Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ILikеTurtles
Ah Muzen Cab
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 12L
1,895 Elo+
Party 1
Terra
Terra
Malkath
Terra
Level 63
God Stats
2W - 1L
1,593 SR
Queue Stats
274W - 152L
1,686 Elo+
Party 1
Nu Wa
Nu Wa
Nastyloll
Nu Wa
Level 23
God Stats
8W - 8L
1,743 SR
Queue Stats
120W - 91L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
Nr24KobeBryant
Sylvanus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Zikou
Cthulhu
Level 22
God Stats
7W - 0L
1,500 SR
Queue Stats
105W - 83L
1,594 Elo+
Party 2
Team Averages
Level 29
1,567 SR
1,647 Elo+

VS

Team Averages
Level 23
1,523 SR
1,607 Elo+
Tiamat
Tiamat
Egrur
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,596 Elo+
Solo
Odin
Odin
EverDrop
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,583 Elo+
Solo
Ymir
Ymir
Fuseİon
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,682 Elo+
Solo
Serqet
Serqet
SuperBleh22
Serqet
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 45L
1,560 Elo+
Solo
Danzaburou
Danzaburou
libertariansnake
Danzaburou
Level 29
God Stats
143W - 123L
1,614 SR
Queue Stats
233W - 232L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ILikеTurtles
Ah Muzen Cab
8
4 / 1 / 3
4,731
676
4,520
3,126
880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
Malkath
Terra
7
1 / 0 / 5
4,611
659
1,122
5,140
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
Nastyloll
Nu Wa
9
2 / 0 / 2
5,236
748
1,638
3,036
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Sylvanus
8
2 / 0 / 2
5,021
717
1,925
3,372
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Zikou
Cthulhu
8
1 / 2 / 1
4,687
670
932
2,999
1,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Egrur
Tiamat
7
1 / 3 / 0
4,329
618
1,579
3,698
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
1
0 / 0 / 0
1,368
195
0
113
33
Ymir
4
0 / 3 / 0
3,442
492
723
4,068
1,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
8
2 / 3 / 0
4,689
670
1,444
4,670
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
libertariansnake
Danzaburou
6
0 / 2 / 0
3,666
524
1,933
3,663
879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
3
3
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Egrur
Tiamat
1
3
0
0.33
L
Odin
0
0
0
0
L
Ymir
0
3
0
0
W
Ah Muzen Cab
ILikеTurtles
Ah Muzen Cab
4
1
3
5.5
W
Terra
Malkath
Terra
1
0
5
3.5
W
Nu Wa
Nastyloll
Nu Wa
2
0
2
3
W
Sylvanus
2
0
2
3
L
Serqet
2
3
0
0.67
W
Cthulhu
Zikou
Cthulhu
1
2
1
0.75
L
Danzaburou
libertariansnake
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,137
Damage
5,679
17,673
Taken
16,212
7,408
Mitigated
5,167
6,499
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Egrur
Tiamat
1,579
466
0
1,226
3,698
1,414
14
1,547
2,029
17,531
0
L
Odin
0
0
0
0
113
33
0
105
0
0
0
L
Ymir
723
98
0
436
4,068
1,442
0
1,079
2,981
4,211
0
W
Ah Muzen Cab
ILikеTurtles
Ah Muzen Cab
4,520
2,624
0
858
3,126
880
48
299
2,793
0
23,161
W
Terra
Malkath
Terra
1,122
401
272
1,998
5,140
2,115
80
470
4,462
8,916
0
W
Nu Wa
Nastyloll
Nu Wa
1,638
397
0
940
3,036
764
276
890
1,968
20,288
0
W
Sylvanus
1,925
591
680
1,676
3,372
2,168
209
364
2,975
18,914
7,771
L
Serqet
1,444
338
0
1,492
4,670
1,399
0
926
3,644
0
17,350
W
Cthulhu
Zikou
Cthulhu
932
233
0
75
2,999
1,481
0
0
2,924
17,602
0
L
Danzaburou
libertariansnake
Danzaburou
1,933
592
0
1,014
3,663
879
0
1,580
2,075
0
13,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,286
Gold Earned
17,494
197
Minions Killed
123
0
Camps Cleared
0
657,793
Distance Traveled
524,808
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,329
618
32
5
0
117,328
2
L
Odin
1,368
195
0
0
0
0
0
L
Ymir
3,442
492
6
1
0
120,193
0
W
Ah Muzen Cab
4,731
676
31
4
0
120,209
0
W
Terra
4,611
659
15
2
0
142,690
3
W
Nu Wa
5,236
748
63
9
0
129,405
1
W
Sylvanus
5,021
717
58
8
0
127,364
3
L
Serqet
4,689
670
54
8
0
152,972
2
W
Cthulhu
4,687
670
30
4
0
138,125
1
L
Danzaburou
3,666
524
31
4
0
134,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role