Player Matchup

Ravana
Ravana
ChaseFreeman00
Ravana
Level 21
God Stats
245W - 284L
1,464 SR
Queue Stats
246W - 286L
1,461 Elo+
Party 1
Ares
Ares
JKyox
Ares
Level 127
God Stats
1W - 0L
1,531 SR
Queue Stats
25W - 24L
1,522 Elo+
Solo
Tiamat
Tiamat
MR bulldog14
Tiamat
Level 63
God Stats
23W - 25L
1,418 SR
Queue Stats
72W - 88L
1,463 Elo+
Solo
Nemesis
Nemesis
SurelyEminent
Nemesis
Level 110
God Stats
1W - 1L
1,335 SR
Queue Stats
3W - 15L
1,354 Elo+
Party 1
Hou Yi
Hou Yi
meganotch
Hou Yi
Level 105
God Stats
13W - 25L
1,442 SR
Queue Stats
117W - 146L
1,429 Elo+
Solo
Team Averages
Level 85
1,438 SR
1,446 Elo+

VS

Team Averages
Level 49
1,416 SR
1,466 Elo+
Ares
Ares
Flamma Invicta
Ares
Level 45
God Stats
26W - 20L
1,534 SR
Queue Stats
178W - 182L
1,580 Elo+
Solo
Arachne
Arachne
JennaTheTaurtis
Arachne
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 183L
1,421 Elo+
Solo
Tiamat
Tiamat
OwnMrsmexy101
Tiamat
Level 41
God Stats
11W - 14L
1,424 SR
Queue Stats
128W - 130L
1,478 Elo+
Solo
Izanami
Izanami
SwirlyShip
Izanami
Level 67
God Stats
11W - 18L
1,307 SR
Queue Stats
81W - 87L
1,506 Elo+
Solo
Nox
Nox
sosulbrunestud
Nox
Level 39
God Stats
2W - 5L
1,315 SR
Queue Stats
15W - 34L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 12
12,844
988
8,555
7,952
3,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
JKyox
Ares
19
1 / 2 / 18
11,805
908
15,665
14,271
13,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
19
7 / 3 / 17
13,421
1,032
14,641
11,972
14,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
19
5 / 1 / 16
12,602
969
18,748
10,234
5,378
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
meganotch
Hou Yi
19
8 / 0 / 11
12,970
998
13,314
5,507
2,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 3
13,341
1,026
7,887
17,742
12,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 0 / 1
8,200
631
0
0
0
17
0 / 7 / 5
10,921
840
9,172
14,238
9,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SwirlyShip
Izanami
17
3 / 6 / 3
12,356
950
14,689
20,006
8,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 8 / 3
10,788
830
6,755
22,688
11,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
22
28
Kills
7
7
Deaths
28
74
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
4
7
3
0.79
W
Ares
JKyox
Ares
1
2
18
5
L
0
0
1
0.5
W
Tiamat
7
3
17
5.17
L
0
7
5
0.36
W
Nemesis
5
1
16
13
L
Izanami
SwirlyShip
Izanami
3
6
3
0.75
W
Hou Yi
meganotch
Hou Yi
8
0
11
13.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,923
Damage
38,503
49,936
Taken
74,674
38,661
Mitigated
40,688
7,631
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,555
2,023
0
1,226
7,952
3,525
0
2,519
4,142
0
29,587
L
7,887
244
0
651
17,742
12,105
0
7,267
10,475
17,855
0
W
Ares
JKyox
Ares
15,665
173
1,659
1,420
14,271
13,053
0
6,632
7,380
28,398
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
14,641
1,804
0
2,054
11,972
14,312
0
5,329
5,216
31,891
0
L
9,172
966
542
1,540
14,238
9,043
0
3,942
10,296
25,805
0
W
Nemesis
18,748
9,989
0
1,272
10,234
5,378
0
5,722
4,346
0
36,294
L
Izanami
SwirlyShip
Izanami
14,689
11,560
0
2,924
20,006
8,371
0
8,117
11,889
0
50,114
W
Hou Yi
meganotch
Hou Yi
13,314
6,405
0
0
5,507
2,393
0
2,847
2,500
0
52,939
L
6,755
285
0
0
22,688
11,169
0
10,980
11,708
24,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,642
Gold Earned
55,606
276
Minions Killed
182
9
Camps Cleared
6
1,227,195
Distance Traveled
781,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,844
988
42
3
6
242,973
0
L
Ares
13,341
1,026
27
2
1
196,809
0
W
Ares
11,805
908
29
2
0
252,866
0
L
Arachne
8,200
631
0
0
0
0
0
W
Tiamat
13,421
1,032
48
4
0
220,786
0
L
Tiamat
10,921
840
33
3
2
145,840
0
W
Nemesis
12,602
969
48
4
1
277,020
0
L
Izanami
12,356
950
88
7
3
201,579
0
W
Hou Yi
12,970
998
109
8
2
233,550
0
L
Nox
10,788
830
34
3
0
237,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role