Player Matchup

Neith
Neith
Makar_Snake
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
Scheanu
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,280 Elo+
Solo
Tiamat
Tiamat
alex_roca44
Tiamat
Level 13
God Stats
24W - 27L
1,382 SR
Queue Stats
60W - 73L
1,293 Elo+
Solo
Bellona
Bellona
baldeia
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,500 Elo+
Solo
Cerberus
Cerberus
yungZ_chrimra
Cerberus
Level 29
God Stats
2W - 0L
1,764 SR
Queue Stats
54W - 62L
1,335 Elo+
Solo
Team Averages
Level 15
1,529 SR
1,382 Elo+

VS

Team Averages
Level 13
1,542 SR
1,343 Elo+
Neith
Neith
H0t0s4x4h
Neith
Level 4
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Monkey_Strome
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,093 Elo+
Party 1
Thanatos
Thanatos
Tchambers-SE
Thanatos
Level 25
God Stats
3W - 5L
1,487 SR
Queue Stats
50W - 53L
1,307 Elo+
Solo
Ra
Ra
Tomender
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
polarwelpe
Nu Wa
Level 26
God Stats
3W - 6L
1,493 SR
Queue Stats
21W - 24L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 7
6,794
400
3,506
7,662
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Scheanu
Agni
16
8 / 1 / 6
10,198
600
8,745
7,082
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
15
5 / 3 / 2
8,883
523
6,248
8,493
5,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
baldeia
Bellona
17
9 / 0 / 7
10,291
605
10,771
13,264
8,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
yungZ_chrimra
Cerberus
14
11 / 2 / 2
9,381
552
8,620
10,174
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
H0t0s4x4h
Neith
13
3 / 5 / 2
8,067
475
6,838
9,501
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Monkey_Strome
Erlang Shen
7
0 / 10 / 1
5,923
348
2,571
9,562
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Tchambers-SE
Thanatos
12
3 / 8 / 1
7,563
445
4,087
13,893
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
2 / 5 / 0
7,689
452
2,702
7,473
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
14
3 / 8 / 1
8,574
504
7,966
9,721
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
34
Kills
11
11
Deaths
36
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
H0t0s4x4h
Neith
3
5
2
0.8
W
1
5
7
0.9
L
Erlang Shen
Monkey_Strome
Erlang Shen
0
10
1
0.05
W
Agni
Scheanu
Agni
8
1
6
11
L
Thanatos
Tchambers-SE
Thanatos
3
8
1
0.44
L
2
5
0
0.4
W
Tiamat
5
3
2
2
W
Bellona
baldeia
Bellona
9
0
7
12.5
L
Nu Wa
3
8
1
0.44
W
Cerberus
yungZ_chrimra
Cerberus
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,890
Damage
24,164
46,675
Taken
50,150
27,472
Mitigated
15,495
18,071
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
H0t0s4x4h
Neith
6,838
4,427
0
3,232
9,501
2,916
255
4,127
5,274
0
34,619
W
3,506
1,476
0
1,554
7,662
2,246
0
1,379
6,165
0
17,127
L
Erlang Shen
Monkey_Strome
Erlang Shen
2,571
2,058
0
351
9,562
2,836
0
3,027
6,495
0
11,005
W
Agni
Scheanu
Agni
8,745
2,241
90
1,952
7,082
3,761
1,713
2,221
4,786
55,666
4,008
L
Thanatos
Tchambers-SE
Thanatos
4,087
1,445
0
5,562
13,893
4,392
324
6,114
7,677
0
24,247
L
2,702
572
101
1,169
7,473
2,699
809
4,032
3,349
32,819
0
W
Tiamat
6,248
834
0
3,180
8,493
5,448
1,388
3,230
5,032
48,895
0
W
Bellona
baldeia
Bellona
10,771
5,257
0
9,501
13,264
8,675
0
1,799
11,285
0
85,242
L
Nu Wa
7,966
1,706
0
0
9,721
2,652
3,058
5,101
4,262
45,217
0
W
Cerberus
yungZ_chrimra
Cerberus
8,620
1,082
0
1,794
10,174
7,342
364
1,251
8,739
33,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,547
Gold Earned
37,816
448
Minions Killed
262
0
Camps Cleared
0
1,550,399
Distance Traveled
1,396,211
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,067
475
64
4
0
299,879
0
W
Neith
6,794
400
25
1
0
318,248
0
L
Erlang Shen
5,923
348
17
1
0
253,077
0
W
Agni
10,198
600
122
7
0
314,598
0
L
Thanatos
7,563
445
36
2
0
259,536
0
L
Ra
7,689
452
57
3
0
309,382
0
W
Tiamat
8,883
523
96
6
0
261,715
0
W
Bellona
10,291
605
134
8
0
322,299
2
L
Nu Wa
8,574
504
88
5
0
274,337
0
W
Cerberus
9,381
552
71
4
0
333,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role