Player Matchup

Achilles
Achilles
Azure-Ire
Achilles
Level 19
God Stats
2W - 3L
1,229 SR
Queue Stats
11W - 26L
1,256 Elo+
Solo
Tiamat
Tiamat
Eltrio8
Tiamat
Level 18
God Stats
4W - 7L
1,329 SR
Queue Stats
19W - 20L
1,591 Elo+
Solo
Kukulkan
Kukulkan
JRRM170907
Kukulkan
Level 27
God Stats
2W - 0L
1,682 SR
Queue Stats
67W - 71L
1,450 Elo+
Solo
Ymir
Ymir
MarcoStills6409
Ymir
Level 7
God Stats
60W - 74L
1,500 SR
Queue Stats
67W - 79L
1,496 Elo+
Solo
Ah Puch
Ah Puch
NelCash
Ah Puch
Level 26
God Stats
13W - 7L
1,427 SR
Queue Stats
68W - 65L
1,360 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,431 Elo+

VS

Team Averages
Level 16
1,467 SR
1,302 Elo+
Merlin
Merlin
Aerobyx
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BoofinBal420
Sobek
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 75L
1,601 Elo+
Solo
Neith
Neith
EclecticElf187
Neith
Level 29
God Stats
22W - 24L
1,335 SR
Queue Stats
50W - 62L
1,167 Elo+
Solo
Tiamat
Tiamat
dylandmoreno
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,121 Elo+
Party 1
Set
Set
vasaperderjdt8
Set
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 24L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azure-Ire
Achilles
16
5 / 4 / 11
10,478
953
8,998
9,559
2,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Eltrio8
Tiamat
17
3 / 0 / 15
10,896
991
6,626
3,651
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
JRRM170907
Kukulkan
17
8 / 1 / 9
11,494
1,045
20,697
6,850
2,674
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 6
9,601
873
4,091
5,363
3,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
NelCash
Ah Puch
17
8 / 0 / 14
11,108
1,010
21,701
3,939
1,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

357

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aerobyx
Merlin
13
0 / 0 / 0
8,254
750
882
711
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 3 / 2
10,042
913
6,497
20,716
14,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 3 / 1
9,913
901
8,801
15,636
5,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
14
0 / 10 / 3
8,927
812
3,920
15,443
8,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 12 / 2
8,847
804
3,748
16,726
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
28
Kills
6
6
Deaths
28
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aerobyx
Merlin
0
0
0
0
W
Achilles
Azure-Ire
Achilles
5
4
11
2.63
L
3
3
2
1.33
L
2
3
1
0.83
W
Tiamat
Eltrio8
Tiamat
3
0
15
10.5
W
Kukulkan
JRRM170907
Kukulkan
8
1
9
12.5
W
4
1
6
7
W
Ah Puch
NelCash
Ah Puch
8
0
14
15
L
Tiamat
0
10
3
0.15
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,113
Damage
23,848
29,362
Taken
69,232
14,210
Mitigated
35,462
7,066
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aerobyx
Merlin
882
34
0
0
711
168
0
52
659
3,950
0
W
Achilles
Azure-Ire
Achilles
8,998
2,456
0
1,231
9,559
2,677
0
4,016
4,808
0
13,127
L
6,497
987
0
2,554
20,716
14,520
0
15,388
5,228
16,397
0
L
8,801
4,274
0
1,475
15,636
5,980
0
12,645
2,949
0
28,162
W
Tiamat
Eltrio8
Tiamat
6,626
1,176
0
1,857
3,651
4,214
0
1,374
2,277
45,644
0
W
Kukulkan
JRRM170907
Kukulkan
20,697
2,159
495
1,193
6,850
2,674
0
2,749
4,101
31,041
0
W
4,091
1,129
439
441
5,363
3,323
0
1,367
3,996
7,707
0
W
Ah Puch
NelCash
Ah Puch
21,701
2,714
400
1,010
3,939
1,322
0
1,793
2,146
43,102
0
L
Tiamat
3,920
553
0
368
15,443
8,605
0
11,623
3,666
13,678
0
L
3,748
2,857
0
429
16,726
6,189
0
12,823
3,615
0
8,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,577
Gold Earned
45,983
209
Minions Killed
115
3
Camps Cleared
2
847,611
Distance Traveled
641,485
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,254
750
9
1
1
27,711
0
W
Achilles
10,478
953
12
1
0
196,972
0
L
Sobek
10,042
913
25
2
0
146,931
0
L
Neith
9,913
901
42
4
1
192,748
1
W
Tiamat
10,896
991
94
9
0
174,031
0
W
Kukulkan
11,494
1,045
20
2
1
196,145
0
W
Ymir
9,601
873
7
1
2
107,632
3
W
Ah Puch
11,108
1,010
76
7
0
172,831
1
L
Tiamat
8,927
812
29
3
0
140,372
1
L
Set
8,847
804
10
1
0
133,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role