Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
Edvhal
Cu Chulainn
Gold III
Level 157
God Stats
3W - 5L
1,306 SR
Queue Stats
642W - 643L
1,525 MMR
Solo
Cupid
Cupid
Silver I
Totorototot
Cupid
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,533 MMR
Solo
Artio
Artio
Silver I
ZlojVasilij
Artio
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
szdxc
Janus
Silver I
Level 66
God Stats
0W - 2L
1,283 SR
Queue Stats
40W - 49L
1,523 MMR
Solo
Thanatos
Thanatos
Gold II
добый
Thanatos
Gold II
Level 87
God Stats
3W - 1L
1,825 SR
Queue Stats
161W - 171L
1,535 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,483 SR
1,523 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,584 SR
1,519 MMR
Ao Kuang
Ao Kuang
Gold IV
FlaschMax
Ao Kuang
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
KoxUp
Kumbhakarna
Gold III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 164L
1,525 MMR
Solo
Rama
Rama
Bronze III
Poaks
Rama
Bronze III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,516 MMR
Solo
Guan Yu
Guan Yu
Gold III
aleroomaan
Guan Yu
Gold III
Level 48
God Stats
8W - 6L
1,500 SR
Queue Stats
242W - 253L
1,524 MMR
Solo
Aphrodite
Aphrodite
Gold II
eximka
Aphrodite
Gold II
Level 81
God Stats
4W - 2L
1,920 SR
Queue Stats
39W - 36L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Edvhal
Cu Chulainn
17
0 / 3 / 2
10,437
497
14,078
26,797
20,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 6 / 1
10,039
478
9,743
15,473
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 7 / 3
8,567
408
4,109
24,980
23,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
szdxc
Janus
14
3 / 4 / 0
10,045
478
6,663
8,387
2,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
добый
Thanatos
15
1 / 7 / 2
8,933
425
6,216
18,146
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
DanzaburouNemesisApolloScyllaNu Wa

VS

Bans
TsukuyomiThe MorriganBellonaGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FlaschMax
Ao Kuang
20
16 / 2 / 3
13,956
665
21,601
20,740
9,242
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
KoxUp
Kumbhakarna
14
1 / 5 / 12
10,060
479
6,071
21,406
15,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Poaks
Rama
18
3 / 1 / 8
12,183
580
17,344
11,262
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
aleroomaan
Guan Yu
17
0 / 0 / 11
11,751
560
10,452
14,776
15,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
eximka
Aphrodite
20
7 / 0 / 7
13,724
654
11,786
17,340
15,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
8
Kills
27
27
Deaths
8
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Edvhal
Cu Chulainn
0
3
2
0.33
W
Ao Kuang
FlaschMax
Ao Kuang
16
2
3
8.75
W
Kumbhakarna
KoxUp
Kumbhakarna
1
5
12
1.4
W
Rama
Poaks
Rama
3
1
8
7
L
4
6
1
0.75
L
0
7
3
0.21
W
Guan Yu
aleroomaan
Guan Yu
0
0
11
5.5
W
Aphrodite
eximka
Aphrodite
7
0
7
10.5
L
Janus
szdxc
Janus
3
4
0
0.75
L
Thanatos
добый
Thanatos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,809
Damage
67,254
93,783
Taken
85,524
57,868
Mitigated
60,807
35,284
Healing
56,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Edvhal
Cu Chulainn
14,078
2,501
0
8,161
26,797
20,389
0
9,704
16,613
0
82,816
W
Ao Kuang
FlaschMax
Ao Kuang
21,601
5,727
0
10,637
20,740
9,242
485
3,005
17,467
106,885
0
W
Kumbhakarna
KoxUp
Kumbhakarna
6,071
536
445
2,970
21,406
15,719
386
4,820
16,385
18,938
0
W
Rama
Poaks
Rama
17,344
11,460
0
7,862
11,262
4,048
8,462
1,431
9,806
0
95,566
L
9,743
5,226
742
6,608
15,473
5,714
136
3,806
11,642
0
69,095
L
4,109
396
140
6,509
24,980
23,011
0
9,882
15,023
24,788
0
W
Guan Yu
aleroomaan
Guan Yu
10,452
1,190
2,496
8,029
14,776
15,964
877
1,338
12,963
0
64,761
W
Aphrodite
eximka
Aphrodite
11,786
1,459
9,696
13,942
17,340
15,834
2,380
2,186
14,934
125,337
0
L
Janus
szdxc
Janus
6,663
360
0
1,130
8,387
2,382
0
6,205
2,157
54,538
0
L
Thanatos
добый
Thanatos
6,216
1,298
0
11,994
18,146
6,372
0
9,861
8,210
0
54,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,021
Gold Earned
61,674
514
Minions Killed
613
0
Camps Cleared
0
1,889,179
Distance Traveled
2,092,203
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,437
497
156
7
0
412,131
3
W
Ao Kuang
13,956
665
136
6
0
449,527
3
W
Kumbhakarna
10,060
479
9
0
0
424,279
11
W
Rama
12,183
580
152
7
0
356,240
2
L
Cupid
10,039
478
112
5
0
345,531
4
L
Artio
8,567
408
22
1
0
366,993
6
W
Guan Yu
11,751
560
122
6
0
457,687
2
W
Aphrodite
13,724
654
194
9
0
404,470
5
L
Janus
10,045
478
124
6
0
358,360
7
L
Thanatos
8,933
425
100
5
0
406,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role