Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
WARRENO121
Sylvanus
Level 86
God Stats
21W - 18L
1,617 SR
Queue Stats
254W - 271L
1,555 Elo+
Party 2
Tyr
Tyr
XMOLIOX
Tyr
Level 28
God Stats
47W - 42L
1,590 SR
Queue Stats
660W - 731L
1,511 Elo+
Party 2
Raijin
Raijin
Yaoltr
Raijin
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 210L
1,544 Elo+
Party 2
Heimdallr
Heimdallr
vini347
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,464 Elo+
Party 1
Team Averages
Level 54
1,541 SR
1,515 Elo+

VS

Team Averages
Level 96
1,504 SR
1,504 Elo+
Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DA_ROOK13
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
467W - 469L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
DeathByBeat
Baron Samedi
Level 44
God Stats
3W - 1L
1,535 SR
Queue Stats
84W - 90L
1,437 Elo+
Solo
Artemis
Artemis
Rodriguez_C1999
Artemis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 77L
1,537 Elo+
Solo
Tyr
Tyr
vurna
Tyr
Level 37
God Stats
17W - 13L
1,486 SR
Queue Stats
46W - 29L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
5 / 5 / 3
10,138
461
7,895
20,458
8,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
WARRENO121
Sylvanus
14
2 / 6 / 8
9,551
434
10,715
22,911
19,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
16
2 / 2 / 5
9,927
451
10,560
29,486
31,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Yaoltr
Raijin
18
7 / 2 / 2
10,923
497
16,210
13,124
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
vini347
Heimdallr
14
0 / 7 / 9
9,128
415
13,374
17,611
7,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
5 / 1 / 3
11,895
541
13,284
17,050
7,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
DA_ROOK13
Sun Wukong
19
2 / 2 / 1
11,973
544
12,940
15,779
16,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
DeathByBeat
Baron Samedi
14
3 / 4 / 10
10,480
476
13,902
20,050
19,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 5 / 10
10,185
463
15,524
15,294
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
vurna
Tyr
16
8 / 4 / 9
10,930
497
19,400
22,326
13,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
16
Kills
22
22
Deaths
16
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
5
3
1.3
W
Hel
 
Hel
5
1
3
6.5
W
Sun Wukong
DA_ROOK13
Sun Wukong
2
2
1
1.25
W
Baron Samedi
DeathByBeat
Baron Samedi
3
4
10
2
W
4
5
10
1.8
L
Sylvanus
WARRENO121
Sylvanus
2
6
8
1
L
Tyr
2
2
5
2.25
L
Raijin
Yaoltr
Raijin
7
2
2
4
L
Heimdallr
vini347
Heimdallr
0
7
9
0.64
W
Tyr
vurna
Tyr
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,754
Damage
75,050
103,590
Taken
90,499
72,387
Mitigated
62,206
40,541
Healing
40,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,895
4,296
0
10,355
20,458
8,553
126
4,648
15,624
0
48,182
W
Hel
 
Hel
13,284
928
4,616
11,553
17,050
7,463
683
7,162
9,441
81,076
0
W
Sun Wukong
DA_ROOK13
Sun Wukong
12,940
3,319
0
881
15,779
16,341
177
2,732
12,523
0
88,796
W
Baron Samedi
DeathByBeat
Baron Samedi
13,902
1,218
3,249
7,340
20,050
19,137
494
6,553
13,126
45,399
0
W
15,524
8,312
0
4,915
15,294
5,726
2,617
3,599
11,558
0
57,497
L
Sylvanus
WARRENO121
Sylvanus
10,715
1,826
2,290
5,606
22,911
19,894
447
8,173
14,596
30,143
0
L
Tyr
10,560
1,354
0
14,737
29,486
31,020
1,046
4,031
25,299
0
57,492
L
Raijin
Yaoltr
Raijin
16,210
788
0
2,278
13,124
5,773
445
5,546
7,300
77,657
0
L
Heimdallr
vini347
Heimdallr
13,374
6,853
0
5,275
17,611
7,147
0
3,992
13,585
0
59,062
W
Tyr
vurna
Tyr
19,400
2,834
0
8,414
22,326
13,539
3,314
5,814
16,156
0
65,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,667
Gold Earned
55,463
445
Minions Killed
569
0
Camps Cleared
0
2,051,887
Distance Traveled
2,126,105
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,138
461
72
3
0
428,861
9
W
Hel
11,895
541
156
7
0
453,418
1
W
Sun Wukong
11,973
544
166
8
0
395,264
1
W
Baron Samedi
10,480
476
48
2
0
429,690
4
W
Artemis
10,185
463
90
4
0
345,661
1
L
Sylvanus
9,551
434
43
2
0
381,619
1
L
Tyr
9,927
451
108
5
0
462,389
2
L
Raijin
10,923
497
140
6
0
402,089
2
L
Heimdallr
9,128
415
82
4
0
376,929
4
W
Tyr
10,930
497
109
5
0
502,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role