Player Matchup

Scylla
Scylla
FriedMilk7630
Scylla
Level 24
God Stats
7W - 7L
1,352 SR
Queue Stats
23W - 39L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
Guinea pew21
Sun Wukong
Level 6
God Stats
9W - 8L
1,570 SR
Queue Stats
9W - 10L
1,557 Elo+
Party 1
Bakasura
Bakasura
LilSkully40
Bakasura
Level 67
God Stats
1W - 0L
1,428 SR
Queue Stats
13W - 14L
1,514 Elo+
Party 1
Cupid
Cupid
TheCorruptSkull
Cupid
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
YungBorger61
Cthulhu
Level 7
God Stats
6W - 5L
1,480 SR
Queue Stats
7W - 9L
1,363 Elo+
Party 1
Team Averages
Level 30
1,466 SR
1,478 Elo+

VS

Team Averages
Level 17
1,591 SR
1,528 Elo+
Loki
Loki
Anarchy9
Loki
Level 29
God Stats
22W - 19L
1,640 SR
Queue Stats
47W - 51L
1,614 Elo+
Solo
Ne Zha
Ne Zha
AzureBluMidnite7
Ne Zha
Level 13
God Stats
1W - 1L
1,737 SR
Queue Stats
26W - 22L
1,602 Elo+
Solo
Cabrakan
Cabrakan
Dicey Prime
Cabrakan
Level 29
God Stats
3W - 3L
1,577 SR
Queue Stats
600W - 630L
1,564 Elo+
Solo
Olorun
Olorun
TheBananaKing333
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Nemesis
Nemesis
ZarZar-92
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
6,760
1,352
5,440
3,631
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Guinea pew21
Sun Wukong
11
1 / 0 / 5
5,928
1,186
2,441
3,752
2,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
LilSkully40
Bakasura
11
4 / 2 / 4
6,467
1,293
5,889
7,264
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 2
6,232
1,246
4,309
1,867
509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
YungBorger61
Cthulhu
12
2 / 0 / 10
7,018
1,404
4,911
3,441
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

404

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 3 / 1
6,210
1,242
2,653
4,380
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
5,311
1,062
5,219
8,151
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Dicey Prime
Cabrakan
11
2 / 2 / 2
6,699
1,340
2,760
6,352
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 0 / 0
3,400
680
0
0
0
Nemesis
ZarZar-92
Nemesis
10
0 / 5 / 3
5,539
1,108
4,291
7,521
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
13
Kills
4
4
Deaths
13
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
2
3
1
0.83
L
0
3
1
0.17
L
Cabrakan
Dicey Prime
Cabrakan
2
2
2
1.5
W
3
2
7
3.25
W
Sun Wukong
Guinea pew21
Sun Wukong
1
0
5
3.5
W
Bakasura
LilSkully40
Bakasura
4
2
4
3
L
0
0
0
0
W
3
0
2
4
W
Cthulhu
YungBorger61
Cthulhu
2
0
10
7
L
Nemesis
ZarZar-92
Nemesis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,990
Damage
14,923
19,955
Taken
26,404
9,162
Mitigated
10,528
3,320
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,653
307
0
481
4,380
1,435
0
1,165
2,938
0
18,071
L
5,219
1,489
0
468
8,151
2,725
0
2,309
5,088
0
11,306
L
Cabrakan
Dicey Prime
Cabrakan
2,760
538
0
799
6,352
3,931
0
3,292
2,729
8,583
0
W
5,440
819
0
180
3,631
1,134
0
793
2,838
9,464
0
W
Sun Wukong
Guinea pew21
Sun Wukong
2,441
586
0
207
3,752
2,058
0
416
3,336
0
7,861
W
Bakasura
LilSkully40
Bakasura
5,889
4,015
0
1,464
7,264
2,775
0
1,007
6,257
0
13,479
L
0
0
0
0
0
0
0
0
0
0
0
W
4,309
2,311
742
246
1,867
509
0
84
1,783
0
13,217
W
Cthulhu
YungBorger61
Cthulhu
4,911
191
163
318
3,441
2,686
0
460
2,981
11,270
0
L
Nemesis
ZarZar-92
Nemesis
4,291
1,728
0
718
7,521
2,437
0
2,884
4,149
0
8,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
27,159
83
Minions Killed
64
6
Camps Cleared
3
565,482
Distance Traveled
446,949
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,210
1,242
27
5
0
117,438
0
L
Ne Zha
5,311
1,062
17
3
2
122,167
1
L
Cabrakan
6,699
1,340
16
3
1
104,337
0
W
Scylla
6,760
1,352
11
2
1
93,643
0
W
Sun Wukong
5,928
1,186
13
3
0
127,928
0
W
Bakasura
6,467
1,293
23
5
4
128,216
0
L
Olorun
3,400
680
0
0
0
0
0
W
Cupid
6,232
1,246
14
3
1
99,588
0
W
Cthulhu
7,018
1,404
22
4
0
116,107
2
L
Nemesis
5,539
1,108
4
1
0
103,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role