Player Matchup

Freya
Freya
CorduroyDog9
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
837 Elo+
Party 1
Zeus
Zeus
Lucid Tk4850
Zeus
Level 17
God Stats
1W - 4L
1,247 SR
Queue Stats
25W - 69L
1,310 Elo+
Party 1
Skadi
Skadi
Mc GoWtHeR
Skadi
Level 28
God Stats
30W - 27L
1,446 SR
Queue Stats
153W - 189L
1,320 Elo+
Party 1
Team Averages
Level 24
1,398 SR
1,156 Elo+

VS

Team Averages
Level 45
1,541 SR
1,198 Elo+
Zeus
Zeus
APOCALYPTIC JCZ
Zeus
Level 97
God Stats
14W - 14L
1,636 SR
Queue Stats
89W - 132L
1,224 Elo+
Solo
Yemoja
Yemoja
Cae30
Yemoja
Level 26
God Stats
0W - 1L
1,489 SR
Queue Stats
89W - 125L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
Charlie5813
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 22L
1,006 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 5
11,811
787
15,310
15,644
5,503
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 6 / 6
10,994
733
10,227
9,995
3,507
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
14
3 / 4 / 11
10,339
689
10,314
10,274
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 2
11,683
779
18,559
12,767
4,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Cae30
Yemoja
14
2 / 6 / 6
10,751
717
6,922
15,054
10,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Charlie5813
Sun Wukong
10
1 / 7 / 3
8,645
576
1,528
13,192
8,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
19
Kills
12
13
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
9
6
2
1.67
L
Yemoja
Cae30
Yemoja
2
6
6
0.83
L
Sun Wukong
Charlie5813
Sun Wukong
1
7
3
0.36
W
9
3
5
3.83
W
7
6
6
1.67
W
Skadi
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,851
Damage
27,009
35,913
Taken
41,013
12,764
Mitigated
23,211
9,493
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,559
926
0
231
12,767
4,598
0
8,398
4,369
53,806
0
L
Yemoja
Cae30
Yemoja
6,922
653
1,208
645
15,054
10,049
0
9,098
5,956
28,638
0
L
Sun Wukong
Charlie5813
Sun Wukong
1,528
105
0
65
13,192
8,564
0
8,089
5,103
0
9,760
W
15,310
5,559
0
6,439
15,644
5,503
859
10,190
5,454
42,753
0
W
10,227
1,827
0
160
9,995
3,507
90
7,571
2,424
21,126
0
W
Skadi
10,314
5,094
219
2,675
10,274
3,754
522
7,744
2,530
0
35,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
31,079
129
Minions Killed
118
0
Camps Cleared
0
650,592
Distance Traveled
721,020
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,683
779
83
6
0
222,703
0
L
Yemoja
10,751
717
24
2
0
222,594
2
L
Sun Wukong
8,645
576
11
1
0
275,723
0
W
Freya
11,811
787
49
3
0
220,271
0
W
Zeus
10,994
733
30
2
0
212,999
0
W
Skadi
10,339
689
50
3
0
217,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role