Player Matchup

Tiamat
Tiamat
Aionphobos
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BearCatCow
Izanami
Level 69
God Stats
6W - 3L
1,673 SR
Queue Stats
330W - 374L
1,497 Elo+
Solo
Chaac
Chaac
SolCrossFire216
Chaac
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 28L
1,479 Elo+
Party 2
Team Averages
Level 74
1,558 SR
1,492 Elo+

VS

Team Averages
Level 141
1,833 SR
1,508 Elo+
Izanami
Izanami
Daetren
Izanami
Level 127
God Stats
3W - 1L
1,900 SR
Queue Stats
7W - 6L
1,344 Elo+
Party 1
Xing Tian
Xing Tian
Hjakmjut
Xing Tian
Level 149
God Stats
2W - 2L
1,935 SR
Queue Stats
122W - 87L
1,570 Elo+
Party 1
Vulcan
Vulcan
ReSiGnEdDsTrOy
Vulcan
Level 147
God Stats
160W - 109L
1,665 SR
Queue Stats
489W - 479L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aionphobos
Tiamat
7
0 / 4 / 0
5,696
570
4,985
5,788
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
BearCatCow
Izanami
10
0 / 2 / 0
6,287
629
2,852
4,041
1,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
5,764
576
2,053
8,859
3,652
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daetren
Izanami
9
1 / 0 / 7
6,693
669
2,847
5,084
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Hjakmjut
Xing Tian
10
2 / 0 / 8
7,392
739
2,484
6,100
2,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
7 / 0 / 2
8,232
823
10,725
2,127
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aionphobos
Tiamat
0
4
0
0
L
Izanami
BearCatCow
Izanami
0
2
0
0
W
Izanami
Daetren
Izanami
1
0
7
4.5
W
Xing Tian
Hjakmjut
Xing Tian
2
0
8
6
W
7
0
2
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,890
Damage
16,056
18,688
Taken
13,311
7,226
Mitigated
5,017
3,609
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aionphobos
Tiamat
4,985
213
0
274
5,788
2,290
0
4,359
1,429
16,441
0
L
Izanami
BearCatCow
Izanami
2,852
1,376
0
664
4,041
1,284
0
1,791
2,250
0
31,178
W
Izanami
Daetren
Izanami
2,847
1,635
0
1,303
5,084
1,499
1,365
1,203
3,881
0
18,837
W
Xing Tian
Hjakmjut
Xing Tian
2,484
121
0
1,988
6,100
2,710
231
2,877
3,223
12,849
0
W
10,725
5,263
0
1,449
2,127
808
135
925
1,202
48,753
0
L
2,053
0
594
2,077
8,859
3,652
0
7,063
1,796
0
11,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,747
Gold Earned
22,317
117
Minions Killed
142
0
Camps Cleared
0
504,394
Distance Traveled
549,296
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,696
570
27
3
0
163,707
3
L
Izanami
6,287
629
71
7
0
164,937
1
W
Izanami
6,693
669
31
3
0
156,578
0
W
Xing Tian
7,392
739
18
2
0
187,810
1
W
Vulcan
8,232
823
93
9
0
204,908
0
L
Chaac
5,764
576
19
2
0
175,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role