Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DeCiancio
Ymir
Level 84
God Stats
365W - 310L
1,534 SR
Queue Stats
493W - 446L
1,504 Elo+
Solo
Amaterasu
Amaterasu
GripThatShi
Amaterasu
Level 118
God Stats
11W - 10L
1,628 SR
Queue Stats
385W - 365L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
usuimottaki
Kukulkan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
472W - 500L
1,519 Elo+
Solo
Tiamat
Tiamat
war435
Tiamat
Level 123
God Stats
11W - 14L
1,594 SR
Queue Stats
338W - 354L
1,493 Elo+
Solo
Team Averages
Level 112
1,551 SR
1,505 Elo+

VS

Team Averages
Level 100
1,606 SR
1,616 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Big Chungus XL2
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,753 Elo+
Party 1
Skadi
Skadi
Demzuh
Skadi
Level 111
God Stats
4W - 5L
1,912 SR
Queue Stats
592W - 519L
1,636 Elo+
Party 1
King Arthur
King Arthur
oAchim
King Arthur
Level 117
God Stats
4W - 8L
1,620 SR
Queue Stats
239W - 202L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 4 / 0
6,016
463
2,510
6,418
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
13
2 / 5 / 0
7,455
573
6,713
11,034
8,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
GripThatShi
Amaterasu
10
2 / 3 / 4
6,553
504
4,800
9,627
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
usuimottaki
Kukulkan
10
1 / 2 / 1
6,063
466
4,288
4,761
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
war435
Tiamat
10
1 / 4 / 3
6,328
487
6,089
9,791
6,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 1 / 1
7,408
570
4,640
8,886
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
 
Ares
9
1 / 1 / 8
6,590
507
4,356
7,312
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Big Chungus XL2
Zhong Kui
13
5 / 2 / 1
7,541
580
8,820
10,889
8,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Demzuh
Skadi
14
4 / 0 / 0
8,308
639
3,699
4,813
1,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
oAchim
King Arthur
14
3 / 2 / 2
7,749
596
7,490
11,753
6,956
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
18
18
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
0
0
W
Arachne
 
Arachne
5
1
1
5.5
W
Ares
 
Ares
1
1
8
5
W
Zhong Kui
Big Chungus XL2
Zhong Kui
5
2
1
2.75
L
Ymir
2
5
0
0.4
W
Skadi
Demzuh
Skadi
4
0
0
4
L
Amaterasu
GripThatShi
Amaterasu
2
3
4
1.33
W
King Arthur
oAchim
King Arthur
3
2
2
2
L
Kukulkan
usuimottaki
Kukulkan
1
2
1
0.75
L
Tiamat
war435
Tiamat
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
29,005
41,631
Taken
43,653
24,929
Mitigated
24,714
7,530
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,510
1,075
0
958
6,418
1,997
0
929
5,489
0
34,730
W
Arachne
 
Arachne
4,640
3,708
0
2,323
8,886
3,094
0
1,631
7,119
0
45,181
W
Ares
 
Ares
4,356
306
0
2,756
7,312
4,610
0
1,808
5,454
13,556
0
W
Zhong Kui
Big Chungus XL2
Zhong Kui
8,820
1,893
0
6,768
10,889
8,110
216
5,604
5,010
43,584
0
L
Ymir
6,713
2,405
0
2,335
11,034
8,536
230
847
10,187
46,236
2,196
W
Skadi
Demzuh
Skadi
3,699
2,137
0
2,438
4,813
1,944
2,995
915
3,898
0
58,689
L
Amaterasu
GripThatShi
Amaterasu
4,800
1,887
0
796
9,627
6,204
0
3,803
5,824
0
31,883
W
King Arthur
oAchim
King Arthur
7,490
1,280
0
3,010
11,753
6,956
64
6,411
5,315
0
41,147
L
Kukulkan
usuimottaki
Kukulkan
4,288
342
0
610
4,761
1,440
0
2,106
2,655
30,818
0
L
Tiamat
war435
Tiamat
6,089
850
86
2,745
9,791
6,752
128
5,491
4,300
33,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
37,596
359
Minions Killed
374
0
Camps Cleared
0
1,157,069
Distance Traveled
1,331,514
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,016
463
70
5
0
195,428
2
W
Arachne
7,408
570
78
6
0
334,585
5
W
Ares
6,590
507
12
1
0
263,325
6
W
Zhong Kui
7,541
580
83
6
0
226,793
1
L
Ymir
7,455
573
95
7
0
208,751
3
W
Skadi
8,308
639
117
9
0
236,558
1
L
Amaterasu
6,553
504
60
5
0
252,652
0
W
King Arthur
7,749
596
84
6
0
270,253
3
L
Kukulkan
6,063
466
59
5
0
256,269
0
L
Tiamat
6,328
487
75
6
0
243,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role