Player Matchup

Apollo
Apollo
Dzarmuna
Apollo
Level 67
God Stats
2W - 4L
1,269 SR
Queue Stats
95W - 101L
1,394 Elo+
Solo
Chronos
Chronos
Punzon
Chronos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
RVAUprising
Sobek
Level 97
God Stats
1W - 2L
1,778 SR
Queue Stats
53W - 60L
1,475 Elo+
Solo
Tiamat
Tiamat
SamusAlpha7
Tiamat
Level 59
God Stats
19W - 17L
1,412 SR
Queue Stats
163W - 150L
1,477 Elo+
Solo
Thor
Thor
shadowsamur
Thor
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,332 Elo+
Solo
Team Averages
Level 86
1,492 SR
1,436 Elo+

VS

Team Averages
Level 83
1,522 SR
1,434 Elo+
Tiamat
Tiamat
DeadBodyman12
Tiamat
Level 84
God Stats
6W - 8L
1,500 SR
Queue Stats
43W - 44L
1,448 Elo+
Solo
Fafnir
Fafnir
LastTriumvir
Fafnir
Level 126
God Stats
13W - 8L
1,552 SR
Queue Stats
247W - 241L
1,342 Elo+
Solo
Chang'e
Chang'e
Nimeman22
Chang'e
Level 61
God Stats
11W - 8L
1,507 SR
Queue Stats
439W - 504L
1,381 Elo+
Solo
Rama
Rama
ubybubby
Rama
Level 82
God Stats
5W - 4L
1,500 SR
Queue Stats
286W - 267L
1,534 Elo+
Party 1
Scylla
Scylla
vCask
Scylla
Level 64
God Stats
69W - 56L
1,549 SR
Queue Stats
950W - 872L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dzarmuna
Apollo
13
4 / 2 / 5
7,861
491
9,053
10,984
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Punzon
Chronos
17
3 / 3 / 1
9,626
602
5,630
11,232
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 1 / 5
7,953
497
7,071
13,437
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
13
2 / 5 / 1
7,697
481
6,927
9,432
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 0
6,927
433
1,946
5,166
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,379
461
2,905
9,563
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
12
0 / 4 / 5
7,997
500
7,173
13,512
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Nimeman22
Chang'e
16
5 / 0 / 0
9,282
580
5,113
7,223
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
3 / 4 / 1
7,653
478
8,988
13,020
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
vCask
Scylla
15
3 / 3 / 2
8,836
552
6,926
6,739
2,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
11
12
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
Apollo
Dzarmuna
Apollo
4
2
5
3.25
W
Fafnir
0
4
5
0.63
W
Chang'e
Nimeman22
Chang'e
5
0
0
5
L
Chronos
Punzon
Chronos
3
3
1
1.17
L
3
1
5
5.5
L
Tiamat
2
5
1
0.5
L
3
1
0
3
W
Rama
3
4
1
0.88
W
Scylla
vCask
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
31,105
50,251
Taken
50,057
24,269
Mitigated
24,008
19,361
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,905
207
0
3,562
9,563
5,409
112
1,655
7,776
42,620
0
L
Apollo
Dzarmuna
Apollo
9,053
5,959
0
3,795
10,984
3,544
737
3,429
7,555
0
44,133
W
Fafnir
7,173
1,439
0
4,230
13,512
9,986
130
5,170
8,218
19,734
0
W
Chang'e
Nimeman22
Chang'e
5,113
303
280
4,877
7,223
2,496
704
3,302
3,565
55,029
0
L
Chronos
Punzon
Chronos
5,630
726
0
4,212
11,232
3,966
2,088
6,222
4,577
66,214
0
L
7,071
1,025
0
6,009
13,437
10,340
231
5,237
8,114
27,089
0
L
Tiamat
6,927
621
0
2,864
9,432
4,952
0
5,073
4,125
48,149
0
L
1,946
473
0
2,481
5,166
1,467
0
1,403
3,763
0
22,994
W
Rama
8,988
7,052
0
6,129
13,020
3,863
1,190
3,931
9,035
0
44,839
W
Scylla
vCask
Scylla
6,926
514
0
1,887
6,739
2,254
678
4,514
1,835
48,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
41,147
392
Minions Killed
408
0
Camps Cleared
0
1,328,874
Distance Traveled
1,497,972
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,379
461
87
5
0
297,708
1
L
Apollo
7,861
491
82
5
0
291,917
0
W
Fafnir
7,997
500
25
2
0
311,728
5
W
Chang'e
9,282
580
106
7
0
347,296
5
L
Chronos
9,626
602
136
9
0
262,187
3
L
Sobek
7,953
497
34
2
0
308,498
1
L
Tiamat
7,697
481
92
6
0
286,563
0
L
Thor
6,927
433
48
3
0
179,709
5
W
Rama
7,653
478
80
5
0
267,149
0
W
Scylla
8,836
552
110
7
0
274,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role