Player Matchup

Poseidon
Poseidon
KILLER_PR_BOI
Poseidon
Level 18
God Stats
7W - 10L
1,418 SR
Queue Stats
26W - 23L
1,343 Elo+
Solo
King Arthur
King Arthur
KeefLuNgS
King Arthur
Level 15
God Stats
1W - 4L
1,183 SR
Queue Stats
38W - 43L
1,313 Elo+
Solo
Fenrir
Fenrir
Vein_Maluco
Fenrir
Level 12
God Stats
3W - 1L
1,861 SR
Queue Stats
11W - 15L
1,347 Elo+
Party 2
Bellona
Bellona
Xx_JaozinhoP_xX
Bellona
Level 14
God Stats
12W - 10L
1,554 SR
Queue Stats
14W - 14L
1,386 Elo+
Party 2
Artemis
Artemis
hiwsi
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,376 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,353 Elo+

VS

Team Averages
Level 25
1,547 SR
1,400 Elo+
Izanami
Izanami
Aryan XCVI
Izanami
Level 29
God Stats
164W - 94L
1,660 SR
Queue Stats
381W - 363L
1,435 Elo+
Solo
Anubis
Anubis
Cannius66
Anubis
Level 28
God Stats
8W - 4L
1,627 SR
Queue Stats
190W - 206L
1,458 Elo+
Party 1
Arachne
Arachne
GaLAxXyY-_23
Arachne
Level 25
God Stats
3W - 4L
1,355 SR
Queue Stats
65W - 77L
1,359 Elo+
Party 1
Amaterasu
Amaterasu
IONKNOWJAY
Amaterasu
Level 19
God Stats
18W - 28L
1,373 SR
Queue Stats
134W - 148L
1,270 Elo+
Solo
Danzaburou
Danzaburou
xqEazy__
Danzaburou
Level 26
God Stats
50W - 37L
1,718 SR
Queue Stats
256W - 266L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KILLER_PR_BOI
Poseidon
19
9 / 10 / 0
12,964
519
16,469
16,540
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
KeefLuNgS
King Arthur
17
3 / 9 / 4
10,696
428
9,903
23,110
22,371
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
13
1 / 12 / 5
9,761
390
6,359
25,330
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 12 / 4
9,896
396
9,329
27,119
16,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
hiwsi
Artemis
17
2 / 5 / 2
10,780
431
9,706
12,951
4,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aryan XCVI
Izanami
20
3 / 1 / 5
14,346
574
7,267
19,669
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Cannius66
Anubis
20
3 / 6 / 12
13,998
560
9,428
17,658
8,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
GaLAxXyY-_23
Arachne
20
16 / 6 / 14
15,032
601
25,380
23,944
12,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
IONKNOWJAY
Amaterasu
20
4 / 3 / 6
13,900
556
7,076
15,297
11,081
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
xqEazy__
Danzaburou
20
21 / 0 / 11
16,955
678
32,141
19,804
9,234
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
16
Kills
47
48
Deaths
16
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aryan XCVI
Izanami
3
1
5
5.5
W
Anubis
Cannius66
Anubis
3
6
12
1.5
W
Arachne
GaLAxXyY-_23
Arachne
16
6
14
3.83
W
Amaterasu
IONKNOWJAY
Amaterasu
4
3
6
2.33
L
Poseidon
KILLER_PR_BOI
Poseidon
9
10
0
0.9
L
King Arthur
KeefLuNgS
King Arthur
3
9
4
0.56
L
Fenrir
1
12
5
0.29
L
1
12
4
0.25
L
Artemis
hiwsi
Artemis
2
5
2
0.6
W
Danzaburou
xqEazy__
Danzaburou
21
0
11
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,766
Damage
81,292
105,050
Taken
96,372
60,950
Mitigated
49,287
12,194
Healing
38,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aryan XCVI
Izanami
7,267
5,834
0
11,653
19,669
8,151
8,207
1,491
18,178
0
137,215
W
Anubis
Cannius66
Anubis
9,428
1,473
0
7,655
17,658
8,359
1,704
4,774
12,884
83,265
0
W
Arachne
GaLAxXyY-_23
Arachne
25,380
18,543
0
4,820
23,944
12,462
116
5,429
18,515
0
96,073
W
Amaterasu
IONKNOWJAY
Amaterasu
7,076
3,532
0
2,382
15,297
11,081
787
3,742
11,555
0
64,983
L
Poseidon
KILLER_PR_BOI
Poseidon
16,469
2,704
0
1,629
16,540
4,716
276
3,196
12,956
78,777
0
L
King Arthur
KeefLuNgS
King Arthur
9,903
2,112
0
1,731
23,110
22,371
210
3,383
19,647
819
47,793
L
Fenrir
6,359
1,766
0
3,348
25,330
12,760
0
2,086
23,128
0
34,766
L
9,329
2,700
0
3,591
27,119
16,349
0
139
26,940
0
63,779
L
Artemis
hiwsi
Artemis
9,706
2,532
223
1,672
12,951
4,754
102
0
12,951
0
44,631
W
Danzaburou
xqEazy__
Danzaburou
32,141
19,539
443
12,038
19,804
9,234
5,606
2,717
17,087
0
111,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,097
Gold Earned
74,231
415
Minions Killed
648
0
Camps Cleared
0
1,959,437
Distance Traveled
2,306,893
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,346
574
176
7
0
455,660
3
W
Anubis
13,998
560
135
5
0
429,182
3
W
Arachne
15,032
601
95
4
0
493,339
1
W
Amaterasu
13,900
556
123
5
0
461,025
0
L
Poseidon
12,964
519
119
5
0
378,612
3
L
King Arthur
10,696
428
66
3
0
369,701
1
L
Fenrir
9,761
390
56
2
0
371,140
1
L
Bellona
9,896
396
86
3
0
431,570
0
L
Artemis
10,780
431
88
4
0
408,414
5
W
Danzaburou
16,955
678
119
5
0
467,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role