Player Matchup

Fenrir
Fenrir
CaptainShadow-YT
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,284 Elo+
Party 1
Olorun
Olorun
Elijah1225
Olorun
Level 12
God Stats
3W - 6L
1,228 SR
Queue Stats
8W - 22L
1,138 Elo+
Solo
Discordia
Discordia
Jdnsch
Discordia
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,308 Elo+
Solo
Cthulhu
Cthulhu
SuucComS
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,299 Elo+
Solo
Tiamat
Tiamat
dinoama
Tiamat
Level 7
God Stats
23W - 28L
1,417 SR
Queue Stats
58W - 73L
1,329 Elo+
Party 1
Team Averages
Level 11
1,429 SR
1,271 Elo+

VS

Team Averages
Level 15
1,459 SR
1,332 Elo+
Jormungandr
Jormungandr
Baka_Lord20
Jormungandr
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
82W - 104L
1,295 Elo+
Party 2
Anubis
Anubis
Eyemori
Anubis
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
462W - 493L
1,342 Elo+
Party 2
Freya
Freya
PurpleShock554
Freya
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 43L
1,334 Elo+
Solo
Medusa
Medusa
SmurfsRus9185
Medusa
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 70L
1,398 Elo+
Solo
Neith
Neith
ZangetsuSuigetsu
Neith
Level 14
God Stats
27W - 23L
1,296 SR
Queue Stats
57W - 55L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 12 / 6
13,798
986
17,166
34,457
19,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
Elijah1225
Olorun
16
0 / 4 / 0
10,690
764
84
8,342
2,820
Discordia
Jdnsch
Discordia
20
2 / 3 / 12
13,339
953
14,717
12,498
4,863
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SuucComS
Cthulhu
18
1 / 13 / 8
12,456
890
14,297
37,730
22,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
dinoama
Tiamat
20
7 / 7 / 6
14,088
1,006
27,607
23,911
23,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baka_Lord20
Jormungandr
20
1 / 4 / 18
12,615
901
10,439
15,107
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Eyemori
Anubis
20
8 / 5 / 20
14,849
1,061
28,126
21,590
10,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 4 / 6
11,769
841
5,730
13,686
5,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 1 / 18
14,746
1,053
25,828
17,536
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
18 / 2 / 12
17,088
1,221
34,508
12,284
4,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
112
16
Kills
38
39
Deaths
16
32
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Baka_Lord20
Jormungandr
1
4
18
2.5
L
6
12
6
0.75
L
Olorun
Elijah1225
Olorun
0
4
0
0
W
Anubis
Eyemori
Anubis
8
5
20
3.6
L
Discordia
Jdnsch
Discordia
2
3
12
2.67
W
3
4
6
1.5
W
8
1
18
17
L
Cthulhu
SuucComS
Cthulhu
1
13
8
0.38
W
18
2
12
12
L
Tiamat
dinoama
Tiamat
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,871
Damage
104,631
116,938
Taken
80,203
73,550
Mitigated
39,932
8,170
Healing
22,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Baka_Lord20
Jormungandr
10,439
2,642
0
341
15,107
12,188
0
10,904
4,153
22,902
0
L
17,166
4,773
0
2,206
34,457
19,540
0
16,360
18,022
0
29,999
L
Olorun
Elijah1225
Olorun
84
84
0
0
8,342
2,820
0
2,058
6,259
6,464
0
W
Anubis
Eyemori
Anubis
28,126
3,917
0
10,104
21,590
10,719
0
13,231
8,359
52,687
0
L
Discordia
Jdnsch
Discordia
14,717
2,097
0
768
12,498
4,863
0
5,427
7,046
42,679
0
W
5,730
2,201
0
1,086
13,686
5,769
0
9,876
3,810
12,479
0
W
25,828
17,712
0
5,018
17,536
6,489
0
12,182
5,354
0
41,006
L
Cthulhu
SuucComS
Cthulhu
14,297
1,629
584
1,947
37,730
22,928
0
12,510
25,050
36,289
0
W
34,508
21,618
282
5,365
12,284
4,767
0
10,462
1,822
0
70,984
L
Tiamat
dinoama
Tiamat
27,607
3,990
0
2,665
23,911
23,399
0
7,540
16,266
53,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,371
Gold Earned
71,067
177
Minions Killed
246
8
Camps Cleared
1
1,124,208
Distance Traveled
1,009,637
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,615
901
21
2
0
178,166
1
L
Fenrir
13,798
986
14
1
2
272,911
0
L
Olorun
10,690
764
8
1
4
140,767
3
W
Anubis
14,849
1,061
76
5
0
184,063
0
L
Discordia
13,339
953
63
5
0
226,300
0
W
Freya
11,769
841
8
1
0
138,990
0
W
Medusa
14,746
1,053
44
3
1
274,854
0
L
Cthulhu
12,456
890
34
2
0
210,961
0
W
Neith
17,088
1,221
97
7
0
233,564
0
L
Tiamat
14,088
1,006
58
4
2
273,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role