Player Matchup

Tiamat
Tiamat
RyanOaR
Tiamat
Level 124
God Stats
1W - 2L
1,447 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 1
Chiron
Chiron
Scooba138
Chiron
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Xdurancepiggy
Discordia
Level 141
God Stats
2W - 4L
1,577 SR
Queue Stats
31W - 25L
1,484 Elo+
Party 1
King Arthur
King Arthur
ilayuminite
King Arthur
Level 128
God Stats
1W - 2L
1,303 SR
Queue Stats
55W - 32L
1,612 Elo+
Party 1
Team Averages
Level 123
1,457 SR
1,471 Elo+

VS

Team Averages
Level 69
1,531 SR
1,293 Elo+
Raijin
Raijin
JorgilloG42
Raijin
Level 108
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 2
Mercury
Mercury
Livenai
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
TheRoWok
Xing Tian
Level 15
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 2
Ravana
Ravana
arjenvour
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RyanOaR
Tiamat
16
4 / 2 / 6
10,332
861
7,172
8,273
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Scooba138
Chiron
15
5 / 1 / 2
9,968
831
10,568
8,359
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Xdurancepiggy
Discordia
16
4 / 1 / 5
10,092
841
5,692
5,458
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ilayuminite
King Arthur
16
4 / 1 / 9
10,295
858
9,018
10,154
7,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 8 / 2
8,436
703
5,327
10,916
4,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Livenai
Mercury
14
2 / 4 / 1
8,492
708
4,564
9,656
4,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
TheRoWok
Xing Tian
13
0 / 1 / 3
8,294
691
4,596
10,398
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
arjenvour
Ravana
14
2 / 4 / 1
8,485
707
3,848
9,920
4,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
5
5
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
8
2
0.25
L
Mercury
Livenai
Mercury
2
4
1
0.63
W
Tiamat
RyanOaR
Tiamat
4
2
6
3.5
W
Chiron
Scooba138
Chiron
5
1
2
6
L
Xing Tian
TheRoWok
Xing Tian
0
1
3
1.5
W
Discordia
Xdurancepiggy
Discordia
4
1
5
6.5
L
Ravana
arjenvour
Ravana
2
4
1
0.63
W
King Arthur
ilayuminite
King Arthur
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,450
Damage
18,335
32,244
Taken
40,890
19,306
Mitigated
23,195
10,506
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,327
507
0
341
10,916
4,360
0
3,539
7,119
32,293
0
L
Mercury
Livenai
Mercury
4,564
1,735
0
0
9,656
4,044
0
2,388
7,175
0
29,745
W
Tiamat
RyanOaR
Tiamat
7,172
652
0
2,290
8,273
5,822
2,158
2,638
5,635
29,246
0
W
Chiron
Scooba138
Chiron
10,568
5,055
413
2,347
8,359
4,058
3,186
2,215
6,144
0
39,378
L
Xing Tian
TheRoWok
Xing Tian
4,596
210
0
522
10,398
10,495
0
2,613
7,262
11,823
0
W
Discordia
Xdurancepiggy
Discordia
5,692
434
0
779
5,458
2,100
1,611
1,425
4,033
30,949
0
L
Ravana
arjenvour
Ravana
3,848
799
0
1,166
9,920
4,296
1,345
4,068
5,512
111
23,142
W
King Arthur
ilayuminite
King Arthur
9,018
694
0
4,677
10,154
7,326
342
4,144
6,010
0
28,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,687
Gold Earned
33,707
210
Minions Killed
173
12
Camps Cleared
7
930,289
Distance Traveled
864,211
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,436
703
61
5
1
188,818
1
L
Mercury
8,492
708
52
4
3
221,441
2
W
Tiamat
10,332
861
48
4
5
231,816
3
W
Chiron
9,968
831
54
5
4
230,869
1
L
Xing Tian
8,294
691
18
2
0
234,571
1
W
Discordia
10,092
841
64
5
3
222,633
2
L
Ravana
8,485
707
42
4
3
219,381
1
W
King Arthur
10,295
858
44
4
0
244,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role