Player Matchup

Artio
Artio
 
Artio
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Battle_Lord_13
Cerberus
Level 29
God Stats
21W - 18L
1,557 SR
Queue Stats
61W - 70L
1,469 Elo+
Party 1
Anhur
Anhur
JonnyThud
Anhur
Level 47
God Stats
11W - 11L
1,501 SR
Queue Stats
312W - 329L
1,458 Elo+
Party 1
Da Ji
Da Ji
The_Wendigo_1001
Da Ji
Level 61
God Stats
188W - 144L
1,499 SR
Queue Stats
496W - 491L
1,441 Elo+
Party 1
Sol
Sol
vini347
Sol
Level 42
God Stats
6W - 5L
1,919 SR
Queue Stats
49W - 54L
1,450 Elo+
Party 2
Team Averages
Level 45
1,595 SR
1,464 Elo+

VS

Team Averages
Level 67
1,608 SR
1,507 Elo+
Baron Samedi
Baron Samedi
DeathByBeat
Baron Samedi
Level 44
God Stats
3W - 1L
1,721 SR
Queue Stats
84W - 90L
1,447 Elo+
Solo
Apollo
Apollo
ForsakenMonk69
Apollo
Level 81
God Stats
2W - 3L
1,483 SR
Queue Stats
368W - 337L
1,532 Elo+
Solo
Jormungandr
Jormungandr
Paper3101
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,503 Elo+
Solo
Guan Yu
Guan Yu
eMkxuF
Guan Yu
Level 122
God Stats
17W - 9L
1,877 SR
Queue Stats
354W - 312L
1,527 Elo+
Party 3
Mulan
Mulan
motts sauce VI
Mulan
Level 41
God Stats
40W - 46L
1,458 SR
Queue Stats
1,285W - 1,196L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 0 / 4
5,971
597
3,966
8,874
3,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
11
0 / 0 / 0
5,813
581
4,332
7,510
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
JonnyThud
Anhur
10
2 / 2 / 4
5,511
551
5,334
6,101
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 2 / 0
7,172
717
5,936
6,533
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
12
1 / 1 / 3
6,842
684
4,441
6,161
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathByBeat
Baron Samedi
10
0 / 3 / 2
5,637
564
3,580
5,742
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 1
4,791
479
3,754
5,158
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Paper3101
Jormungandr
8
0 / 3 / 2
5,175
518
4,846
8,389
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
eMkxuF
Guan Yu
10
0 / 1 / 1
5,728
573
4,651
9,236
4,444
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
5 / 3 / 0
6,418
642
4,824
7,150
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
5
5
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
4
4
W
Cerberus
0
0
0
0
L
Baron Samedi
DeathByBeat
Baron Samedi
0
3
2
0.33
L
0
3
1
0.17
W
Anhur
JonnyThud
Anhur
2
2
4
2
L
Jormungandr
Paper3101
Jormungandr
0
3
2
0.33
W
8
2
0
4
L
Guan Yu
eMkxuF
Guan Yu
0
1
1
0.5
L
5
3
0
1.67
W
Sol
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
21,655
35,179
Taken
35,675
12,730
Mitigated
13,741
15,626
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,966
356
754
4,494
8,874
3,069
0
3,017
5,857
17,376
0
W
Cerberus
4,332
527
0
4,225
7,510
4,042
369
0
7,510
35,670
0
L
Baron Samedi
DeathByBeat
Baron Samedi
3,580
175
124
1,890
5,742
2,040
0
3,184
2,558
24,079
0
L
3,754
1,736
222
792
5,158
1,856
0
1,438
3,720
0
22,015
W
Anhur
JonnyThud
Anhur
5,334
2,864
0
1,553
6,101
1,628
0
1,793
4,308
0
24,771
L
Jormungandr
Paper3101
Jormungandr
4,846
1,691
0
2,288
8,389
2,486
0
2,254
6,135
20,831
0
W
5,936
2,493
0
637
6,533
2,185
0
816
5,643
0
34,495
L
Guan Yu
eMkxuF
Guan Yu
4,651
1,179
0
1,729
9,236
4,444
0
4,007
4,904
0
30,208
L
4,824
1,301
0
1,357
7,150
2,915
0
1,531
5,619
0
27,288
W
Sol
4,441
1,229
0
3,963
6,161
1,806
904
2,488
3,435
40,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
27,749
314
Minions Killed
251
0
Camps Cleared
0
970,355
Distance Traveled
972,926
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,971
597
27
3
0
206,632
3
W
Cerberus
5,813
581
95
10
0
185,637
0
L
Baron Samedi
5,637
564
50
5
0
188,095
4
L
Apollo
4,791
479
52
5
0
172,419
2
W
Anhur
5,511
551
43
4
0
181,582
3
L
Jormungandr
5,175
518
25
3
0
197,347
1
W
Da Ji
7,172
717
59
6
0
221,549
1
L
Guan Yu
5,728
573
61
6
0
181,890
0
L
Mulan
6,418
642
63
6
0
233,175
1
W
Sol
6,842
684
90
9
0
174,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role