Player Matchup

Janus
Janus
 
Janus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AckermanPeak
Tyr
Level 106
God Stats
2W - 0L
1,783 SR
Queue Stats
43W - 38L
1,541 Elo+
Party 1
Ares
Ares
Complex9260
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,587 Elo+
Solo
Fenrir
Fenrir
Shylock123
Fenrir
Level 23
God Stats
5W - 1L
1,786 SR
Queue Stats
11W - 6L
1,751 Elo+
Party 1
Team Averages
Level 98
1,614 SR
1,576 Elo+

VS

Team Averages
Level 105
1,540 SR
1,560 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BennyXVI
Sobek
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
983W - 708L
1,599 Elo+
Party 2
Thanatos
Thanatos
Bovyy x
Thanatos
Level 137
God Stats
3W - 5L
1,185 SR
Queue Stats
263W - 276L
1,522 Elo+
Solo
Persephone
Persephone
HarryPothead420
Persephone
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,510 Elo+
Solo
Izanami
Izanami
LvwtZ
Izanami
Level 48
God Stats
12W - 8L
2,014 SR
Queue Stats
55W - 49L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 3
10,134
633
8,151
4,944
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
 
Anhur
15
5 / 3 / 5
9,436
590
10,066
12,704
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 4 / 4
8,975
561
5,400
10,479
5,356
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
6 / 4 / 4
8,751
547
8,711
12,335
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Shylock123
Fenrir
15
4 / 1 / 2
9,163
573
4,410
9,114
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 3 / 2
7,833
490
4,894
8,957
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
BennyXVI
Sobek
11
2 / 8 / 3
6,784
424
4,107
16,743
7,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Bovyy x
Thanatos
14
7 / 4 / 2
8,840
553
4,192
9,296
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
HarryPothead420
Persephone
11
2 / 4 / 1
7,104
444
3,965
6,372
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
LvwtZ
Izanami
13
0 / 5 / 3
7,321
458
5,416
12,281
3,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
24
Kills
12
12
Deaths
24
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
3
6.5
W
Anhur
 
Anhur
5
3
5
2.5
L
Erlang Shen
 
Erlang Shen
1
3
2
0.67
W
4
4
4
1.5
L
Sobek
BennyXVI
Sobek
2
8
3
0.44
L
Thanatos
Bovyy x
Thanatos
7
4
2
2
W
6
4
4
2
L
Persephone
HarryPothead420
Persephone
2
4
1
0.63
L
Izanami
LvwtZ
Izanami
0
5
3
0.3
W
Fenrir
Shylock123
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,738
Damage
22,574
49,576
Taken
53,649
21,904
Mitigated
21,215
19,261
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,151
513
0
587
4,944
1,511
652
1,667
3,277
63,130
0
W
Anhur
 
Anhur
10,066
5,740
0
6,803
12,704
3,973
2,636
2,033
10,671
0
71,183
L
Erlang Shen
 
Erlang Shen
4,894
2,184
0
2,186
8,957
5,637
0
936
8,002
0
43,042
W
5,400
1,137
0
2,697
10,479
5,356
0
479
10,000
0
43,626
L
Sobek
BennyXVI
Sobek
4,107
124
199
3,860
16,743
7,320
0
4,697
12,046
24,001
0
L
Thanatos
Bovyy x
Thanatos
4,192
300
0
6,203
9,296
3,134
0
3,815
5,331
0
45,621
W
8,711
103
0
3,661
12,335
7,576
0
3,369
8,966
26,808
0
L
Persephone
HarryPothead420
Persephone
3,965
502
0
1,125
6,372
1,968
0
3,597
2,558
34,465
0
L
Izanami
LvwtZ
Izanami
5,416
4,208
0
2,919
12,281
3,156
340
3,403
8,848
0
47,006
W
Fenrir
Shylock123
Fenrir
4,410
803
0
5,513
9,114
3,488
0
524
8,590
0
52,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,459
Gold Earned
37,882
468
Minions Killed
373
0
Camps Cleared
0
1,596,937
Distance Traveled
1,437,020
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,134
633
132
8
0
342,473
2
W
Anhur
9,436
590
124
8
0
268,396
0
L
Erlang Shen
7,833
490
100
6
0
264,961
0
W
Tyr
8,975
561
88
6
0
330,008
2
L
Sobek
6,784
424
24
2
0
288,363
0
L
Thanatos
8,840
553
86
5
0
329,202
3
W
Ares
8,751
547
24
2
0
322,604
6
L
Persephone
7,104
444
67
4
0
271,478
0
L
Izanami
7,321
458
96
6
0
283,016
0
W
Fenrir
9,163
573
100
6
0
333,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role