Player Matchup

Tiamat
Tiamat
Chadowz
Tiamat
Level 124
God Stats
47W - 54L
1,434 SR
Queue Stats
592W - 542L
1,480 Elo+
Party 3
Neith
Neith
Fabsrica
Neith
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
771W - 766L
1,495 Elo+
Party 3
Heimdallr
Heimdallr
Ghostyniels
Heimdallr
Level 68
God Stats
7W - 5L
1,332 SR
Queue Stats
38W - 35L
1,491 Elo+
Party 1
Da Ji
Da Ji
Ilike7YearOlds
Da Ji
Level 88
God Stats
4W - 3L
1,331 SR
Queue Stats
27W - 26L
1,413 Elo+
Party 1
Artio
Artio
deaddigo
Artio
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 26L
1,512 Elo+
Party 1
Team Averages
Level 87
1,419 SR
1,478 Elo+

VS

Team Averages
Level 83
1,432 SR
1,352 Elo+
Ymir
Ymir
Dryenar
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,289 Elo+
Party 2
Merlin
Merlin
Harrico
Merlin
Level 149
God Stats
2W - 4L
1,299 SR
Queue Stats
377W - 381L
1,440 Elo+
Party 2
Hera
Hera
Hectør
Hera
Level 152
God Stats
5W - 7L
1,483 SR
Queue Stats
151W - 161L
1,311 Elo+
Party 2
Erlang Shen
Erlang Shen
Rhorima
Erlang Shen
Level 41
God Stats
16W - 16L
1,586 SR
Queue Stats
752W - 765L
1,429 Elo+
Solo
Ullr
Ullr
kerhulk
Ullr
Level 46
God Stats
20W - 31L
1,294 SR
Queue Stats
186W - 186L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chadowz
Tiamat
15
2 / 0 / 5
9,194
613
4,390
8,081
7,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Fabsrica
Neith
15
6 / 0 / 4
9,522
635
6,830
7,147
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Ghostyniels
Heimdallr
13
3 / 2 / 12
8,524
568
10,597
9,086
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 3 / 8
10,242
683
10,743
11,076
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
deaddigo
Artio
12
5 / 4 / 9
7,916
528
3,683
12,118
6,077
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dryenar
Ymir
8
0 / 5 / 3
5,875
392
1,527
10,228
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Harrico
Merlin
13
6 / 5 / 1
8,295
553
11,053
10,421
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Hectør
Hera
12
0 / 6 / 0
6,975
465
6,111
8,083
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Rhorima
Erlang Shen
12
1 / 5 / 6
7,568
505
3,667
12,811
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
kerhulk
Ullr
9
2 / 6 / 0
6,161
411
6,180
9,185
2,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
26
Kills
9
9
Deaths
27
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Chadowz
Tiamat
2
0
5
4.5
L
Ymir
Dryenar
Ymir
0
5
3
0.3
W
Neith
Fabsrica
Neith
6
0
4
8
W
Heimdallr
Ghostyniels
Heimdallr
3
2
12
4.5
L
Merlin
Harrico
Merlin
6
5
1
1.3
L
Hera
Hectør
Hera
0
6
0
0
W
10
3
8
4.67
L
Erlang Shen
Rhorima
Erlang Shen
1
5
6
0.8
W
Artio
deaddigo
Artio
5
4
9
2.38
L
Ullr
kerhulk
Ullr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,243
Damage
28,538
47,508
Taken
50,728
24,646
Mitigated
21,330
19,463
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Chadowz
Tiamat
4,390
930
0
4,828
8,081
7,505
321
5,389
2,692
43,560
0
L
Ymir
Dryenar
Ymir
1,527
480
0
934
10,228
7,074
0
1,189
9,036
12,103
0
W
Neith
Fabsrica
Neith
6,830
2,500
0
2,433
7,147
3,854
1,431
4,059
3,088
0
48,256
W
Heimdallr
Ghostyniels
Heimdallr
10,597
4,573
0
3,298
9,086
3,125
1,789
1,755
7,331
0
50,893
L
Merlin
Harrico
Merlin
11,053
321
0
2,815
10,421
3,525
0
523
9,898
58,092
0
L
Hera
Hectør
Hera
6,111
2,512
0
1,951
8,083
2,640
0
4,207
3,876
42,762
0
W
10,743
3,635
0
4,953
11,076
4,085
1,060
3,534
7,542
0
49,936
L
Erlang Shen
Rhorima
Erlang Shen
3,667
2,291
0
2,220
12,811
5,698
0
537
12,274
0
60,291
W
Artio
deaddigo
Artio
3,683
903
985
2,966
12,118
6,077
231
3,954
8,164
12,799
0
L
Ullr
kerhulk
Ullr
6,180
3,158
0
1,594
9,185
2,393
0
1,617
7,568
0
30,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,398
Gold Earned
34,874
371
Minions Killed
412
0
Camps Cleared
0
1,363,545
Distance Traveled
1,369,558
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,194
613
81
5
0
266,443
5
L
Ymir
5,875
392
14
1
0
310,502
2
W
Neith
9,522
635
107
7
0
259,586
6
W
Heimdallr
8,524
568
85
6
0
269,057
0
L
Merlin
8,295
553
107
7
0
267,140
4
L
Hera
6,975
465
124
8
0
231,994
0
W
Da Ji
10,242
683
80
5
0
310,174
2
L
Erlang Shen
7,568
505
104
7
0
269,377
0
W
Artio
7,916
528
18
1
0
258,285
0
L
Ullr
6,161
411
63
4
0
290,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role