Player Matchup

Ra
Ra
Allimant
Ra
Level 108
God Stats
0W - 1L
1,676 SR
Queue Stats
5W - 5L
1,448 Elo+
Solo
Artemis
Artemis
Carlossqrt2
Artemis
Level 158
God Stats
7W - 5L
1,869 SR
Queue Stats
81W - 72L
1,530 Elo+
Solo
Ravana
Ravana
SurgicaLethality
Ravana
Level 144
God Stats
0W - 1L
1,757 SR
Queue Stats
84W - 67L
1,597 Elo+
Solo
Achilles
Achilles
True_Legend47_
Achilles
Level 126
God Stats
5W - 7L
1,445 SR
Queue Stats
165W - 145L
1,615 Elo+
Solo
Cerberus
Cerberus
pdeww1
Cerberus
Level 102
God Stats
1W - 3L
1,784 SR
Queue Stats
40W - 43L
1,603 Elo+
Solo
Team Averages
Level 128
1,706 SR
1,558 Elo+

VS

Team Averages
Level 135
1,507 SR
1,560 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Beuv
Ganesha
Level 68
God Stats
3W - 1L
1,302 SR
Queue Stats
28W - 17L
1,526 Elo+
Party 1
Medusa
Medusa
TmoneyAllDay00
Medusa
Level 159
God Stats
12W - 4L
1,733 SR
Queue Stats
71W - 42L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,933
793
4,798
6,226
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Carlossqrt2
Artemis
13
2 / 3 / 2
7,178
718
7,806
8,291
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
6,759
676
4,189
8,501
3,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
12
1 / 4 / 4
6,714
671
5,500
13,223
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
pdeww1
Cerberus
11
0 / 6 / 0
5,964
596
2,730
15,076
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 2 / 7
9,615
962
10,466
10,653
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
 
Nu Wa
16
3 / 0 / 13
8,891
889
13,012
2,391
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
 
Odin
13
2 / 2 / 10
7,525
753
4,204
10,413
4,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Beuv
Ganesha
13
1 / 1 / 13
7,296
730
4,990
7,794
3,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 1 / 8
9,810
981
13,843
7,169
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
6
Kills
23
23
Deaths
6
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
2
7
6.25
W
Nu Wa
 
Nu Wa
3
0
13
9.5
W
Odin
 
Odin
2
2
10
3.5
L
2
4
2
0.75
W
Ganesha
Beuv
Ganesha
1
1
13
7.5
L
Artemis
Carlossqrt2
Artemis
2
3
2
1
L
1
6
1
0.25
W
8
1
8
12
L
Achilles
1
4
4
0.75
L
Cerberus
pdeww1
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,023
Damage
46,515
51,317
Taken
38,420
28,665
Mitigated
19,572
5,325
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,466
3,337
0
1,711
10,653
6,937
0
2,010
8,475
0
18,957
W
Nu Wa
 
Nu Wa
13,012
4,865
0
726
2,391
769
1,975
261
2,105
41,845
0
W
Odin
 
Odin
4,204
1,397
0
240
10,413
4,526
147
1,433
8,780
0
15,668
L
4,798
381
1,281
720
6,226
2,210
0
1,533
4,566
30,323
0
W
Ganesha
Beuv
Ganesha
4,990
238
596
1,338
7,794
3,708
30
2,087
5,529
11,896
0
L
Artemis
Carlossqrt2
Artemis
7,806
3,425
0
862
8,291
2,983
0
3,033
5,113
0
26,494
L
4,189
273
0
288
8,501
3,692
0
2,016
6,328
0
14,405
W
13,843
6,899
0
1,062
7,169
3,632
2,446
1,527
5,384
0
42,285
L
Achilles
5,500
1,378
0
481
13,223
11,554
0
6,045
6,872
0
15,037
L
Cerberus
pdeww1
Cerberus
2,730
39
0
1,693
15,076
8,226
0
4,844
9,850
17,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
43,137
221
Minions Killed
218
6
Camps Cleared
9
851,755
Distance Traveled
934,199
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,615
962
19
2
1
203,317
0
W
Nu Wa
8,891
889
84
8
3
180,364
2
W
Odin
7,525
753
41
4
1
177,276
2
L
Ra
7,933
793
86
9
1
179,678
3
W
Ganesha
7,296
730
1
0
0
193,198
0
L
Artemis
7,178
718
38
4
4
160,188
2
L
Ravana
6,759
676
25
3
1
151,024
1
W
Medusa
9,810
981
73
7
4
180,044
0
L
Achilles
6,714
671
19
2
0
178,572
1
L
Cerberus
5,964
596
53
5
0
182,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role