Player Matchup

Ymir
Ymir
medukrin
Ymir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,496 Elo+
Party 2
Scylla
Scylla
xRyuzaki98
Scylla
Level 149
God Stats
4W - 5L
1,385 SR
Queue Stats
48W - 41L
1,518 Elo+
Solo
Thanatos
Thanatos
zenpancake
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,506 Elo+
Party 2
Team Averages
Level 140
1,462 SR
1,507 Elo+

VS

Team Averages
Level 81
1,720 SR
1,532 Elo+
Discordia
Discordia
DavidSanGig
Discordia
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,504 Elo+
Party 1
Yemoja
Yemoja
IsmaelGum19
Yemoja
Level 28
God Stats
4W - 0L
1,923 SR
Queue Stats
23W - 16L
1,553 Elo+
Party 1
Fenrir
Fenrir
ItzSumo
Fenrir
Level 113
God Stats
2W - 0L
1,737 SR
Queue Stats
81W - 70L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
8 / 8 / 11
17,820
685
22,358
35,511
56,101
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
xRyuzaki98
Scylla
20
3 / 10 / 9
16,394
631
20,041
22,738
9,269
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
zenpancake
Thanatos
20
11 / 13 / 5
19,090
734
21,711
26,890
13,944
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DavidSanGig
Discordia
20
10 / 7 / 15
18,812
724
28,491
22,641
10,354
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
20
6 / 3 / 21
18,766
722
11,080
22,381
32,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
ItzSumo
Fenrir
20
15 / 12 / 10
19,551
752
27,387
34,668
19,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
77
22
Kills
31
31
Deaths
22
25
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Discordia
DavidSanGig
Discordia
10
7
15
2.5
W
Yemoja
6
3
21
5.5
W
Fenrir
ItzSumo
Fenrir
15
12
10
1.67
L
Ymir
8
8
11
1.69
L
Scylla
xRyuzaki98
Scylla
3
10
9
0.75
L
Thanatos
zenpancake
Thanatos
11
13
5
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,110
Damage
66,958
85,139
Taken
79,690
79,314
Mitigated
62,128
21,152
Healing
21,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DavidSanGig
Discordia
28,491
1,195
0
1,628
22,641
10,354
217
11,499
10,832
101,362
0
W
Yemoja
11,080
2,525
8,438
4,950
22,381
32,631
356
12,445
9,528
52,653
0
W
Fenrir
ItzSumo
Fenrir
27,387
7,235
0
6,449
34,668
19,143
3,399
17,636
16,586
0
112,634
L
Ymir
22,358
2,179
0
240
35,511
56,101
318
16,345
19,166
58,025
0
L
Scylla
xRyuzaki98
Scylla
20,041
1,244
0
7,132
22,738
9,269
617
8,794
13,944
92,628
0
L
Thanatos
zenpancake
Thanatos
21,711
5,981
0
13,780
26,890
13,944
2,960
14,536
12,354
0
95,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,304
Gold Earned
57,129
259
Minions Killed
250
0
Camps Cleared
0
1,297,833
Distance Traveled
1,265,859
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
18,812
724
107
4
0
429,583
2
W
Yemoja
18,766
722
49
2
0
428,606
1
W
Fenrir
19,551
752
94
4
0
407,670
4
L
Ymir
17,820
685
48
2
0
439,690
2
L
Scylla
16,394
631
132
5
0
418,971
7
L
Thanatos
19,090
734
79
3
0
439,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role