Player Matchup

Merlin
Merlin
AgitativeDustin
Merlin
Level 104
God Stats
2W - 0L
1,362 SR
Queue Stats
57W - 62L
1,467 Elo+
Solo
Ares
Ares
IsaSegla
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ivannus20
Vulcan
Level 148
God Stats
14W - 14L
1,347 SR
Queue Stats
541W - 545L
1,534 Elo+
Solo
Mulan
Mulan
ViableLockdown
Mulan
Level 148
God Stats
1W - 0L
1,783 SR
Queue Stats
98W - 83L
1,519 Elo+
Solo
Medusa
Medusa
quizzle 4000
Medusa
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 107L
1,542 Elo+
Solo
Team Averages
Level 133
1,498 SR
1,512 Elo+

VS

Team Averages
Level 102
1,449 SR
1,498 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JamieCR
Cabrakan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,525 Elo+
Solo
He Bo
He Bo
christobou
He Bo
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 113L
1,471 Elo+
Solo
Thanatos
Thanatos
meowmeeshi
Thanatos
Level 86
God Stats
0W - 2L
1,244 SR
Queue Stats
268W - 288L
1,477 Elo+
Solo
Pele
Pele
nico382
Pele
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 20
9,340
718
9,003
4,965
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
15
5 / 3 / 25
10,746
827
7,589
13,905
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Ivannus20
Vulcan
20
16 / 2 / 10
12,838
988
26,008
5,239
2,867
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 23
9,934
764
6,421
14,269
11,632
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
18
7 / 2 / 20
11,036
849
12,129
7,784
3,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
0 / 5 / 7
8,697
669
7,623
16,092
16,203
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
JamieCR
Cabrakan
15
2 / 9 / 5
8,444
650
6,608
16,094
15,457
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
15
0 / 8 / 8
8,245
634
8,843
13,900
4,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
meowmeeshi
Thanatos
16
5 / 4 / 3
9,180
706
7,422
13,649
11,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
nico382
Pele
14
1 / 6 / 5
8,164
628
7,267
9,567
3,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
36
32
Kills
8
11
Deaths
32
98
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
7
0.7
W
1
1
20
11
W
Ares
5
3
25
5.83
W
Vulcan
Ivannus20
Vulcan
16
2
10
10.5
L
Cabrakan
JamieCR
Cabrakan
2
9
5
0.5
W
3
3
23
4.83
L
He Bo
0
8
8
0.5
L
Thanatos
meowmeeshi
Thanatos
5
4
3
1.63
L
Pele
nico382
Pele
1
6
5
0.58
W
Medusa
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,150
Damage
37,763
46,162
Taken
69,302
33,067
Mitigated
51,237
17,516
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,623
290
2,923
5,297
16,092
16,203
0
10,625
5,467
29,600
0
W
9,003
286
3,153
1,090
4,965
2,017
633
2,462
2,503
18,263
0
W
Ares
7,589
216
1,150
2,576
13,905
13,084
233
6,952
6,953
9,599
0
W
Vulcan
Ivannus20
Vulcan
26,008
12,932
162
73
5,239
2,867
1,502
1,200
4,039
56,330
0
L
Cabrakan
JamieCR
Cabrakan
6,608
691
811
100
16,094
15,457
0
9,363
6,731
17,575
0
W
6,421
1,099
3,050
4,687
14,269
11,632
428
7,914
6,355
0
10,663
L
He Bo
8,843
433
0
1,334
13,900
4,933
0
9,627
4,273
25,487
0
L
Thanatos
meowmeeshi
Thanatos
7,422
994
1,144
8,365
13,649
11,323
0
7,620
6,029
0
13,304
L
Pele
nico382
Pele
7,267
1,316
881
1,140
9,567
3,321
0
5,365
4,202
0
19,358
W
Medusa
12,129
5,127
884
691
7,784
3,467
2,544
4,546
3,238
0
35,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,894
Gold Earned
42,730
146
Minions Killed
143
0
Camps Cleared
0
1,179,416
Distance Traveled
1,098,560
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,697
669
61
5
0
207,201
3
W
Merlin
9,340
718
25
2
0
194,488
0
W
Ares
10,746
827
6
0
0
231,176
1
W
Vulcan
12,838
988
61
5
0
246,928
1
L
Cabrakan
8,444
650
26
2
0
193,065
3
W
Mulan
9,934
764
7
1
0
265,842
0
L
He Bo
8,245
634
33
3
0
212,382
0
L
Thanatos
9,180
706
8
1
0
261,354
0
L
Pele
8,164
628
15
1
0
224,558
1
W
Medusa
11,036
849
47
4
0
240,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role