Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BossHogg66
Kukulkan
Level 125
God Stats
84W - 90L
1,444 SR
Queue Stats
84W - 91L
1,414 Elo+
Party 3
Thanatos
Thanatos
FeDrick00
Thanatos
Level 107
God Stats
22W - 19L
1,507 SR
Queue Stats
66W - 74L
1,414 Elo+
Party 3
Ymir
Ymir
joeyL0LV2
Ymir
Level 102
God Stats
1W - 0L
1,721 SR
Queue Stats
33W - 26L
1,497 Elo+
Party 1
Izanami
Izanami
lolz2002
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,497 Elo+
Party 1
Team Averages
Level 119
1,535 SR
1,464 Elo+

VS

Team Averages
Level 101
1,495 SR
1,456 Elo+
Bacchus
Bacchus
AetheriaPrism
Bacchus
Level 147
God Stats
15W - 12L
1,722 SR
Queue Stats
272W - 299L
1,460 Elo+
Solo
Chaac
Chaac
InVy M0nkey
Chaac
Level 143
God Stats
13W - 19L
1,275 SR
Queue Stats
633W - 694L
1,445 Elo+
Solo
Tiamat
Tiamat
Machl
Tiamat
Level 64
God Stats
33W - 34L
1,500 SR
Queue Stats
66W - 75L
1,441 Elo+
Party 2
Awilix
Awilix
Warthawk
Awilix
Level 87
God Stats
103W - 104L
1,479 SR
Queue Stats
138W - 145L
1,434 Elo+
Party 2
Artemis
Artemis
arack01
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 1 / 4
9,464
728
12,296
7,747
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
BossHogg66
Kukulkan
17
5 / 0 / 6
10,442
803
10,751
4,201
1,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
FeDrick00
Thanatos
17
12 / 1 / 5
12,339
949
18,201
9,936
4,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
16
1 / 0 / 13
9,612
739
7,820
9,258
9,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
lolz2002
Izanami
17
2 / 3 / 10
10,282
791
8,346
9,880
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
1 / 2 / 1
8,378
644
6,321
14,139
14,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
3 / 3 / 2
9,806
754
9,133
16,351
10,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Machl
Tiamat
13
0 / 7 / 1
7,692
592
4,342
10,590
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Warthawk
Awilix
14
1 / 5 / 2
8,429
648
6,109
11,590
3,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
arack01
Artemis
13
0 / 4 / 1
7,372
567
5,838
13,827
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
21
Kills
5
5
Deaths
21
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
4
3
L
Bacchus
1
2
1
0.75
W
Kukulkan
BossHogg66
Kukulkan
5
0
6
8
W
Thanatos
FeDrick00
Thanatos
12
1
5
14.5
L
3
3
2
1.33
L
Tiamat
Machl
Tiamat
0
7
1
0.07
L
Awilix
Warthawk
Awilix
1
5
2
0.4
L
Artemis
arack01
Artemis
0
4
1
0.13
W
Ymir
1
0
13
7.5
W
Izanami
lolz2002
Izanami
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,414
Damage
31,743
41,022
Taken
66,497
25,212
Mitigated
37,083
15,311
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,296
6,523
510
2,870
7,747
3,738
659
3,462
4,231
43,832
0
L
Bacchus
6,321
883
0
3,749
14,139
14,855
0
7,271
6,561
21,233
0
W
Kukulkan
BossHogg66
Kukulkan
10,751
510
590
304
4,201
1,934
589
1,054
3,144
35,424
0
W
Thanatos
FeDrick00
Thanatos
18,201
4,446
0
8,123
9,936
4,752
0
1,171
8,685
0
27,433
L
9,133
449
0
6,052
16,351
10,662
0
8,469
7,797
10
40,557
L
Tiamat
Machl
Tiamat
4,342
261
1,101
1,335
10,590
4,771
0
5,144
5,414
19,676
0
L
Awilix
Warthawk
Awilix
6,109
2,109
0
0
11,590
3,633
0
5,066
6,444
0
21,848
L
Artemis
arack01
Artemis
5,838
1,831
0
3,389
13,827
3,162
0
4,850
8,843
154
25,936
W
Ymir
7,820
1,137
0
500
9,258
9,917
23
1,484
7,607
22,948
0
W
Izanami
lolz2002
Izanami
8,346
6,050
0
2,414
9,880
4,871
1,860
3,563
6,148
0
51,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,139
Gold Earned
41,677
343
Minions Killed
247
11
Camps Cleared
5
1,288,021
Distance Traveled
1,226,662
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,464
728
97
7
0
261,454
6
L
Bacchus
8,378
644
20
2
2
242,807
3
W
Kukulkan
10,442
803
65
5
5
246,619
1
W
Thanatos
12,339
949
31
2
1
282,507
3
L
Chaac
9,806
754
93
7
0
231,998
1
L
Tiamat
7,692
592
46
4
0
223,511
1
L
Awilix
8,429
648
39
3
0
298,840
0
L
Artemis
7,372
567
49
4
3
229,506
0
W
Ymir
9,612
739
40
3
3
264,104
3
W
Izanami
10,282
791
110
8
2
233,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role