Player Matchup

Skadi
Skadi
Gold II
DrPacifist
Skadi
Gold II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 134L
1,674 MMR
Solo
Achilles
Achilles
Gold III
Ellony
Achilles
Gold III
Level 153
God Stats
3W - 2L
1,554 SR
Queue Stats
54W - 54L
1,713 MMR
Solo
Janus
Janus
Platinum V
FireyStone
Janus
Platinum V
Level 129
God Stats
20W - 22L
1,710 SR
Queue Stats
344W - 325L
1,695 MMR
Solo
Apollo
Apollo
Gold III
GVSchadowlord
Apollo
Gold III
Level 157
God Stats
18W - 11L
1,568 SR
Queue Stats
182W - 156L
1,717 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
WhiteObamaV2
Baron Samedi
Gold II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,566 SR
1,660 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,648 SR
1,680 MMR
Guan Yu
Guan Yu
Gold II
BabboNabbo
Guan Yu
Gold II
Level 102
God Stats
4W - 4L
1,589 SR
Queue Stats
103W - 91L
1,607 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
BioCiccio
Xbalanque
Platinum IV
Level 149
God Stats
1W - 0L
1,869 SR
Queue Stats
136W - 133L
1,761 MMR
Party 2
Cerberus
Cerberus
Gold III
Diffoetheduke
Cerberus
Gold III
Level 104
God Stats
26W - 12L
1,782 SR
Queue Stats
454W - 448L
1,665 MMR
Solo
He Bo
He Bo
Gold V
Insаnity
He Bo
Gold V
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,869 MMR
Party 1
Chang'e
Chang'e
Bronze III
MiraBlessU
Chang'e
Bronze III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
2 / 6 / 2
11,096
504
11,300
15,485
4,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Ellony
Achilles
16
2 / 6 / 1
10,311
469
14,236
21,122
23,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
18
1 / 4 / 2
11,170
508
11,496
10,426
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 7 / 5
10,859
494
8,503
20,053
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
WhiteObamaV2
Baron Samedi
15
2 / 6 / 2
9,796
445
6,826
15,642
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneScyllaNu WaSetDanzaburou

VS

Bans
The MorriganAphroditeTsukuyomiNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BabboNabbo
Guan Yu
19
3 / 4 / 4
12,358
562
10,115
22,064
26,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
BioCiccio
Xbalanque
18
3 / 5 / 7
11,965
544
10,312
16,643
8,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Diffoetheduke
Cerberus
18
5 / 2 / 11
12,642
575
10,177
25,096
30,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Insаnity
He Bo
20
15 / 0 / 7
14,535
661
25,804
13,065
6,547
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
MiraBlessU
Chang'e
19
3 / 0 / 11
12,336
561
4,784
9,752
7,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
11
Kills
29
29
Deaths
11
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BabboNabbo
Guan Yu
3
4
4
1.25
W
Xbalanque
BioCiccio
Xbalanque
3
5
7
1.3
W
Cerberus
Diffoetheduke
Cerberus
5
2
11
5.25
L
Skadi
2
6
2
0.5
L
Achilles
Ellony
Achilles
2
6
1
0.42
L
Janus
1
4
2
0.5
L
4
7
5
0.93
W
He Bo
Insаnity
He Bo
15
0
7
18.5
W
Chang'e
MiraBlessU
Chang'e
3
0
11
8.5
L
Baron Samedi
WhiteObamaV2
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,361
Damage
61,192
82,728
Taken
86,620
49,841
Mitigated
79,802
18,177
Healing
47,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BabboNabbo
Guan Yu
10,115
2,776
1,362
10,014
22,064
26,807
1,145
3,502
18,491
0
68,897
W
Xbalanque
BioCiccio
Xbalanque
10,312
4,553
0
5,550
16,643
8,755
4,202
3,422
13,163
0
74,967
W
Cerberus
Diffoetheduke
Cerberus
10,177
811
0
8,540
25,096
30,341
244
6,551
18,289
61,740
0
L
Skadi
11,300
4,121
0
789
15,485
4,850
2,843
5,172
10,288
0
89,584
L
Achilles
Ellony
Achilles
14,236
6,384
0
4,894
21,122
23,027
0
8,736
11,397
0
57,902
L
Janus
11,496
436
233
3,079
10,426
3,849
0
6,813
3,527
88,607
0
L
8,503
5,201
0
4,951
20,053
7,022
93
10,683
9,257
0
69,571
W
He Bo
Insаnity
He Bo
25,804
1,104
338
7,635
13,065
6,547
4,507
2,425
10,592
138,841
0
W
Chang'e
MiraBlessU
Chang'e
4,784
164
6,841
6,915
9,752
7,352
2,672
2,376
7,266
69,882
0
L
Baron Samedi
WhiteObamaV2
Baron Samedi
6,826
778
812
3,419
15,642
11,093
28
8,585
6,878
33,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,232
Gold Earned
63,836
607
Minions Killed
729
0
Camps Cleared
0
1,991,604
Distance Traveled
2,184,108
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,358
562
147
7
0
402,375
1
W
Xbalanque
11,965
544
118
5
0
382,488
6
W
Cerberus
12,642
575
110
5
0
433,482
4
L
Skadi
11,096
504
155
7
0
340,625
8
L
Achilles
10,311
469
119
5
0
393,490
2
L
Janus
11,170
508
176
8
0
455,349
9
L
Apollo
10,859
494
108
5
0
415,882
3
W
He Bo
14,535
661
204
9
0
486,331
4
W
Chang'e
12,336
561
150
7
0
479,432
3
L
Baron Samedi
9,796
445
49
2
0
386,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role