585
399
20
1
0
390,820
0
W
Chaac
10,253
540
82
4
0
357,605
0
L
Eset
7,904
416
71
4
0
290,067
0
L
Neith
7,874
414
88
5
0
319,015
6
W
Jing Wei
10,400
547
97
5
0
342,067
5
W
Ymir
9,775
514
56
3
0
297,430
1
L
Nemesis
8,708
458
50
3
0
387,642
1
L
Loki
9,039
476
73
4
0
399,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role