Player Matchup

Danzaburou
Danzaburou
AvoidingColt
Danzaburou
Level 116
God Stats
4W - 2L
1,624 SR
Queue Stats
69W - 21L
1,744 Elo+
Party 1
Ares
Ares
TheCrazyBossman
Ares
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 10L
1,771 Elo+
Party 1
Anubis
Anubis
mrinvisible7
Anubis
Level 14
God Stats
3W - 2L
1,504 SR
Queue Stats
16W - 4L
1,543 Elo+
Party 1
Team Averages
Level 53
1,543 SR
1,686 Elo+

VS

Team Averages
Level 45
1,500 SR
1,493 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Kalkervich
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
amplified_ihc
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 79L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AvoidingColt
Danzaburou
13
14 / 1 / 8
9,827
1,092
12,922
8,027
3,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
4 / 1 / 14
8,483
943
7,163
8,400
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
11
6 / 1 / 13
8,291
921
7,121
3,986
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 7 / 0
7,681
853
3,856
9,928
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 11 / 0
5,419
602
2,012
13,821
6,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 6 / 3
6,618
735
3,166
6,642
2,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
24
Kills
3
3
Deaths
24
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
7
0
0.43
W
Danzaburou
AvoidingColt
Danzaburou
14
1
8
18
L
0
11
0
0
W
4
1
14
11
L
0
6
3
0.25
W
Anubis
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
9,034
20,413
Taken
30,391
13,394
Mitigated
11,802
6,563
Healing
2,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,856
1,480
0
1,323
9,928
2,906
0
2,863
6,911
0
15,077
W
Danzaburou
AvoidingColt
Danzaburou
12,922
6,840
0
4,707
8,027
3,555
1,372
362
7,597
0
44,562
L
2,012
615
0
577
13,821
6,697
0
8,363
5,262
0
5,333
W
7,163
190
0
876
8,400
8,040
411
2,161
6,069
12,859
0
L
3,166
232
223
328
6,642
2,199
0
2,516
3,922
13,208
0
W
Anubis
7,121
242
0
980
3,986
1,799
343
351
3,555
27,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
19,718
115
Minions Killed
56
0
Camps Cleared
0
490,600
Distance Traveled
417,876
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,681
853
30
3
0
128,198
0
W
Danzaburou
9,827
1,092
59
7
0
150,947
3
L
Tyr
5,419
602
5
1
0
153,788
2
W
Ares
8,483
943
8
1
0
174,761
2
L
Ra
6,618
735
21
2
0
135,890
0
W
Anubis
8,291
921
48
5
0
164,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role