Player Matchup

Janus
Janus
Commiesqad1012
Janus
Level 26
God Stats
4W - 4L
1,667 SR
Queue Stats
96W - 116L
1,360 Elo+
Solo
Olorun
Olorun
FartinLutherKing
Olorun
Level 26
God Stats
11W - 8L
1,769 SR
Queue Stats
120W - 134L
1,320 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vester2
Ah Muzen Cab
Level 21
God Stats
7W - 9L
1,355 SR
Queue Stats
88W - 77L
1,408 Elo+
Solo
Nemesis
Nemesis
W0Iter
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,040 Elo+
Solo
Odin
Odin
occurrence13
Odin
Level 26
God Stats
10W - 10L
1,525 SR
Queue Stats
136W - 127L
1,334 Elo+
Party 1
Team Averages
Level 21
1,563 SR
1,292 Elo+

VS

Team Averages
Level 18
1,495 SR
1,380 Elo+
Ra
Ra
BigBodyTom209
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
UNCLOUDABLE
Neith
Level 8
God Stats
3W - 1L
1,224 SR
Queue Stats
71W - 76L
1,339 Elo+
Solo
Bellona
Bellona
mindoc
Bellona
Level 28
God Stats
48W - 56L
1,452 SR
Queue Stats
455W - 535L
1,381 Elo+
Solo
Hel
Hel
rider3r3
Hel
Level 24
God Stats
7W - 4L
1,487 SR
Queue Stats
8W - 8L
1,325 Elo+
Solo
Thanatos
Thanatos
virelix_11
Thanatos
Level 28
God Stats
6W - 11L
1,813 SR
Queue Stats
128W - 198L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,838
488
1,416
4,792
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 3 / 4
6,989
499
8,128
9,955
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Vester2
Ah Muzen Cab
10
3 / 2 / 1
6,095
435
7,145
11,000
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
W0Iter
Nemesis
11
2 / 5 / 2
6,636
474
2,169
7,409
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 1
6,333
452
1,648
7,510
3,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,239
446
2,216
6,364
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 2 / 4
6,919
494
6,678
9,243
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
mindoc
Bellona
15
4 / 0 / 0
8,648
618
5,930
5,985
4,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 3 / 3
7,226
516
7,307
10,791
3,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
virelix_11
Thanatos
13
1 / 0 / 1
7,514
537
3,314
6,232
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
10
Kills
11
12
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
6
1
0.25
L
2
0
2
3
L
2
3
4
1.33
W
2
2
4
2
L
Ah Muzen Cab
Vester2
Ah Muzen Cab
3
2
1
1.75
L
Nemesis
W0Iter
Nemesis
2
5
2
0.6
W
Bellona
mindoc
Bellona
4
0
0
4
L
1
2
1
0.75
W
3
3
3
1.5
W
Thanatos
virelix_11
Thanatos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,506
Damage
25,445
40,666
Taken
38,615
14,430
Mitigated
14,411
15,462
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,216
210
155
905
6,364
1,985
576
962
5,402
21,060
0
L
1,416
270
0
2,353
4,792
1,277
476
956
3,836
31,957
0
L
8,128
2,286
667
4,805
9,955
4,159
254
3,052
6,903
39,034
0
W
6,678
3,191
0
3,152
9,243
2,762
846
3,296
5,947
0
22,369
L
Ah Muzen Cab
Vester2
Ah Muzen Cab
7,145
2,783
0
4,737
11,000
3,408
480
4,167
6,833
0
27,080
L
Nemesis
W0Iter
Nemesis
2,169
878
0
1,030
7,409
2,216
240
372
7,037
0
21,513
W
Bellona
mindoc
Bellona
5,930
2,208
0
2,224
5,985
4,150
1,667
324
5,639
0
49,255
L
1,648
653
0
1,870
7,510
3,370
0
976
6,534
0
17,488
W
7,307
179
3,887
7,396
10,791
3,525
0
3,890
6,901
38,598
0
W
Thanatos
virelix_11
Thanatos
3,314
1,448
0
5,845
6,232
1,989
807
1,000
5,182
0
44,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
36,546
273
Minions Killed
340
0
Camps Cleared
0
1,212,722
Distance Traveled
1,163,115
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,239
446
29
2
0
165,353
5
L
Janus
6,838
488
70
5
0
233,251
4
L
Olorun
6,989
499
66
5
0
240,003
3
W
Neith
6,919
494
41
3
0
168,685
0
L
Ah Muzen Cab
6,095
435
41
3
0
231,599
0
L
Nemesis
6,636
474
52
4
0
266,067
1
W
Bellona
8,648
618
113
8
0
258,732
0
L
Odin
6,333
452
44
3
0
241,802
0
W
Hel
7,226
516
58
4
0
290,247
0
W
Thanatos
7,514
537
99
7
0
280,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role