Player Matchup

Nemesis
Nemesis
FrostedRose
Nemesis
Level 13
God Stats
10W - 9L
1,504 SR
Queue Stats
26W - 36L
1,385 Elo+
Party 1
Hel
Hel
JebbediahNC
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,458 Elo+
Solo
Yemoja
Yemoja
RowanDG
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,550 Elo+
Solo
Neith
Neith
TheBoxGirl
Neith
Level 7
God Stats
9W - 9L
1,580 SR
Queue Stats
52W - 49L
1,277 Elo+
Party 1
Baba Yaga
Baba Yaga
ValueBox
Baba Yaga
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 13
1,517 SR
1,434 Elo+

VS

Team Averages
Level 9
1,434 SR
1,488 Elo+
Nemesis
Nemesis
Andresso
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
Dogette
Jing Wei
Level 16
God Stats
2W - 8L
1,168 SR
Queue Stats
67W - 68L
1,355 Elo+
Solo
Ymir
Ymir
Elmiguelangel040
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,557 Elo+
Party 2
Agni
Agni
IamJxne
Agni
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 46L
1,414 Elo+
Solo
Medusa
Medusa
Meechaai
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FrostedRose
Nemesis
18
5 / 6 / 14
11,595
966
13,529
18,315
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 2 / 16
10,826
902
4,486
6,662
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
RowanDG
Yemoja
18
5 / 1 / 18
13,112
1,093
10,104
13,738
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
19
6 / 0 / 17
12,068
1,006
23,848
13,946
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
ValueBox
Baba Yaga
18
10 / 3 / 10
12,802
1,067
22,989
12,421
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andresso
Nemesis
17
2 / 7 / 7
11,305
942
15,280
26,183
12,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Dogette
Jing Wei
13
0 / 0 / 0
7,350
613
0
0
0
18
3 / 10 / 7
12,215
1,018
19,216
31,098
31,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
IamJxne
Agni
13
0 / 0 / 0
8,872
739
0
27
5
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Meechaai
Medusa
18
7 / 9 / 4
12,463
1,039
20,310
26,987
10,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
26
Kills
12
12
Deaths
26
75
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Andresso
Nemesis
2
7
7
0.79
L
Jing Wei
Dogette
Jing Wei
0
0
0
0
L
3
10
7
0.65
W
Nemesis
FrostedRose
Nemesis
5
6
14
2
L
Agni
IamJxne
Agni
0
0
0
0
W
0
2
16
4
L
Medusa
Meechaai
Medusa
7
9
4
1
W
Yemoja
RowanDG
Yemoja
5
1
18
14
W
Neith
6
0
17
14.5
W
Baba Yaga
ValueBox
Baba Yaga
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,956
Damage
54,806
65,082
Taken
84,295
37,203
Mitigated
54,492
28,944
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Andresso
Nemesis
15,280
8,854
0
4,365
26,183
12,143
0
11,843
14,340
0
26,224
L
Jing Wei
Dogette
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
19,216
3,861
0
756
31,098
31,888
0
10,905
20,193
38,481
0
W
Nemesis
FrostedRose
Nemesis
13,529
7,127
0
2,875
18,315
8,379
0
7,143
11,172
0
24,831
L
Agni
IamJxne
Agni
0
0
0
0
27
5
0
0
27
537
0
W
4,486
2,424
5,042
3,102
6,662
3,035
0
1,475
5,187
14,217
0
L
Medusa
Meechaai
Medusa
20,310
9,619
0
3,971
26,987
10,456
0
14,831
12,156
0
38,908
W
Yemoja
RowanDG
Yemoja
10,104
2,929
4,933
3,285
13,738
13,414
0
4,894
8,844
24,670
0
W
Neith
23,848
11,714
0
6,372
13,946
6,891
0
3,425
10,521
0
47,453
W
Baba Yaga
ValueBox
Baba Yaga
22,989
1,927
813
2,522
12,421
5,484
0
2,279
10,142
46,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,403
Gold Earned
52,205
184
Minions Killed
109
3
Camps Cleared
3
904,820
Distance Traveled
663,254
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,305
942
23
2
1
257,870
1
L
Jing Wei
7,350
613
0
0
0
0
0
L
Ymir
12,215
1,018
43
4
0
181,201
0
W
Nemesis
11,595
966
28
2
1
193,932
0
L
Agni
8,872
739
1
0
1
11,824
0
W
Hel
10,826
902
19
2
1
161,699
1
L
Medusa
12,463
1,039
42
4
1
212,359
0
W
Yemoja
13,112
1,093
19
2
0
169,479
0
W
Neith
12,068
1,006
62
5
0
211,445
2
W
Baba Yaga
12,802
1,067
56
5
1
168,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role