Player Matchup

Olorun
Olorun
That2guy_1754
Olorun
Level 48
God Stats
0W - 1L
1,324 SR
Queue Stats
60W - 74L
1,379 Elo+
Party 2
Aphrodite
Aphrodite
Thebarba123
Aphrodite
Level 45
God Stats
25W - 20L
1,609 SR
Queue Stats
175W - 188L
1,379 Elo+
Solo
Medusa
Medusa
icecats28
Medusa
Level 48
God Stats
8W - 16L
1,501 SR
Queue Stats
174W - 204L
1,420 Elo+
Party 2
Jormungandr
Jormungandr
thatoneguy1754
Jormungandr
Level 53
God Stats
0W - 1L
1,695 SR
Queue Stats
59W - 74L
1,405 Elo+
Party 2
Kali
Kali
turtlofjudgement
Kali
Level 20
God Stats
1W - 1L
1,854 SR
Queue Stats
11W - 5L
1,786 Elo+
Party 2
Team Averages
Level 43
1,597 SR
1,474 Elo+

VS

Team Averages
Level 90
1,503 SR
1,503 Elo+
Poseidon
Poseidon
 
Poseidon
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DaRk HaLlOwS1
Hun Batz
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
444W - 441L
1,529 Elo+
Party 1
Odin
Odin
GamerFreak4613
Odin
Level 84
God Stats
24W - 24L
1,543 SR
Queue Stats
807W - 816L
1,528 Elo+
Party 1
Achilles
Achilles
TandemCannons
Achilles
Level 67
God Stats
4W - 6L
1,257 SR
Queue Stats
212W - 219L
1,475 Elo+
Solo
Olorun
Olorun
hanzel_themage
Olorun
Level 64
God Stats
2W - 1L
1,717 SR
Queue Stats
211W - 240L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,452
445
4,091
7,784
2,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Thebarba123
Aphrodite
8
1 / 3 / 3
5,363
536
2,796
5,973
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
icecats28
Medusa
10
4 / 3 / 1
6,130
613
5,898
6,044
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
thatoneguy1754
Jormungandr
9
1 / 1 / 0
5,164
516
2,079
5,939
3,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,485
449
1,372
6,586
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
5 / 0 / 2
6,050
605
5,835
4,953
1,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
DaRk HaLlOwS1
Hun Batz
11
6 / 2 / 3
6,607
661
4,703
6,660
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 0 / 0
5,813
581
3,911
4,558
1,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TandemCannons
Achilles
10
3 / 2 / 6
6,480
648
3,348
9,213
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 2
5,481
548
3,914
5,359
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
15
15
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
2
6
W
Hun Batz
DaRk HaLlOwS1
Hun Batz
6
2
3
3.75
W
1
0
0
1
W
Achilles
TandemCannons
Achilles
3
2
6
3
L
0
4
0
0
L
Aphrodite
Thebarba123
Aphrodite
1
3
3
0.83
W
0
2
2
0.5
L
Medusa
icecats28
Medusa
4
3
1
1.5
L
Jormungandr
thatoneguy1754
Jormungandr
1
1
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
21,711
32,326
Taken
30,743
12,056
Mitigated
12,836
9,885
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,835
730
159
686
4,953
1,378
627
2,340
2,613
25,171
0
W
Hun Batz
DaRk HaLlOwS1
Hun Batz
4,703
1,887
183
2,950
6,660
1,956
199
1,166
5,469
0
31,766
W
3,911
702
0
500
4,558
1,467
393
1,617
2,666
0
28,720
W
Achilles
TandemCannons
Achilles
3,348
825
234
2,938
9,213
5,692
46
3,057
6,156
0
18,221
L
4,091
1,918
227
2,468
7,784
2,738
245
3,780
4,004
18,985
0
L
Aphrodite
Thebarba123
Aphrodite
2,796
1,203
2,045
2,644
5,973
2,544
140
1,495
4,478
18,126
0
W
3,914
1,815
50
2,065
5,359
2,343
0
486
4,873
31,004
4,179
L
Medusa
icecats28
Medusa
5,898
2,532
0
552
6,044
1,680
0
3,171
2,873
0
31,681
L
Jormungandr
thatoneguy1754
Jormungandr
2,079
571
0
1,596
5,939
3,273
0
0
5,939
19,487
0
L
1,372
545
0
353
6,586
1,821
0
848
5,738
0
18,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
30,431
207
Minions Killed
257
0
Camps Cleared
0
876,238
Distance Traveled
990,028
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,050
605
51
5
0
211,658
3
W
Hun Batz
6,607
661
62
6
0
213,583
0
W
Odin
5,813
581
53
5
0
203,771
2
W
Achilles
6,480
648
23
2
0
197,263
2
L
Olorun
4,452
445
32
3
0
179,536
1
L
Aphrodite
5,363
536
35
4
0
176,443
4
W
Olorun
5,481
548
68
7
0
163,753
2
L
Medusa
6,130
613
59
6
0
172,461
0
L
Jormungandr
5,164
516
42
4
0
169,520
0
L
Kali
4,485
449
39
4
0
178,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role