Player Matchup

Merlin
Merlin
GonzaloSalsazar
Merlin
Level 66
God Stats
6W - 11L
1,501 SR
Queue Stats
99W - 136L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
HectorCH14
Cernunnos
Level 45
God Stats
24W - 31L
1,689 SR
Queue Stats
99W - 137L
1,407 Elo+
Party 1
Erlang Shen
Erlang Shen
Zay_BiLLz
Erlang Shen
Level 65
God Stats
1W - 2L
1,166 SR
Queue Stats
110W - 144L
1,293 Elo+
Solo
Team Averages
Level 59
1,452 SR
1,370 Elo+

VS

Team Averages
Level 78
1,422 SR
1,539 Elo+
Tiamat
Tiamat
LeeKidoDeath
Tiamat
Level 141
God Stats
63W - 53L
1,556 SR
Queue Stats
335W - 239L
1,608 Elo+
Party 2
Mercury
Mercury
LuisAD29_YT
Mercury
Level 70
God Stats
2W - 7L
1,476 SR
Queue Stats
187W - 230L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
OG_maroulia
Tsukuyomi
Level 22
God Stats
0W - 3L
1,232 SR
Queue Stats
8W - 4L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 5
13,775
689
15,738
18,178
6,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
HectorCH14
Cernunnos
17
2 / 5 / 10
13,588
679
11,360
18,010
6,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Zay_BiLLz
Erlang Shen
17
6 / 11 / 5
13,917
696
10,718
24,688
14,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
10 / 5 / 12
14,322
716
24,844
20,820
15,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
LuisAD29_YT
Mercury
16
8 / 5 / 7
13,502
675
16,255
17,224
7,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
OG_maroulia
Tsukuyomi
16
4 / 4 / 11
12,788
639
9,613
13,809
7,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
13
Kills
22
22
Deaths
14
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
W
Cernunnos
HectorCH14
Cernunnos
2
5
10
1.4
L
Tiamat
10
5
12
3.2
L
Mercury
LuisAD29_YT
Mercury
8
5
7
2.3
L
Tsukuyomi
OG_maroulia
Tsukuyomi
4
4
11
2.38
W
Erlang Shen
Zay_BiLLz
Erlang Shen
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,816
Damage
50,712
60,876
Taken
51,853
28,558
Mitigated
29,666
15,475
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,738
839
0
4,743
18,178
6,767
264
10,021
7,406
66,748
0
W
Cernunnos
HectorCH14
Cernunnos
11,360
3,803
0
6,148
18,010
6,986
740
8,406
8,940
0
73,956
L
Tiamat
24,844
1,732
529
9,184
20,820
15,414
841
6,718
14,102
65,492
0
L
Mercury
LuisAD29_YT
Mercury
16,255
8,856
0
1,445
17,224
7,179
1,071
5,547
11,677
0
43,169
L
Tsukuyomi
OG_maroulia
Tsukuyomi
9,613
1,537
0
2,938
13,809
7,073
734
3,957
9,852
0
44,530
W
Erlang Shen
Zay_BiLLz
Erlang Shen
10,718
5,909
0
4,584
24,688
14,805
1,751
5,339
18,747
407
39,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
40,612
241
Minions Killed
190
0
Camps Cleared
0
977,393
Distance Traveled
1,102,365
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,775
689
92
5
0
319,681
2
W
Cernunnos
13,588
679
112
6
0
329,874
0
L
Tiamat
14,322
716
94
5
0
352,801
3
L
Mercury
13,502
675
46
2
0
411,303
1
L
Tsukuyomi
12,788
639
50
3
0
338,261
4
W
Erlang Shen
13,917
696
37
2
0
327,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role