Player Matchup

Arachne
Arachne
AggroAnarchy
Arachne
Level 14
God Stats
2W - 1L
1,839 SR
Queue Stats
16W - 9L
1,635 Elo+
Party 2
Ymir
Ymir
C9SMITE
Ymir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,406 Elo+
Solo
Neith
Neith
Cleanishbot
Neith
Level 24
God Stats
14W - 13L
1,332 SR
Queue Stats
127W - 125L
1,329 Elo+
Party 2
Tiamat
Tiamat
Sebeistor
Tiamat
Level 17
God Stats
6W - 3L
1,642 SR
Queue Stats
46W - 23L
1,698 Elo+
Party 2
Guan Yu
Guan Yu
canabananafanta
Guan Yu
Level 17
God Stats
23W - 18L
1,775 SR
Queue Stats
55W - 35L
1,718 Elo+
Party 2
Team Averages
Level 19
1,618 SR
1,557 Elo+

VS

Team Averages
Level 23
1,597 SR
1,467 Elo+
Cupid
Cupid
Mucerp
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,684 Elo+
Solo
Terra
Terra
WALATAPE
Terra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 30L
1,537 Elo+
Solo
Hachiman
Hachiman
ddfluffy2
Hachiman
Level 23
God Stats
0W - 1L
1,795 SR
Queue Stats
13W - 11L
1,311 Elo+
Party 1
Nu Wa
Nu Wa
djhouse
Nu Wa
Level 27
God Stats
7W - 5L
1,692 SR
Queue Stats
152W - 144L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
iZiva
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AggroAnarchy
Arachne
19
8 / 5 / 10
12,764
555
13,059
27,016
10,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
C9SMITE
Ymir
17
5 / 6 / 5
11,681
508
8,257
17,697
15,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 1 / 12
11,149
485
6,987
8,418
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Sebeistor
Tiamat
20
7 / 3 / 15
13,477
586
24,585
15,383
10,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 1 / 7
13,963
607
19,081
19,980
24,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mucerp
Cupid
17
0 / 6 / 3
10,361
450
7,217
17,550
5,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
WALATAPE
Terra
14
3 / 3 / 8
9,966
433
10,169
22,570
18,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
ddfluffy2
Hachiman
17
5 / 7 / 3
10,680
464
11,330
19,087
6,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
djhouse
Nu Wa
18
4 / 8 / 3
10,925
475
18,740
14,611
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
iZiva
Ratatoskr
15
3 / 11 / 3
9,971
434
9,808
22,745
14,074
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
35
Kills
15
16
Deaths
35
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
AggroAnarchy
Arachne
8
5
10
2.6
W
Ymir
C9SMITE
Ymir
5
6
5
1.25
W
5
1
12
11
L
Cupid
Mucerp
Cupid
0
6
3
0.25
W
Tiamat
Sebeistor
Tiamat
7
3
15
4.83
L
Terra
WALATAPE
Terra
3
3
8
2.33
W
10
1
7
13.5
L
Hachiman
ddfluffy2
Hachiman
5
7
3
0.93
L
Nu Wa
djhouse
Nu Wa
4
8
3
0.69
L
Ratatoskr
iZiva
Ratatoskr
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,969
Damage
57,264
88,494
Taken
96,563
64,347
Mitigated
49,633
37,333
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AggroAnarchy
Arachne
13,059
10,186
0
12,693
27,016
10,785
1,207
8,035
18,981
0
89,699
W
Ymir
C9SMITE
Ymir
8,257
641
1,323
1,179
17,697
15,872
670
5,704
11,993
55,113
0
W
6,987
4,382
0
2,709
8,418
2,670
3,289
4,327
4,091
0
32,878
L
Cupid
Mucerp
Cupid
7,217
3,958
177
4,319
17,550
5,753
972
6,173
11,149
0
66,188
W
Tiamat
Sebeistor
Tiamat
24,585
873
0
5,248
15,383
10,908
2,192
7,146
8,237
93,343
0
L
Terra
WALATAPE
Terra
10,169
1,295
1,700
4,961
22,570
18,061
0
10,409
11,859
36,761
0
W
19,081
1,180
4,119
10,062
19,980
24,112
962
3,697
16,283
21,134
76,588
L
Hachiman
ddfluffy2
Hachiman
11,330
6,158
0
6,071
19,087
6,333
0
7,797
11,093
0
72,765
L
Nu Wa
djhouse
Nu Wa
18,740
1,544
0
1,866
14,611
5,412
590
4,172
10,167
84,664
0
L
Ratatoskr
iZiva
Ratatoskr
9,808
2,200
526
5,407
22,745
14,074
0
7,152
15,417
0
68,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,034
Gold Earned
51,903
569
Minions Killed
579
0
Camps Cleared
0
2,261,517
Distance Traveled
1,942,874
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,764
555
111
5
0
497,913
4
W
Ymir
11,681
508
91
4
0
446,024
0
W
Neith
11,149
485
52
2
0
412,442
8
L
Cupid
10,361
450
134
6
0
334,455
1
W
Tiamat
13,477
586
144
6
0
468,535
9
L
Terra
9,966
433
49
2
0
466,388
2
W
Guan Yu
13,963
607
171
7
0
436,603
3
L
Hachiman
10,680
464
123
5
0
356,364
5
L
Nu Wa
10,925
475
141
6
0
367,639
4
L
Ratatoskr
9,971
434
132
6
0
418,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role