Player Matchup

Nox
Nox
BylethGod
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
TheBombDotCom33
Cupid
Level 95
God Stats
38W - 28L
1,604 SR
Queue Stats
52W - 49L
1,555 Elo+
Solo
Nemesis
Nemesis
iRu Ryomen
Nemesis
Level 89
God Stats
1W - 1L
1,780 SR
Queue Stats
10W - 7L
1,634 Elo+
Party 1
Ares
Ares
rorules97
Ares
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
279W - 268L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
ßäŕöň
Cu Chulainn
Level 108
God Stats
41W - 45L
1,574 SR
Queue Stats
114W - 130L
1,448 Elo+
Party 1
Team Averages
Level 115
1,592 SR
1,535 Elo+

VS

Team Averages
Level 103
1,567 SR
1,553 Elo+
Anubis
Anubis
DaDarkNite2007
Anubis
Level 105
God Stats
9W - 7L
1,297 SR
Queue Stats
538W - 501L
1,543 Elo+
Party 2
King Arthur
King Arthur
Gsgt Reaper4578
King Arthur
Level 99
God Stats
34W - 34L
1,361 SR
Queue Stats
744W - 712L
1,507 Elo+
Party 2
Medusa
Medusa
II Almondz II
Medusa
Level 104
God Stats
4W - 1L
1,653 SR
Queue Stats
16W - 8L
1,624 Elo+
Solo
Ymir
Ymir
Once_And_Then
Ymir
Level 66
God Stats
71W - 41L
1,764 SR
Queue Stats
145W - 165L
1,531 Elo+
Solo
Hou Yi
Hou Yi
djdannyboylol
Hou Yi
Level 141
God Stats
2W - 0L
1,760 SR
Queue Stats
48W - 38L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,361
465
7,210
9,390
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 3 / 1
9,883
549
9,546
11,029
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
iRu Ryomen
Nemesis
13
2 / 4 / 3
8,586
477
6,796
15,482
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
12
2 / 5 / 4
8,273
460
5,744
17,885
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
ßäŕöň
Cu Chulainn
16
1 / 8 / 2
10,033
557
6,519
17,532
8,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 10
10,335
574
10,349
11,799
6,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Gsgt Reaper4578
King Arthur
18
7 / 3 / 2
10,886
605
13,682
14,036
16,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 1 / 5
9,457
525
11,739
9,298
3,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 5
9,296
516
7,925
14,522
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 2 / 1
9,620
534
7,930
9,253
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
25
25
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
4
1
10
9
W
King Arthur
Gsgt Reaper4578
King Arthur
7
3
2
2.67
W
6
1
5
8.5
W
3
4
5
1.38
L
5
3
1
1.83
W
5
2
1
2.75
L
Nemesis
iRu Ryomen
Nemesis
2
4
3
0.88
L
Ares
2
5
4
0.8
L
Cu Chulainn
ßäŕöň
Cu Chulainn
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,815
Damage
51,625
71,318
Taken
58,908
31,860
Mitigated
40,787
17,025
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,210
1,097
0
1,740
9,390
3,087
0
3,365
6,025
49,629
0
W
10,349
222
0
6,754
11,799
6,797
1,281
4,549
6,964
68,424
0
W
King Arthur
Gsgt Reaper4578
King Arthur
13,682
2,165
0
2,407
14,036
16,144
0
419
13,591
0
85,541
W
11,739
3,777
462
513
9,298
3,395
2,735
2,376
6,835
0
61,471
W
7,925
2,270
0
1,255
14,522
11,217
400
3,831
10,552
42,634
0
L
9,546
5,479
786
2,240
11,029
3,404
0
4,033
6,996
0
71,611
W
7,930
4,174
0
3,492
9,253
3,234
287
1,241
8,012
0
62,917
L
Nemesis
iRu Ryomen
Nemesis
6,796
2,371
0
5,146
15,482
5,455
0
2,331
13,151
0
37,715
L
Ares
5,744
485
0
2,030
17,885
11,465
0
5,954
11,931
29,059
0
L
Cu Chulainn
ßäŕöň
Cu Chulainn
6,519
2,120
0
5,083
17,532
8,449
920
2,591
14,879
0
57,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,136
Gold Earned
49,594
473
Minions Killed
591
0
Camps Cleared
0
1,666,950
Distance Traveled
1,645,230
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,361
465
102
6
0
338,235
3
W
Anubis
10,335
574
135
8
0
314,031
3
W
King Arthur
10,886
605
163
9
0
342,141
2
W
Medusa
9,457
525
104
6
0
349,362
1
W
Ymir
9,296
516
56
3
0
332,791
3
L
Cupid
9,883
549
138
8
0
312,508
5
W
Hou Yi
9,620
534
133
7
0
306,905
2
L
Nemesis
8,586
477
60
3
0
381,425
0
L
Ares
8,273
460
38
2
0
353,598
3
L
Cu Chulainn
10,033
557
135
8
0
281,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role