Player Matchup

Achilles
Achilles
Kel_karasu
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 96L
1,422 Elo+
Party 1
Apollo
Apollo
LongJohn222
Apollo
Level 29
God Stats
2W - 1L
1,202 SR
Queue Stats
19W - 20L
1,618 Elo+
Solo
Olorun
Olorun
Taichimaru210
Olorun
Level 38
God Stats
12W - 12L
1,740 SR
Queue Stats
133W - 221L
1,322 Elo+
Party 1
Ganesha
Ganesha
WillDaBeast574
Ganesha
Level 27
God Stats
97W - 113L
1,449 SR
Queue Stats
119W - 150L
1,366 Elo+
Party 1
Hel
Hel
XedrekKreed
Hel
Level 28
God Stats
22W - 21L
1,645 SR
Queue Stats
86W - 77L
1,586 Elo+
Solo
Team Averages
Level 30
1,507 SR
1,463 Elo+

VS

Team Averages
Level 15
1,479 SR
1,595 Elo+
Bastet
Bastet
FuzenHua
Bastet
Level 28
God Stats
73W - 71L
1,572 SR
Queue Stats
502W - 492L
1,618 Elo+
Solo
Hachiman
Hachiman
LucasMarco4701
Hachiman
Level 6
God Stats
5W - 4L
1,484 SR
Queue Stats
45W - 45L
1,674 Elo+
Party 2
Khepri
Khepri
aVidR99
Khepri
Level 28
God Stats
0W - 1L
1,441 SR
Queue Stats
41W - 36L
1,564 Elo+
Party 2
Ra
Ra
dippitydab
Ra
Level 9
God Stats
36W - 34L
1,397 SR
Queue Stats
346W - 390L
1,583 Elo+
Solo
Kukulkan
Kukulkan
slajdzinhooo
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kel_karasu
Achilles
12
1 / 1 / 4
6,371
1,062
4,530
5,548
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
13
8 / 0 / 3
8,317
1,386
10,782
4,697
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 4
6,350
1,058
1,739
75
28
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
0 / 2 / 11
6,632
1,105
6,267
6,628
3,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 10
7,565
1,261
6,769
4,279
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

387

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FuzenHua
Bastet
12
4 / 4 / 0
7,098
1,183
5,868
7,201
2,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
12
0 / 2 / 3
6,233
1,039
4,329
9,101
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
aVidR99
Khepri
11
0 / 4 / 3
6,469
1,078
3,455
11,372
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 1 / 3
6,257
1,043
2,848
5,405
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
slajdzinhooo
Kukulkan
9
0 / 2 / 0
5,432
905
418
1,307
350
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
13
Kills
4
4
Deaths
13
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
FuzenHua
Bastet
4
4
0
1
W
Achilles
Kel_karasu
Achilles
1
1
4
3
W
Apollo
8
0
3
9.5
L
Hachiman
0
2
3
0.75
W
1
0
4
3
W
0
2
11
2.75
W
3
1
10
8
L
Khepri
aVidR99
Khepri
0
4
3
0.38
L
0
1
3
1.5
L
Kukulkan
slajdzinhooo
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,087
Damage
16,918
21,227
Taken
34,386
10,392
Mitigated
17,069
7,066
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
FuzenHua
Bastet
5,868
1,278
0
0
7,201
2,410
0
4,145
3,031
0
9,121
W
Achilles
Kel_karasu
Achilles
4,530
1,620
0
585
5,548
3,458
0
1,108
4,290
0
15,044
W
Apollo
10,782
7,546
0
2,454
4,697
1,750
0
1,833
2,814
0
25,287
L
Hachiman
4,329
3,238
0
1,439
9,101
2,979
0
2,499
6,552
0
13,579
W
1,739
117
215
5
75
28
0
0
75
5,853
0
W
6,267
178
0
0
6,628
3,588
0
2,075
4,478
10,857
0
W
6,769
1,221
2,231
1,576
4,279
1,568
0
1,355
2,849
22,714
0
L
Khepri
aVidR99
Khepri
3,455
164
270
1,304
11,372
8,850
0
5,242
6,027
14,290
0
L
2,848
741
151
328
5,405
2,480
0
2,472
2,883
14,512
0
L
Kukulkan
slajdzinhooo
Kukulkan
418
120
0
0
1,307
350
0
417
865
1,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
31,489
116
Minions Killed
83
5
Camps Cleared
3
540,807
Distance Traveled
434,368
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,098
1,183
10
2
1
128,645
0
W
Achilles
6,371
1,062
26
4
1
128,529
0
W
Apollo
8,317
1,386
41
7
2
114,610
0
L
Hachiman
6,233
1,039
24
4
0
104,074
0
W
Olorun
6,350
1,058
12
2
1
76,982
0
W
Ganesha
6,632
1,105
0
0
0
111,453
2
W
Hel
7,565
1,261
37
6
1
109,233
0
L
Khepri
6,469
1,078
17
3
2
89,491
0
L
Ra
6,257
1,043
28
5
0
93,282
0
L
Kukulkan
5,432
905
4
1
0
18,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role