Player Matchup

Artemis
Artemis
DarkMornan
Artemis
Level 140
God Stats
1W - 2L
1,846 SR
Queue Stats
111W - 90L
1,652 Elo+
Party 1
Athena
Athena
Ringed
Athena
Level 128
God Stats
7W - 9L
1,780 SR
Queue Stats
209W - 172L
1,638 Elo+
Party 1
Raijin
Raijin
hp08
Raijin
Level 160
God Stats
26W - 13L
1,673 SR
Queue Stats
258W - 197L
1,595 Elo+
Solo
Team Averages
Level 143
1,766 SR
1,629 Elo+

VS

Team Averages
Level 148
1,525 SR
1,707 Elo+
Scylla
Scylla
BoluA
Scylla
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,999 Elo+
Solo
Ares
Ares
DOtheZIGZAG
Ares
Level 140
God Stats
2W - 3L
1,372 SR
Queue Stats
378W - 316L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Levilock
Ah Muzen Cab
Level 149
God Stats
6W - 13L
1,702 SR
Queue Stats
140W - 152L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkMornan
Artemis
17
4 / 2 / 6
13,332
667
17,236
12,086
5,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Ringed
Athena
16
1 / 1 / 10
12,220
611
9,875
22,858
26,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
hp08
Raijin
17
6 / 2 / 5
13,423
671
19,317
10,645
4,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BoluA
Scylla
17
1 / 2 / 3
12,005
600
12,587
13,464
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 2
12,625
631
10,919
25,289
26,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Levilock
Ah Muzen Cab
15
3 / 2 / 0
11,985
599
10,990
14,553
5,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
5
5
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
BoluA
Scylla
1
2
3
1.25
L
1
7
2
0.29
W
Artemis
DarkMornan
Artemis
4
2
6
3.5
L
Ah Muzen Cab
Levilock
Ah Muzen Cab
3
2
0
1.5
W
Athena
Ringed
Athena
1
1
10
6
W
Raijin
hp08
Raijin
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,428
Damage
34,496
45,589
Taken
53,306
36,674
Mitigated
36,909
10,402
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BoluA
Scylla
12,587
2,266
0
4,081
13,464
5,187
144
8,950
4,337
95,352
0
L
10,919
519
0
4,928
25,289
26,481
0
12,286
12,599
15,900
0
W
Artemis
DarkMornan
Artemis
17,236
9,466
0
6,510
12,086
5,400
2,987
5,195
6,621
0
91,327
L
Ah Muzen Cab
Levilock
Ah Muzen Cab
10,990
6,610
0
6,188
14,553
5,241
0
7,327
7,076
0
72,166
W
Athena
Ringed
Athena
9,875
3,312
0
1,176
22,858
26,689
0
12,133
10,337
31,786
0
W
Raijin
hp08
Raijin
19,317
1,264
0
2,716
10,645
4,585
277
5,522
5,003
88,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
36,615
308
Minions Killed
263
0
Camps Cleared
0
1,104,752
Distance Traveled
1,123,051
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,005
600
147
7
0
352,927
5
L
Ares
12,625
631
8
0
0
350,724
5
W
Artemis
13,332
667
141
7
0
362,510
3
L
Ah Muzen Cab
11,985
599
108
5
0
419,400
4
W
Athena
12,220
611
34
2
0
397,972
4
W
Raijin
13,423
671
133
7
0
344,270
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role