Player Matchup

Tiamat
Tiamat
Dynam1c2Fate15
Tiamat
Level 117
God Stats
6W - 13L
1,428 SR
Queue Stats
170W - 180L
1,609 Elo+
Solo
Ne Zha
Ne Zha
Gemini1218
Ne Zha
Level 69
God Stats
9W - 12L
1,527 SR
Queue Stats
323W - 332L
1,405 Elo+
Solo
Fafnir
Fafnir
h20sonicjr
Fafnir
Level 68
God Stats
2W - 7L
1,351 SR
Queue Stats
211W - 205L
1,458 Elo+
Solo
Mulan
Mulan
luffyinspandex
Mulan
Level 84
God Stats
8W - 13L
1,174 SR
Queue Stats
192W - 193L
1,453 Elo+
Party 1
Skadi
Skadi
soccer77player14
Skadi
Level 62
God Stats
2W - 6L
1,446 SR
Queue Stats
275W - 286L
1,472 Elo+
Party 1
Team Averages
Level 80
1,385 SR
1,479 Elo+

VS

Team Averages
Level 116
1,532 SR
1,439 Elo+
Nu Wa
Nu Wa
Elgreyfoxx
Nu Wa
Level 148
God Stats
10W - 5L
1,500 SR
Queue Stats
444W - 482L
1,541 Elo+
Solo
Ganesha
Ganesha
Titan33rd
Ganesha
Level 142
God Stats
10W - 9L
1,623 SR
Queue Stats
537W - 563L
1,433 Elo+
Solo
Chang'e
Chang'e
adriel789
Chang'e
Level 83
God Stats
46W - 37L
1,401 SR
Queue Stats
142W - 125L
1,438 Elo+
Solo
Awilix
Awilix
frozone_jr
Awilix
Level 100
God Stats
6W - 3L
1,584 SR
Queue Stats
33W - 37L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
kiler650
Danzaburou
Level 109
God Stats
4W - 2L
1,550 SR
Queue Stats
50W - 56L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,992
473
14,390
13,896
9,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Gemini1218
Ne Zha
15
3 / 6 / 2
9,621
506
8,825
18,825
8,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
h20sonicjr
Fafnir
12
4 / 7 / 3
8,972
472
9,645
20,711
21,176
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
3 / 4 / 1
8,131
428
11,126
16,869
16,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 7 / 1
8,668
456
8,336
14,332
5,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 7 / 9
8,862
466
11,064
9,212
3,525
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Titan33rd
Ganesha
14
0 / 2 / 23
9,636
507
8,810
19,313
18,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
adriel789
Chang'e
17
4 / 2 / 9
10,283
541
12,235
14,949
13,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
frozone_jr
Awilix
16
11 / 1 / 8
10,437
549
13,094
12,121
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
kiler650
Danzaburou
15
10 / 1 / 10
10,627
559
19,565
15,312
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
13
Kills
28
28
Deaths
13
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Nu Wa
3
7
9
1.07
L
Ne Zha
Gemini1218
Ne Zha
3
6
2
0.67
W
Ganesha
Titan33rd
Ganesha
0
2
23
5.75
W
Chang'e
adriel789
Chang'e
4
2
9
4.25
W
Awilix
frozone_jr
Awilix
11
1
8
15
L
Fafnir
h20sonicjr
Fafnir
4
7
3
0.79
W
Danzaburou
kiler650
Danzaburou
10
1
10
15
L
3
4
1
0.88
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,322
Damage
64,768
84,633
Taken
70,907
60,467
Mitigated
47,565
23,751
Healing
28,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,390
1,739
489
3,682
13,896
9,548
0
5,286
8,610
54,591
0
W
Nu Wa
11,064
2,586
0
333
9,212
3,525
1,114
4,216
4,511
43,515
0
L
Ne Zha
Gemini1218
Ne Zha
8,825
2,750
0
5,780
18,825
8,142
0
6,991
11,834
0
65,104
W
Ganesha
Titan33rd
Ganesha
8,810
1,131
0
5,015
19,313
18,704
482
7,596
11,218
37,227
0
W
Chang'e
adriel789
Chang'e
12,235
816
4,370
7,713
14,949
13,520
984
1,765
12,625
59,882
0
W
Awilix
frozone_jr
Awilix
13,094
5,777
0
3,432
12,121
4,967
795
3,702
8,238
0
53,196
L
Fafnir
h20sonicjr
Fafnir
9,645
1,831
0
5,042
20,711
21,176
0
7,345
13,366
22,364
0
W
Danzaburou
kiler650
Danzaburou
19,565
8,667
0
7,224
15,312
6,849
1,656
5,434
9,630
0
62,294
L
11,126
778
0
4,477
16,869
16,139
730
8,655
8,214
0
41,361
L
8,336
4,514
294
3,987
14,332
5,462
0
3,832
10,500
0
58,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,384
Gold Earned
49,845
427
Minions Killed
413
0
Camps Cleared
0
1,620,531
Distance Traveled
1,777,132
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,992
473
108
6
0
296,352
2
W
Nu Wa
8,862
466
95
5
0
298,414
3
L
Ne Zha
9,621
506
116
6
0
373,246
8
W
Ganesha
9,636
507
16
1
0
348,122
0
W
Chang'e
10,283
541
114
6
0
372,282
1
W
Awilix
10,437
549
87
5
0
415,432
0
L
Fafnir
8,972
472
32
2
0
345,022
5
W
Danzaburou
10,627
559
101
5
0
342,882
2
L
Mulan
8,131
428
58
3
0
305,073
0
L
Skadi
8,668
456
113
6
0
300,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role