Player Matchup

Fenrir
Fenrir
Girty1994
Fenrir
Level 21
God Stats
4W - 8L
1,360 SR
Queue Stats
127W - 149L
1,405 Elo+
Solo
Rama
Rama
Jsmity
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 64L
1,498 Elo+
Solo
Cthulhu
Cthulhu
LvLz_Hulk
Cthulhu
Level 29
God Stats
112W - 110L
1,404 SR
Queue Stats
366W - 409L
1,388 Elo+
Solo
Kukulkan
Kukulkan
iBoNDoUT
Kukulkan
Level 10
God Stats
2W - 5L
1,371 SR
Queue Stats
14W - 22L
1,480 Elo+
Solo
Heimdallr
Heimdallr
kliikkaz
Heimdallr
Level 22
God Stats
14W - 25L
1,296 SR
Queue Stats
35W - 60L
1,521 Elo+
Solo
Team Averages
Level 20
1,386 SR
1,458 Elo+

VS

Team Averages
Level 23
1,635 SR
1,481 Elo+
Ares
Ares
MangoDoReMeABC
Ares
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 56L
1,541 Elo+
Solo
Anubis
Anubis
SevenApe1202339
Anubis
Level 17
God Stats
10W - 13L
1,500 SR
Queue Stats
226W - 256L
1,413 Elo+
Solo
Ullr
Ullr
YUNG_RUBBER
Ullr
Level 27
God Stats
14W - 8L
1,755 SR
Queue Stats
142W - 117L
1,526 Elo+
Solo
Amaterasu
Amaterasu
penguinpower34
Amaterasu
Level 20
God Stats
14W - 10L
1,720 SR
Queue Stats
91W - 85L
1,489 Elo+
Party 1
Freya
Freya
tombstone0781
Freya
Level 27
God Stats
9W - 3L
1,698 SR
Queue Stats
112W - 118L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Girty1994
Fenrir
20
6 / 4 / 7
14,283
510
11,665
24,766
13,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Jsmity
Rama
20
16 / 4 / 6
15,693
560
28,527
26,044
9,712
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
LvLz_Hulk
Cthulhu
15
6 / 3 / 5
10,657
381
8,997
13,611
7,426
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
iBoNDoUT
Kukulkan
18
3 / 7 / 8
11,711
418
12,252
14,710
5,087
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
kliikkaz
Heimdallr
19
3 / 9 / 3
12,494
446
15,471
21,618
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 10
12,009
429
11,430
24,099
22,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 10 / 3
13,850
495
13,727
22,930
12,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 6 / 7
12,348
441
10,245
20,406
10,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
penguinpower34
Amaterasu
20
4 / 4 / 8
14,367
513
12,212
19,521
10,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 5 / 4
18,066
645
23,466
22,346
11,647
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
59
34
Kills
27
27
Deaths
34
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Girty1994
Fenrir
6
4
7
2.38
L
Rama
Jsmity
Rama
16
4
6
4.75
L
Cthulhu
LvLz_Hulk
Cthulhu
6
3
5
2.83
W
0
9
10
0.56
W
5
10
3
0.65
W
4
6
7
1.25
L
Kukulkan
iBoNDoUT
Kukulkan
3
7
8
1
L
Heimdallr
kliikkaz
Heimdallr
3
9
3
0.5
W
Amaterasu
penguinpower34
Amaterasu
4
4
8
2
W
14
5
4
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,912
Damage
71,080
100,749
Taken
109,302
44,484
Mitigated
67,053
26,771
Healing
27,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Girty1994
Fenrir
11,665
2,181
0
7,058
24,766
13,066
220
7,141
17,625
0
109,223
L
Rama
Jsmity
Rama
28,527
23,239
0
12,278
26,044
9,712
4,365
16,833
9,211
0
103,127
L
Cthulhu
LvLz_Hulk
Cthulhu
8,997
828
583
1,762
13,611
7,426
428
5,386
8,225
29,291
0
W
11,430
1,485
0
1,470
24,099
22,499
555
5,312
18,697
37,403
0
W
13,727
394
0
8,121
22,930
12,571
2,698
6,723
15,769
79,770
0
W
10,245
6,139
0
7,651
20,406
10,044
2,562
4,341
15,951
0
52,153
L
Kukulkan
iBoNDoUT
Kukulkan
12,252
1,868
0
713
14,710
5,087
781
8,077
6,633
45,857
0
L
Heimdallr
kliikkaz
Heimdallr
15,471
5,844
0
4,377
21,618
9,193
1,269
11,186
10,432
0
80,529
W
Amaterasu
penguinpower34
Amaterasu
12,212
4,861
0
732
19,521
10,292
685
2,846
16,550
0
91,307
W
23,466
6,895
0
9,704
22,346
11,647
4,724
1,250
21,083
102,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,838
Gold Earned
70,640
551
Minions Killed
528
0
Camps Cleared
0
2,134,052
Distance Traveled
2,542,117
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,283
510
144
5
0
530,224
1
L
Rama
15,693
560
148
5
0
430,209
0
L
Cthulhu
10,657
381
45
2
0
362,934
4
W
Ares
12,009
429
51
2
0
508,578
7
W
Anubis
13,850
495
153
5
0
395,702
0
W
Ullr
12,348
441
64
2
0
539,106
5
L
Kukulkan
11,711
418
81
3
0
417,690
1
L
Heimdallr
12,494
446
133
5
0
392,995
0
W
Amaterasu
14,367
513
114
4
0
530,547
0
W
Freya
18,066
645
146
5
0
568,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role